1up.com— Under condition of anonymity, sources revealed to 1UP that the file size for Xbox Live Arcade titles has been increased from 50 MB to 250 MB and with Microsoft's approval, that size can be expanded to 450 MB.
Jan 19, 2007View in Crawl 4
It wasn't easy, and I'm sure developers will be tearing their hair out now if this is true. They had to use a third party licenced compression technology and vector textures. I bet half the time was spent on squeezing it down to 50mb. 250mb will be badass. If this is true I can't wait to see what games will follow.
they're not really compressing the textures they're procedurally generating the textures using that middleware tool from Allegorithmic. there is no compression being done.
It would definately allow for some more expansive games.With a 250, or 450 limit, we could start seeing some Xbox generation games making their way onto the XBLA and that would be a great counter to Sony's playstation download model.Hell, microsoft could even get Rare to put some of their back catalogue up on the marketplace, I'm sure Goldeneye would cause some ripples in the Nintendo fanboy circit, and I would rather play it on my 360 than my Wii...
Closed AccountJan 19, 2007
It wasn't easy, and I'm sure developers will be tearing their hair out now if this is true. They had to use a third party licenced compression technology and vector textures. I bet half the time was spent on squeezing it down to 50mb. 250mb will be badass. If this is true I can't wait to see what games will follow.
kigolJan 19, 2007
not to change the subject but www.goldeneyesource.com is very badass, for now :)
hexxagonalJan 19, 2007
they're not really compressing the textures they're procedurally generating the textures using that middleware tool from Allegorithmic. there is no compression being done.
Closed AccountJan 19, 2007
@kigolnice link
Closed AccountJan 19, 2007
whats the point of using the unreal engine for an arcade game... what a waste of money.
atomicedgeJan 22, 2007
It would definately allow for some more expansive games.With a 250, or 450 limit, we could start seeing some Xbox generation games making their way onto the XBLA and that would be a great counter to Sony's playstation download model.Hell, microsoft could even get Rare to put some of their back catalogue up on the marketplace, I'm sure Goldeneye would cause some ripples in the Nintendo fanboy circit, and I would rather play it on my 360 than my Wii...