juicystudio.com — It's well known that AJAX in its current state is fairly inaccessible to certain types of users (eg. the vision impaired). This article offers some suggestions of how to improve the accessibility of websites using AJAX, specifically for those people using screen readers.
May 25, 2006 View in Crawl 4
Closed AccountMay 26, 2006
this will be useful when i turn 136, when my vision starts going bad
demerolMay 26, 2006
haha blind people are stupid
blueangel5383May 26, 2006
it's call good practices and section 508 in case you've never heard of it
goericMay 26, 2006
There are going to be people who will benefit from this, don't bad talk something good.
nitsujMay 26, 2006
Ajax + DHTML is allowing the web to exist as a platform for applications. That's going to be much, much harder to please everybody as far as accessibility goes. Take a small company like 37signals - authors of BaseCamp etc - do you think they have the resources to make their software accessible? Nope. Just like hundreds of other startups.As for the comment above about 'good practices': accessibility is a context sensitive and subjective issue. Horses for courses.If you need your web content to be accessible then maybe you shouldn't bother with Ajax + DHTML at all.
pornelMay 26, 2006
This is really important topic. Most webdevelopers don't give a s**t about accessibility, but the web is the most precious resource for blind people - it's much easier for them to surf than to go to library and OCR books. It's easier to fill-in online form than going to the shop, etc.And it's not only bind people - some people can't use hands (or just have trouble with mouse) - for them it's important that website is usable with keyboard or special input devices (and sites filled with thousands semi-random onclicks may not).
kenniOct 9, 2006
<a class="user" href="http://www.drivers-ed.net">http://www.drivers-ed.net</a><a class="user" href="http://www.playing-with-fire.net">http://www.playing-with-fire.net</a><a class="user" href="http://www.helicopter-game.net">http://www.helicopter-game.net</a>
lasdiggOct 13, 2006
I use JAWS, and tried the examples with the virtual buffer on and off. I've pretty much come up with the results you've stated.