fedoraproject.org — PackageKit aims to be a cross-distribution solution for installing software, using each distributions native package management tools - i.e. Yum in Fedora and Apt in Ubuntu. It uses technologies like PolicyKit and DBus to make the whole process suck less and is being developed rapidly! Screenshots and a developer interview in this article.
Jan 18, 2008 View in Crawl 4
sejeffJan 19, 2008
Do you morons who can't actually read or comprehend this...PackageKit is a PACKAGE MANAGER AGNOSTIC api and set of tools. If the Fedora guys port their gui tool piruit to PackageKit, you could use it in Ubuntu. If the Debian / Ubuntu guys port Synaptic to PackageKit, then you can use Synaptic on Fedora.<a class="user" href="http://packagekit.org/pk-faq.html">http://packagekit.org/pk-faq.html</a>PackageKit is an ABSTRACTION PEOPLE, not a package manager.
ha1fJan 19, 2008
Agreed. I'm a douche bag.(I dugg your comment up)
sleighboyJan 19, 2008
Thirds on Portage
coolgooseJan 19, 2008
If you read the article you will see that packagekit isn't trying to be something like smart. it will just be a layer something like kde's photon is for audio
muepJan 19, 2008
PackageKit does nothing to enable installation of a .deb on a system that uses RPM.
mweatherJan 19, 2008
"Do you really think developers want to build their games 100's of times for the different distributions?"No, and they don't have to. Install any native Linux game from a big developer. I guarantee there won't be a .deb or.rpm to be found.
mweatherJan 19, 2008
"At the same time, a universal standard or package _would_ be beneficial to people who aren't as technically apt as others."You mean like POSIX and Linux Standard Base?
wiresjrJan 21, 2008
Makes perfect sense to me. Either a user has update permissions (so the cron job works) or they don't, and it fails. What's the problem?Also most 'automatic' update systems generally let the user decide when they get run. Oh, and your last line makes no sense. KTB
Closed AccountApr 3, 2009
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