tgdaily.com — Just a short tidbit, but it has all the makings of a great soap opera. First chapter: Intel thinks the CPU can be a GPU. Second chapter: Nvidia is offended. Third chapter (where we are right now): Nvidia fires back and says the CPU is dead. Wonderful! Can there be a more entertaining piece just before the weekend? Sit back and enjoy!
Apr 25, 2008 View in Crawl 4
fuzzynyankoApr 26, 2008
Around the P2 era, you could get away with rendering graphics on the CPU, but not anymore for anything around Bioshock's level of graphics. Intel's GMA was a good step in the right direction, but it's not enough. I wonder how long it'll take Intel to pull off that level of graphics. At least one thing is good: Intel is working to make higher graphics standard on a PC.AMD's idea of slapping a GPU core onto a CPU die is great, especially with the advent of hybrid crossfire. I do wonder, though, if AMD and NVidia can get together and standardize SLI and Crossfire.
shawnanigansApr 26, 2008
Those are all ridiculous, but why did you start with big ears?
myztryApr 27, 2008
I used to build and upgrade lots of systems for people. I don't bother anymore. Prices are too low to make any worthwhile savings, and by the time upgrading comes around, the connector form factors (CPU slot, AGP/PCE-E, SD/DDR, PATA/SATA) etc all change. And the legacy parts gain a premium price...
myztryApr 27, 2008
If graphics shifted to parallel raytracing then a whole lot of nVidia techologies would become worthless. All the hacks that make polygons appear semi-realistic are natural attributes of raytracing. The algorithms are simple. They just require massive amounts of (floating point) calculating power. A function which would benefit not just graphics but software in general.Multi-cores are ideal for raytracing. Multi-cores are happening regardless. And raytracing is beautiful to behold. Games could start to look like the raytraced intro's for real...
digiwandApr 27, 2008
I was wrong, my bad. They are writing the PhysX in CUDA and including it in the drivers. Sorry for the mistake, like I said I'm still be edumacated in this stuff.
stevemaxApr 29, 2008
need for speed 2? That didn't even use the GPU if I remember correctly. Only NFS2: Special Edition added Glide support. Anyway, every card on the market, integrated or not, should run an 11-years-old game perfectly.
wozinatorMay 12, 2008
My guess would be Nvidia would probably claim to be using a "custom" version of ITS running on a "custom" processor card centered around the 74181...