mcrit.com — This game is an example of a simple "Artificial Life" program. Although the ant's behavior looks random, it is not at all. In the most general terms, each ant is a simple moving thing which travels according to some simple rules.
Jul 4, 2006 View in Crawl 4
csprechJul 5, 2006
didnt the movie Antz come out like 10 years ago?? ^^ hah
blumeroomJul 5, 2006
The last comment/letter on the bottom of the page is quite an interesting read however. I can't verify its "truthiness" (thanks Stephen Colbert) but interesting nonetheless.
cekdarkJul 5, 2006
it's all these people who order books off amazon, internets take forever when they get stuck behind "whole entire books!"-AK resident
Closed AccountJul 5, 2006
shoulda said "LAST MILLENIUM!!!!" instead of 'LAST CENTURY!!!!"
cobra1729Jul 5, 2006
Cellular Automata like this are pretty interesting. One simple way to study them is with Mathematica: (the version of Mathematica I used is 5.1, may work in earlier/later versions):ArrayPlot[CellularAutomaton[110, {{1}, 0}, 100]]Now try:ArrayPlot[CellularAutomaton[193, {{1}, 0}, 100]] Turns out you can mathematically explain why the two plots are so "similar". It also turns out Rule 110 is a Universal Turing Machine (like the JavaAntz website says: "simulate life's complex patterns with simple algorithms and rules").Wolfram's book "A New Kind of Science" talks about Cellular Automata. It really doesn't explain stuff clearly, so I wouldn't pay to get that book.
jtxx000Jul 6, 2006
Not bad, but it appears to have some bugs.