unrealitymag.com — Obtaining a new, more powerful weapon during the course on an old-school NES game was always a rush. Tough enemies were suddenly wusses, and an upgraded or new weapon leveled the playing field tremendously. It was tough not to take pleasure in the increased body count of your foes.
Jan 12, 2009 View in Crawl 4
yohnstoppableJan 12, 2009
The most devastating spell in Wizardry was the teleport spell. "This is a cool spell, I think I'll just teleport down a few floors"*You have teleported into rock*"Fuuuuuuck. Looks like I'm starting the entire game over again"What a brutal rpg that was. Like when you fought s**t that paralyzed, poisoned, and drained multiple levels all in a single hit. Or when reviving failed to work twice, and your best player disappeared for good. Or when you had 1 player left, were right about to get to the elevator and safety, when 12 "friendly" dragons showed up. Then by not fighting them, your Ninja went from evil to good, and could no longer group with your other members.Now that I think about it, I hated that f**king game. lol
philbertJan 12, 2009
Metal Blade from MM2, I'd get that first and use it for the whole game.
mojiraJan 12, 2009
I didn't get the memo.
solmakouJan 13, 2009
Dugg for Masamune.
azexileJan 13, 2009
Left off the list: The only weapon that let you beat the following games:The original Metroid, Rush'n'Attack, The original TMNT, Contra without the Konami code... Save State/Load State on your favorite emulator.
burninate35Jan 14, 2009
I was thinking that Marios feet would have taken place number one.