appleinsider.com— Mac OS X Leopard will indeed make use of resolution independence, Apple has confirmed in a posting to its developer website.
Oct 24, 2006View in Crawl 4
Its got nothing to do with things "looking good" its all about not defining size by pixels. The idae is that if you have 2 17" LCD laptops, one with 1920x1024 and another with 1440x768, the Mac menu bar on each will be 1 cm high (for example), on both rather than it being smaller on the higher resolution screen because the pixels are smaller.This is resolution independance in a nutshell, it has nothing to do with using vectors!
Another item of note.. Windows based PCs have been resolution independent since the early 90's. Way to step out of the stone age Apple. Now if only they would fix the lack of mouse acceleration that makes my mac mouse feel like a brick whenever I switch from my windows machine, oh yeah, and that rainbow wheel of doom... What is up with that?Macs are overrated. If you want fluffy looking UIs go with Linux. If you want something cheap that works and has a vast supporting base of non exclusive hardware get a windows machine. If you want both, get a win-tel machine running Linux! If you don't want to understand how your machine works, get a mac.
Ok..maybe someone can answer this for me. I've been spoiled with high resolution laptop displays (1680x1050 or 1900x1200) and I love having the extra room on my desktop to have several windows viewable at once. I plan on switching to a macbook or mbp soon but I'm dreading having to give up so many pixels on the resolution. Will this "resolution-independence" allow me to scale down the windows to make it appear as if I have a bigger desktop? I know I can't the only one out there that cringes when I hear 1280x800..it just seems so small.
In Leopard, you'll be able to choose a global scale factor that all apps will follow. YOu can try it out right now in Tiger. Go and get the developer tools, and then run the "quartz debug" program. Choose "Show User Interface Resolution" from the tools menu, and you'll get a panel that lets you set the scale factor, which will apply to any apps you run after changing the scale.-jcr
Even if it is possible to create photorealistic images with vectors, it would require to much of a tradeoff in terms of CPU or GPU computation. Are you going to waste vast GPU cycles trying to vector render, say, 100+ icons in a directory or use nearly instantaneous scaling of 512x512 bitmaps to create a responsive interface?This isn't a comp sci class dealing in idealized solutions - how the interface responds is just as important as a "beautiful" but impractical implementation.
drlhaOct 24, 2006
Its got nothing to do with things "looking good" its all about not defining size by pixels. The idae is that if you have 2 17" LCD laptops, one with 1920x1024 and another with 1440x768, the Mac menu bar on each will be 1 cm high (for example), on both rather than it being smaller on the higher resolution screen because the pixels are smaller.This is resolution independance in a nutshell, it has nothing to do with using vectors!
manthraxOct 24, 2006
Another item of note.. Windows based PCs have been resolution independent since the early 90's. Way to step out of the stone age Apple. Now if only they would fix the lack of mouse acceleration that makes my mac mouse feel like a brick whenever I switch from my windows machine, oh yeah, and that rainbow wheel of doom... What is up with that?Macs are overrated. If you want fluffy looking UIs go with Linux. If you want something cheap that works and has a vast supporting base of non exclusive hardware get a windows machine. If you want both, get a win-tel machine running Linux! If you don't want to understand how your machine works, get a mac.
nofxjunkeeOct 25, 2006
I choose all 3, and I can run all 3 on my MacBook. I have windows running right now, whee. manthrax, you suck.
creosote7Oct 25, 2006
Ok..maybe someone can answer this for me. I've been spoiled with high resolution laptop displays (1680x1050 or 1900x1200) and I love having the extra room on my desktop to have several windows viewable at once. I plan on switching to a macbook or mbp soon but I'm dreading having to give up so many pixels on the resolution. Will this "resolution-independence" allow me to scale down the windows to make it appear as if I have a bigger desktop? I know I can't the only one out there that cringes when I hear 1280x800..it just seems so small.
nsresponderOct 25, 2006
In Leopard, you'll be able to choose a global scale factor that all apps will follow. YOu can try it out right now in Tiger. Go and get the developer tools, and then run the "quartz debug" program. Choose "Show User Interface Resolution" from the tools menu, and you'll get a panel that lets you set the scale factor, which will apply to any apps you run after changing the scale.-jcr
jimzipOct 25, 2006
Zuh?Jimzip :D
vitaboyOct 25, 2006
Even if it is possible to create photorealistic images with vectors, it would require to much of a tradeoff in terms of CPU or GPU computation. Are you going to waste vast GPU cycles trying to vector render, say, 100+ icons in a directory or use nearly instantaneous scaling of 512x512 bitmaps to create a responsive interface?This isn't a comp sci class dealing in idealized solutions - how the interface responds is just as important as a "beautiful" but impractical implementation.
applechristianApr 7, 2007
I'm not for resolution independence either. I'm used to huge resolutions too, this isn't going to work for me.