media.wii.ign.com— Here's some screen shots of Splintercell for the Nintendo Wii . To my surprise they almost looked as good as the xbox360. What do you guys think?
Sep 11, 2006View in Crawl 4
The GC graphics processor had some image processing functions that allowed it to perform multiple actions to each polygon, such as bump mapping, antialiasing, etc. So, even though its GPU looked outclassed compared to the PS2 and Xbox, it was actually able to hold its own in the fact that it did a lot of the graphical operations in hardware that the other systems had to do in code via the software.
Looking good! It's worth noting that the image resolution for the first few images are 1280x1024 which is a bit misleading for a Wii game. The textures look about right though. I can't wait for this game- I love the Splinter Cell series.
806 diggs. 806 clueless nintendo fans1) Wii cannot do HDTV resolution, these screens are 1280x1024, thats PC resolution , Wii can only do TV resolution = 640x4802) Wii cannot do more than 2xAA, these screens have 16xAAStupidity prevails
HD Tv does not make everything look better. Infact, monitors actualy have better resolution (or good monitors) compared to the 720p HDTV Xbox360. But it is true that it is better than the Wii res, its just that the Wii is looking much better than it did before.
Actually the GPO can support high resolutions just like your standard video card. Nintendo was just smart enough to limit it before some developer tries them and gets a game running at 15 frames a second. LOL I'm sure ati is using a form of this to get their AA done. The reason why you are surprised is because the Wii is normal map capable. If you look at every game coming out it is using normal mapping to achieve a much high polygon count that other wise possible. Normal maps are not bump maps. If you get the two confused then you'll fall into a PR trap. The guys over at Pixiologic make a program called zbrush... In there forum you'll find a bunch of super high resolution models and even some guys from epic posting. This is one of the first programs to map a million polygons to one polygon using xyz of every polygon normal. If you notice alot of games now have characters with way too many wrinkles and parts hanging off of them. That's just the over uses of normal maps.The Wii is prefect for standard generation and the extra "power" every one keeps referring to is just to render the frames of an HD out put. To put it simply the Xbox360 and ps3 are the extreme pc cards and the Wii is a value card. They both can do the same graphics but the other cards are geared for high resolution and maybe more effects... which is not always the case. Plus we are talking about console hardware here. Even res evil 4 had a form of normal mapping... just go to the cave and look at how the light reacts to it. In pic <a class="user" href="http://media.wii.ign.com/media/852/852866/img_3901451.html">http://media.wii.ign.com/media/852/852866/img_3901451.html</a> you can clearly see the wii using a higher polygon count also.. just look at the head of the guy hiding... It's pretty round for a weak console isn't it. As far as silicon the wii is actually what Amd and ati will probably try to conceive in 2008-9. The Wii is using a LSI where the 1t-sram is directly connected to the chip. This is a better version than the edram used in the xbox360's gpu's frame buffer which can do 250g/bs a second if it where connected via on die interconnects like a cpus cache. I'm really interested in the blue papers on this chip design. The channel thing has been a welcomed surprise and the always on feature is a very powerful way to keep your fan base feed and it pretty much insures that any wii they sell will mean max exposure for your games.. hopefully.Some really good posts in here... but before every thing gets started just remember many systems have tried this before, yet with out games and art that justify the HD price then on top of that game play that just means more happening instead of being fun to play just spells a disaster. I really thing this was a microsoft poly to bleed the market... HD is going to kill weaker developers that are actually good game makers... Unless we see more 2d games!
People are going to start buying HDTVs deal with it, and side by side 480p and 720p, 720p is going to look better, and the Xbox360 is going to allow a higher framerate, less slowdown, and in general a more fluid gaming experience. The screens do kinda look like an original Xbox game running on a 15inch monitor.And as for everyone's expectations being blown away, you're coming from a system that favored flat shaded polygons instead of textures because of storage limitations, now you have textures so you swear its this amazing upgrade. Its what GC games would have looked like if they had went DVD in the first place. In 2 years when HDTVs are way cheaper your Wii is going to look absolutely dated in comparison to real next gen Hardware. I just can't see buying a system that isn't even as powerful as the old Xbox just because it has a new controller.
People are forgetting that the Wii games are cheaper from the outset as well. On play.com they are all £32.99. The XBOX360 games were £50 to begin with. Also, the first wave of 360 games were very unimpressive, e.g. GUN, King Kong, etc. I could see the graphics for the Wii getting a lot better. There's one thing for sure, you have to admire the bravery of Nintendo - they're doing their own thing with the Wii. If they had decided to compete directly with Sony and Microsoft, e.g. by going for performance and HD visuals , I don't think they would have stood a chance. Top marks for ingenuity. Sony and Microsoft will find some way to rip Nintendo off. Sony have already done it with the 6-axis tilt joypad. It was a lame last minute copy of Nintendo.
one point by the way, this is the order ...PS3>XBOX360>WII>XBOX+PS2>GCby the way...the wii is 10% better than the xbox1 and ps2...so if u like games like black, grand turismo, id say im perfectly fine with these xbox and ps2 graphics and the wii will be 10% better...so. ....the wii will be really amazing and shocking....point proven<a class="user" href="http://media.xbox.ign.com/media/683/683537/img_3381049.html">http://media.xbox.ign.com/media/683/683537/img_3381049.html</a><a class="user" href="http://media.ps2.ign.com/media/489/489327/img_2540872.html">http://media.ps2.ign.com/media/489/489327/img_2540872.html</a>....o yeah ive played the ps3....FN:R3 AMAZING!!!! and the xbox360's dead rising....AMAZING, but not to the point of ps3 and i have a wii myself...and red steel is honestly good...like almost as good as black...(not as good because RS, is a launch game....)...I believe the wii look better than ps2 and xbox but not as good as 360 or ps3...and its about gameplay ....and u need the 10% better than xbox and ps2 graphics of course...Final statement: Wii will look good, and one of these wii games will shocks all wii haters....i like all 3 systems.
I have an idea: get both and get the goodies of both worlds... yaaay!! Wii for fun interactive multiplayer games... 360 for deep serious games... That being said, both consoles have a bit of everything, but they have their specialties.... On my wii i'm currently playing with my family super smash, secret of mana and wii sports... and on my 360 i'm playing Mass effect, Grid, Bioshock(just finished it though), GTA 4.....The wii also has it's own serious games too.... and the 360, well in terms of online multiplayer, Live rocksYou basically cannot consider you are getting the whole product when buying just one console... if you wanna feel all the experiences that gaming has to offer.. you gotta go with both (when i say 360, you could replace it by PS3 if you prefer 1080p and blueray)
jizzatchSep 11, 2006
The GC graphics processor had some image processing functions that allowed it to perform multiple actions to each polygon, such as bump mapping, antialiasing, etc. So, even though its GPU looked outclassed compared to the PS2 and Xbox, it was actually able to hold its own in the fact that it did a lot of the graphical operations in hardware that the other systems had to do in code via the software.
obediahSep 11, 2006
Ewww, 4:3 ickiness.
passivejjSep 12, 2006
Looking good! It's worth noting that the image resolution for the first few images are 1280x1024 which is a bit misleading for a Wii game. The textures look about right though. I can't wait for this game- I love the Splinter Cell series.
hasanahmadSep 12, 2006
806 diggs. 806 clueless nintendo fans1) Wii cannot do HDTV resolution, these screens are 1280x1024, thats PC resolution , Wii can only do TV resolution = 640x4802) Wii cannot do more than 2xAA, these screens have 16xAAStupidity prevails
arunaSep 12, 2006
Then just go outside.
yokaiSep 13, 2006
HD Tv does not make everything look better. Infact, monitors actualy have better resolution (or good monitors) compared to the 720p HDTV Xbox360. But it is true that it is better than the Wii res, its just that the Wii is looking much better than it did before.
doomaboomaSep 21, 2006
Actually the GPO can support high resolutions just like your standard video card. Nintendo was just smart enough to limit it before some developer tries them and gets a game running at 15 frames a second. LOL I'm sure ati is using a form of this to get their AA done. The reason why you are surprised is because the Wii is normal map capable. If you look at every game coming out it is using normal mapping to achieve a much high polygon count that other wise possible. Normal maps are not bump maps. If you get the two confused then you'll fall into a PR trap. The guys over at Pixiologic make a program called zbrush... In there forum you'll find a bunch of super high resolution models and even some guys from epic posting. This is one of the first programs to map a million polygons to one polygon using xyz of every polygon normal. If you notice alot of games now have characters with way too many wrinkles and parts hanging off of them. That's just the over uses of normal maps.The Wii is prefect for standard generation and the extra "power" every one keeps referring to is just to render the frames of an HD out put. To put it simply the Xbox360 and ps3 are the extreme pc cards and the Wii is a value card. They both can do the same graphics but the other cards are geared for high resolution and maybe more effects... which is not always the case. Plus we are talking about console hardware here. Even res evil 4 had a form of normal mapping... just go to the cave and look at how the light reacts to it. In pic <a class="user" href="http://media.wii.ign.com/media/852/852866/img_3901451.html">http://media.wii.ign.com/media/852/852866/img_3901451.html</a> you can clearly see the wii using a higher polygon count also.. just look at the head of the guy hiding... It's pretty round for a weak console isn't it. As far as silicon the wii is actually what Amd and ati will probably try to conceive in 2008-9. The Wii is using a LSI where the 1t-sram is directly connected to the chip. This is a better version than the edram used in the xbox360's gpu's frame buffer which can do 250g/bs a second if it where connected via on die interconnects like a cpus cache. I'm really interested in the blue papers on this chip design. The channel thing has been a welcomed surprise and the always on feature is a very powerful way to keep your fan base feed and it pretty much insures that any wii they sell will mean max exposure for your games.. hopefully.Some really good posts in here... but before every thing gets started just remember many systems have tried this before, yet with out games and art that justify the HD price then on top of that game play that just means more happening instead of being fun to play just spells a disaster. I really thing this was a microsoft poly to bleed the market... HD is going to kill weaker developers that are actually good game makers... Unless we see more 2d games!
hortosOct 5, 2006
People are going to start buying HDTVs deal with it, and side by side 480p and 720p, 720p is going to look better, and the Xbox360 is going to allow a higher framerate, less slowdown, and in general a more fluid gaming experience. The screens do kinda look like an original Xbox game running on a 15inch monitor.And as for everyone's expectations being blown away, you're coming from a system that favored flat shaded polygons instead of textures because of storage limitations, now you have textures so you swear its this amazing upgrade. Its what GC games would have looked like if they had went DVD in the first place. In 2 years when HDTVs are way cheaper your Wii is going to look absolutely dated in comparison to real next gen Hardware. I just can't see buying a system that isn't even as powerful as the old Xbox just because it has a new controller.
ukraniantractorNov 7, 2006
People are forgetting that the Wii games are cheaper from the outset as well. On play.com they are all £32.99. The XBOX360 games were £50 to begin with. Also, the first wave of 360 games were very unimpressive, e.g. GUN, King Kong, etc. I could see the graphics for the Wii getting a lot better. There's one thing for sure, you have to admire the bravery of Nintendo - they're doing their own thing with the Wii. If they had decided to compete directly with Sony and Microsoft, e.g. by going for performance and HD visuals , I don't think they would have stood a chance. Top marks for ingenuity. Sony and Microsoft will find some way to rip Nintendo off. Sony have already done it with the 6-axis tilt joypad. It was a lame last minute copy of Nintendo.
aka69erJan 5, 2007
one point by the way, this is the order ...PS3>XBOX360>WII>XBOX+PS2>GCby the way...the wii is 10% better than the xbox1 and ps2...so if u like games like black, grand turismo, id say im perfectly fine with these xbox and ps2 graphics and the wii will be 10% better...so. ....the wii will be really amazing and shocking....point proven<a class="user" href="http://media.xbox.ign.com/media/683/683537/img_3381049.html">http://media.xbox.ign.com/media/683/683537/img_3381049.html</a><a class="user" href="http://media.ps2.ign.com/media/489/489327/img_2540872.html">http://media.ps2.ign.com/media/489/489327/img_2540872.html</a>....o yeah ive played the ps3....FN:R3 AMAZING!!!! and the xbox360's dead rising....AMAZING, but not to the point of ps3 and i have a wii myself...and red steel is honestly good...like almost as good as black...(not as good because RS, is a launch game....)...I believe the wii look better than ps2 and xbox but not as good as 360 or ps3...and its about gameplay ....and u need the 10% better than xbox and ps2 graphics of course...Final statement: Wii will look good, and one of these wii games will shocks all wii haters....i like all 3 systems.
hellowiiJan 21, 2007
wii is the s**t
devfeedApr 20, 2007
Awesome. I can't open the link.
cbreakerAug 3, 2007
That's the most ridiculous statement I've ever heard.Try again.
alexandrecoteApr 12, 2009
I have an idea: get both and get the goodies of both worlds... yaaay!! Wii for fun interactive multiplayer games... 360 for deep serious games... That being said, both consoles have a bit of everything, but they have their specialties.... On my wii i'm currently playing with my family super smash, secret of mana and wii sports... and on my 360 i'm playing Mass effect, Grid, Bioshock(just finished it though), GTA 4.....The wii also has it's own serious games too.... and the 360, well in terms of online multiplayer, Live rocksYou basically cannot consider you are getting the whole product when buying just one console... if you wanna feel all the experiences that gaming has to offer.. you gotta go with both (when i say 360, you could replace it by PS3 if you prefer 1080p and blueray)