lifeclever.com — After working for the past three years at MetaDesign, I've noticed that talent has very little to do with the success of a junior designer who's just starting out. Instead, the ones who survive and last more than six months practice these 7 habits.
Jul 12, 2006 View in Crawl 4
noluckmurphyJul 12, 2006
Title should read: 7 Habits of Highly Effective Anybodies.
supermankJul 12, 2006
Exceed their expectations! Don't tell me you didn't get that?
lifecleverJul 13, 2006
"Work quickly, produce a lot" is a part the rapid prototyping mantra used in many software development firms. It's meant to be applied to early concept developments, not later stages of cleaning and refinement.
closJul 13, 2006
Well isnt this just standard protocole for working anywhere?
handcannonsJul 13, 2006
********Two people may have equal talent and work ethic, but the one whose name appears on more emails, meeting notes, white papers, articles, etc. will go a lot farther.********That should be rule #1, in any medium size corp or larger advancement is based far more on what you are perceived to have done than what you have actually done. If you've been at work every day for 10 hours a day, met every one of your milestones and then some but no one knows your name you won't go nearly as far as the person who calls in "sick" once a week and doesn't get much done but everyone knows.
tokenuserJul 13, 2006
Why so many article that make this sound specific to designers? This is good business sense for anyone starting out in an organisation (no matter how big, or what the job).#9: Its all about perceptions. You could be working twice as hard as the cube gopher one over, but they might be getting all the attaboys because they are better at promoting themselves.
hello2usirJul 13, 2006
And ask for the janitor
Closed AccountJul 13, 2006
You forgot to mention that these rules do NOT apply to management.