kotaku.com— Michael Fahey from Kotaku visits Bethesda Softworks for a look at the upcoming Fallout 3, plus a humorous account of the logistics involved in attended a press event. New game details!
Jul 1, 2007View in Crawl 4
Except in several of the previews that have shown up on the front page in the past day or so - if you'd managed to read them all, as I know they're a couple pages long and it might take you more than two minutes to do, so I'll give you the benefit of the doubt and believe that you simply failed to read them, instead of failing at basic reading comprehension (which you would have needed to do well in Fallout) - have mentioned that all of these features are, indeed, included in FO3.Get your head out of your ass.
you've apparently only played through oblivion once. yea, there are plenty of quests in which the individual quest was quite linear. but subsequent play throughs of oblivion have triggered strange events that weren't present anywhere the first time through. sure, you can try to say that oblivion was nothing more than an action game with stats, of course you'll sounds like a complete moron while doing so.
Strange events? Elaborate. Ridiculous Radiant AI mishaps, or did the dialogue suddenly turn bearable, the quests suddenly sprout multiple solutions, the NPCs turn into something other than personality-lacking automatons with a deathly fear of mudcrabs?
hellotylerJul 2, 2007
Search the bookcase!
Closed AccountJul 2, 2007
How? Oblivion was a goo, pretty looking game but nearly every quest had a black and white, single solution. Fallout was far more non-linear.
smuikasJul 2, 2007
Except in several of the previews that have shown up on the front page in the past day or so - if you'd managed to read them all, as I know they're a couple pages long and it might take you more than two minutes to do, so I'll give you the benefit of the doubt and believe that you simply failed to read them, instead of failing at basic reading comprehension (which you would have needed to do well in Fallout) - have mentioned that all of these features are, indeed, included in FO3.Get your head out of your ass.
biuebonicsJul 2, 2007
you've apparently only played through oblivion once. yea, there are plenty of quests in which the individual quest was quite linear. but subsequent play throughs of oblivion have triggered strange events that weren't present anywhere the first time through. sure, you can try to say that oblivion was nothing more than an action game with stats, of course you'll sounds like a complete moron while doing so.
admiraljimbobJul 3, 2007
Strange events? Elaborate. Ridiculous Radiant AI mishaps, or did the dialogue suddenly turn bearable, the quests suddenly sprout multiple solutions, the NPCs turn into something other than personality-lacking automatons with a deathly fear of mudcrabs?