technology.timesonline.co.uk — Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology. Emily - the woman in this embedded video - was produced using a new modelling technology. She is considered to be one of the first animations to have overleapt a long-standing barrier of perception.
Aug 18, 2008 View in Crawl 4
Closed AccountAug 19, 2008
Sh1t M0v1e
mydingalingAug 19, 2008
Believe me, you do not want to cross Uncanny Valley. That place is f**ked up, I grew up there.
echelonistAug 19, 2008
'Simone' anyone ?
grimreaper187Aug 19, 2008
majority of their clients are gaming companies not surprising but that makes me HAPPY
shamanking911Aug 21, 2008
Does this mean future video games will cost 100 bucks?
ragglesAug 25, 2008
RULE 34.