money.cnn.com— People are getting hired in SecondLife without ever meeting in person. Who needs a FirstLife if it pays the bills.
Jan 23, 2007View in Crawl 4
CPUGUy, I see your point and your perspective. What i'm attacking is the eventual movement towards a time when people will replace the real world with the virtual world. Even now, many people have trouble w/ standard social interactions and games like this perpetuate this serious problem.
@radiofrequency"I'm sure somebody has closed million-dollar deals using AOL IM but for some reason Second Life is special."--Maybe, but (besides the general lameness of AIM ) did that transaction involve buying something that only exists in the context of the virtual world? Everquest was big in the news for a while when people began putting virtual objects up for auction on e-bay. Same phenomenon, but this doesn't require e-bay or pay-pal. Transactions occur within world. "Second Life makes little sense to me."--This is clearly the case. It might not be the kind of thing you are into. But, the problem isn't within SL"Why would I spend days in a virtual world selling virtual real estate". --You might not, there are other things to do. "Can I get laid in Second Life?" --(Sigh) unfortunately, yes, even you, depending on your definition of getting laid, probably could. Avatar on avatar sex does occur in SL. Second Life is a microcosm of the web in general and lets face it--there is a lot of pr0n on the web—but does that make the entire www lame if you aren’t into it? In SL "Getting laid" would be analogous to sex in IRC, or phone sex, with a graphic representation of your avatar. "Entertainment and games always involve a certain challenge"--Sometimes, the challenge in SL is in creating -- building, scripting, or just being social. "there's a winner and a loser."--Well there may not always be a winner, but your case the statement will always still be true ;}. This statement is also the key to why you don't understand SL. Having a winner or loser depends on goals. The game doesn't spoon feed you goals the way many MMoRPG's do. There are open-ended games with no winner or loser. Real Role-Playing Games are an example of this. Second Life is not really a "game" in the sense that WoW or Eve online are games. It’s a virtual world not a game. "So what about that challenge."--Be creative, build something, make friends, join the discourse the way you have on digg. “Can I mug people and kill them in second life? Can I launch invasions on their property and take over their "million dollar second life homes" etc? Or is second life just a 3D graphical representation of a heavily-moderated chat room specially tailored to advertisers?”--Is this important to you? Are you a sociopath? People have created PvP areas in order to simulate combat, but avatars are generally immortal. You can’t take something that someone doesn’t agree to give to you. People have behaved badly; there are griefers in SL ( <a class="user" href="http://en.wikipedia.org/wiki/Griefer">http://en.wikipedia.org/wiki/Griefer</a> ). There are defenses available to property owners to repel this kind of behavior. Other than that Linden Labs is pretty hands-off . SL is not really moderated the way you describe.
I've tried There and Second Life, and found SL to be way more fun. Maybe it was the way the graphics looked on my system. There by default gives the user a very Flintstone-ish looking avatar. I don't know if you have the same thing in There, but in Sl the participant has total control over their identity. Granted the world loads slow sometimes, but so does There. At least some of the things in SL are worth looking at, and created by other users. All Virtual worlds are slow and buggy to some extent. Second Life is an "utter and complete ripp off of There" the same way my current computer is a rip off of my last computer.
I'm a big fan of a related game called Entropia Universe and go on it every day. People make tonnes of money from that through buying in-game things that the game creators sell like a virtual asteroid that sold for $100,000 and 3 shopping malls sold for $180,000 in total between them.
I am so glad I left SecondLife before it was overrun by corporate fags and the IRS taxing any revenue and income.jwolf, or whatever his name was, the bad ass guy who makes all those free weapons, I ended up recruiting him into a virtual gang; The CrowSet. It was fun while it lasted, but the game got too quiet, and I left. Now its full of drama, which is worse.
@WhisperedlieWow... are you really such a sad, pathetic person that you have all this pent up rage over the fact that other people enjoy something different from yourself? Or that people could possibly find entertainment in something that you don't have the slightest ability to understand? I find it quite amazing that you even managed to find the power switch to turn your computer on...."I know you SecondLosers out there will argue that there are no distinctions between SL and any other MMO, but I'm not buying it."Actually, won't find any SecondLifers arguing that there's no distinctions between SL and "any other MMO". That's because SL is NOT an MMO. Never claimed to be. Close-minded buffoons insist on referring to it as an MMO and can only relate it to the number of cookie-cutter templated Everquest/Ultima Online clones that have managed to seep their way into the mainstream. People who see a 3D representation of a character in an interactive environment thinking "Oh... it's a game!" only to find out that's exactly what it isn't... then getting bored, they log out and think they're enlightened enough to tell everyone else what a boring "game" SL is."Something like WoW has TONS of time, research, money, and hard work put into it to create a deep, rich and immersing experience that is far detached from reality, something that is challenging and entertaining and unlike anything we know in our day-to-day lives.SL does nothing more than to attempt to recreate our ho-hum lives, only allowing your bottom-rung idiot the chance to rise to SecondLife popularity if they pay enough in monthly fees and waste enough time on the Internet "wheeling and dealing" (see Ansche Chung). You can go to virtual gay dance clubs, perform a "i'm falling asleep" emote in boring virtual seminars, visit with corporate mouthpieces, buy and develop virtual wasteland, and envy your neighbor's virtual belongings (just like in real life)? WOW... sign me the f*** up! I can't WAIT to pay for something so stupid. I'm glad people are willing to line the pockets of that Linden assh**e, who cares not at all about the industry, the genre, or the audience. It's really heartwarming when an undeserving prick walks off with tons of other people's money because those people are idiots (again, MySpace). If you want to get rid of money that badly, donate to a charity."Yeah... sure... Blizzard has spent lots of time and money on research... to create an environment where you go kill something, get some coins, go kill, get coins, kill, get coins... rinse and repeat. What could possibly be so engrossing in that? You're following a linear path. You are limited to what the developers allow you to do. You're nothing more than a mouse in a maze running around being told what to do. You're always chasing that next level... why? So you can have a new "skill" or item to kill that next, bigger rat with. Ooooh... sign me up for that excitement!Sure, if you want to do that in SL go look up DarkLife. It's there. But, if you want to use this little thing that all of us were born with... something called imagination, you might find value and great entertainment in SL. I NEVER do the same thing each day in SL. I can go build objects, script, make textures, utilize any number of objects, environments, games, and experiences other users have made... explore, etc. If you can't see or think of anything to do that is outside of your daily life while your in SL then that is YOUR failing... not the application's. SL is what YOU make of it. It's a sandbox. It takes you back to actual interactivity versus sitting in front of the TV or being spoon fed a linear treadmill in the guise of "content". I've played every "big name" MMO since Meridian 59. Each has only held my attention for a short time until I tired of the treadmill... though SL has something new with each login.I don't know what personal vendetta you have against SL... actually, it seems from what you've written, you've never even logged into it. If your think that the experience is as you've noted (which, I find oddly are "complaints" by detracting bloggers readily found on the web), then the issues lie with you. If all you found was virtual gay bars... that's exactly what you were looking for. If you found yourself falling asleep at corporate meetings in SL, you have quite a twisted sense of how to spend your free time. If you want to envy your neighbor's belongings.. that's your choice. Not mine.Also, if you're going to rant on something... at least do some research and your argument might hold a bit more weight. There is no "Linden assh**e". Find out more about what you're "fighting against" for whatever reason and you might find yourself either a) enlightened enough to make a reasonable argument and b) make yourself look a wee bit less of the prick that you obviously are.
Truth is that Second Life sucks at the moment in a lot of ways, as people never tire of pointing out, but it is an incredible platform to do any manner of thing, good and bad, fantastic and real. I find both the haters and the boosters kinda tiresome. As voice enters (next month, and it will be optional) and as an increasingly photo-realistic virtual world emerges (in a few years SL will look nothing like it does now), this "metaverse" platform will become more immersive and amazing.<a class="user" href="http://www.secondlife.com/?u=d4d1b0cb52fb1ba4952e930e3c4d9a5d">http://www.secondlife.com/?u=d4d1b0cb52fb1ba4952e930e3c4d9a5d</a> Check it out yourself--takes about 10 minutes to pick a name and sign up (it's free, but it's easy to use PayPal or a credit card to get funds to buy stuff when you're "inworld"). Pick the name carefully, you'll have to live with it.Try to use it in off-peak hours and you won't be bogged down by server overload. It's a ton of fun. Check my photos here: <a class="user" href="http://profiles.slbuzz.com/viajero-pugilist">http://profiles.slbuzz.com/viajero-pugilist</a>
@junestag:"Second Life is a ruse! re-watch the matrix and familiarize yourself with the vision of the wachowski brothers (before they went idiotic and made matrix 2 and 3). "Actually, the Wachowski brothers stole the Matrix from "Overdrawn at the Memory Bank," a very crappily-done Made-For-TV movie starring Raul Julia (of Streetfighter fame).
king53Jan 24, 2007
Thats true you need skills to earn money.
muvment256Jan 24, 2007
CPUGUy, I see your point and your perspective. What i'm attacking is the eventual movement towards a time when people will replace the real world with the virtual world. Even now, many people have trouble w/ standard social interactions and games like this perpetuate this serious problem.
azaz09Jan 24, 2007
@radiofrequency"I'm sure somebody has closed million-dollar deals using AOL IM but for some reason Second Life is special."--Maybe, but (besides the general lameness of AIM ) did that transaction involve buying something that only exists in the context of the virtual world? Everquest was big in the news for a while when people began putting virtual objects up for auction on e-bay. Same phenomenon, but this doesn't require e-bay or pay-pal. Transactions occur within world. "Second Life makes little sense to me."--This is clearly the case. It might not be the kind of thing you are into. But, the problem isn't within SL"Why would I spend days in a virtual world selling virtual real estate". --You might not, there are other things to do. "Can I get laid in Second Life?" --(Sigh) unfortunately, yes, even you, depending on your definition of getting laid, probably could. Avatar on avatar sex does occur in SL. Second Life is a microcosm of the web in general and lets face it--there is a lot of pr0n on the web—but does that make the entire www lame if you aren’t into it? In SL "Getting laid" would be analogous to sex in IRC, or phone sex, with a graphic representation of your avatar. "Entertainment and games always involve a certain challenge"--Sometimes, the challenge in SL is in creating -- building, scripting, or just being social. "there's a winner and a loser."--Well there may not always be a winner, but your case the statement will always still be true ;}. This statement is also the key to why you don't understand SL. Having a winner or loser depends on goals. The game doesn't spoon feed you goals the way many MMoRPG's do. There are open-ended games with no winner or loser. Real Role-Playing Games are an example of this. Second Life is not really a "game" in the sense that WoW or Eve online are games. It’s a virtual world not a game. "So what about that challenge."--Be creative, build something, make friends, join the discourse the way you have on digg. “Can I mug people and kill them in second life? Can I launch invasions on their property and take over their "million dollar second life homes" etc? Or is second life just a 3D graphical representation of a heavily-moderated chat room specially tailored to advertisers?”--Is this important to you? Are you a sociopath? People have created PvP areas in order to simulate combat, but avatars are generally immortal. You can’t take something that someone doesn’t agree to give to you. People have behaved badly; there are griefers in SL ( <a class="user" href="http://en.wikipedia.org/wiki/Griefer">http://en.wikipedia.org/wiki/Griefer</a> ). There are defenses available to property owners to repel this kind of behavior. Other than that Linden Labs is pretty hands-off . SL is not really moderated the way you describe.
azaz09Jan 24, 2007
I've tried There and Second Life, and found SL to be way more fun. Maybe it was the way the graphics looked on my system. There by default gives the user a very Flintstone-ish looking avatar. I don't know if you have the same thing in There, but in Sl the participant has total control over their identity. Granted the world loads slow sometimes, but so does There. At least some of the things in SL are worth looking at, and created by other users. All Virtual worlds are slow and buggy to some extent. Second Life is an "utter and complete ripp off of There" the same way my current computer is a rip off of my last computer.
ahproJan 24, 2007
I'm a big fan of a related game called Entropia Universe and go on it every day. People make tonnes of money from that through buying in-game things that the game creators sell like a virtual asteroid that sold for $100,000 and 3 shopping malls sold for $180,000 in total between them.
yourtechsupportJan 25, 2007
1.) Make Interesting Stuff using the building and scripting tools.2.) Make it functional, intuitive, with just a little pinch of bling.3.) Sell in your own store (I rent land in SL for cheaper than buying :D) or on sites like SLexchangeExample: My stuff on SLex <a class="user" href="http://slexchange.com/modules.php?name=Marketplace&MerchantID=7886&&columns=3">http://slexchange.com/modules.php?name=Marketplace&MerchantID=7886&&columns=3</a>4.) Profit!!!!
masterthief117Jan 25, 2007
I am so glad I left SecondLife before it was overrun by corporate fags and the IRS taxing any revenue and income.jwolf, or whatever his name was, the bad ass guy who makes all those free weapons, I ended up recruiting him into a virtual gang; The CrowSet. It was fun while it lasted, but the game got too quiet, and I left. Now its full of drama, which is worse.
bloodomen13Jan 26, 2007
@WhisperedlieWow... are you really such a sad, pathetic person that you have all this pent up rage over the fact that other people enjoy something different from yourself? Or that people could possibly find entertainment in something that you don't have the slightest ability to understand? I find it quite amazing that you even managed to find the power switch to turn your computer on...."I know you SecondLosers out there will argue that there are no distinctions between SL and any other MMO, but I'm not buying it."Actually, won't find any SecondLifers arguing that there's no distinctions between SL and "any other MMO". That's because SL is NOT an MMO. Never claimed to be. Close-minded buffoons insist on referring to it as an MMO and can only relate it to the number of cookie-cutter templated Everquest/Ultima Online clones that have managed to seep their way into the mainstream. People who see a 3D representation of a character in an interactive environment thinking "Oh... it's a game!" only to find out that's exactly what it isn't... then getting bored, they log out and think they're enlightened enough to tell everyone else what a boring "game" SL is."Something like WoW has TONS of time, research, money, and hard work put into it to create a deep, rich and immersing experience that is far detached from reality, something that is challenging and entertaining and unlike anything we know in our day-to-day lives.SL does nothing more than to attempt to recreate our ho-hum lives, only allowing your bottom-rung idiot the chance to rise to SecondLife popularity if they pay enough in monthly fees and waste enough time on the Internet "wheeling and dealing" (see Ansche Chung). You can go to virtual gay dance clubs, perform a "i'm falling asleep" emote in boring virtual seminars, visit with corporate mouthpieces, buy and develop virtual wasteland, and envy your neighbor's virtual belongings (just like in real life)? WOW... sign me the f*** up! I can't WAIT to pay for something so stupid. I'm glad people are willing to line the pockets of that Linden assh**e, who cares not at all about the industry, the genre, or the audience. It's really heartwarming when an undeserving prick walks off with tons of other people's money because those people are idiots (again, MySpace). If you want to get rid of money that badly, donate to a charity."Yeah... sure... Blizzard has spent lots of time and money on research... to create an environment where you go kill something, get some coins, go kill, get coins, kill, get coins... rinse and repeat. What could possibly be so engrossing in that? You're following a linear path. You are limited to what the developers allow you to do. You're nothing more than a mouse in a maze running around being told what to do. You're always chasing that next level... why? So you can have a new "skill" or item to kill that next, bigger rat with. Ooooh... sign me up for that excitement!Sure, if you want to do that in SL go look up DarkLife. It's there. But, if you want to use this little thing that all of us were born with... something called imagination, you might find value and great entertainment in SL. I NEVER do the same thing each day in SL. I can go build objects, script, make textures, utilize any number of objects, environments, games, and experiences other users have made... explore, etc. If you can't see or think of anything to do that is outside of your daily life while your in SL then that is YOUR failing... not the application's. SL is what YOU make of it. It's a sandbox. It takes you back to actual interactivity versus sitting in front of the TV or being spoon fed a linear treadmill in the guise of "content". I've played every "big name" MMO since Meridian 59. Each has only held my attention for a short time until I tired of the treadmill... though SL has something new with each login.I don't know what personal vendetta you have against SL... actually, it seems from what you've written, you've never even logged into it. If your think that the experience is as you've noted (which, I find oddly are "complaints" by detracting bloggers readily found on the web), then the issues lie with you. If all you found was virtual gay bars... that's exactly what you were looking for. If you found yourself falling asleep at corporate meetings in SL, you have quite a twisted sense of how to spend your free time. If you want to envy your neighbor's belongings.. that's your choice. Not mine.Also, if you're going to rant on something... at least do some research and your argument might hold a bit more weight. There is no "Linden assh**e". Find out more about what you're "fighting against" for whatever reason and you might find yourself either a) enlightened enough to make a reasonable argument and b) make yourself look a wee bit less of the prick that you obviously are.
moose_diggsJan 27, 2007
lol@virtual gang... you pathetic jackass
forestflyerApr 14, 2007
Truth is that Second Life sucks at the moment in a lot of ways, as people never tire of pointing out, but it is an incredible platform to do any manner of thing, good and bad, fantastic and real. I find both the haters and the boosters kinda tiresome. As voice enters (next month, and it will be optional) and as an increasingly photo-realistic virtual world emerges (in a few years SL will look nothing like it does now), this "metaverse" platform will become more immersive and amazing.<a class="user" href="http://www.secondlife.com/?u=d4d1b0cb52fb1ba4952e930e3c4d9a5d">http://www.secondlife.com/?u=d4d1b0cb52fb1ba4952e930e3c4d9a5d</a> Check it out yourself--takes about 10 minutes to pick a name and sign up (it's free, but it's easy to use PayPal or a credit card to get funds to buy stuff when you're "inworld"). Pick the name carefully, you'll have to live with it.Try to use it in off-peak hours and you won't be bogged down by server overload. It's a ton of fun. Check my photos here: <a class="user" href="http://profiles.slbuzz.com/viajero-pugilist">http://profiles.slbuzz.com/viajero-pugilist</a>
spclawrenceApr 21, 2007
@junestag:"Second Life is a ruse! re-watch the matrix and familiarize yourself with the vision of the wachowski brothers (before they went idiotic and made matrix 2 and 3). "Actually, the Wachowski brothers stole the Matrix from "Overdrawn at the Memory Bank," a very crappily-done Made-For-TV movie starring Raul Julia (of Streetfighter fame).
lomour1Dec 20, 2007
<a class="user" href="http://www.gov-auctions.org">http://www.gov-auctions.org</a>Government and Police auctions for cars,trucks SUV's.<a class="user" href="http://cars.gov-auctions.org">http://cars.gov-auctions.org</a> Online car auctions__________________________________________________<a class="user" href="http://www.diet-article.com">http://www.diet-article.com</a>
sabatoaApr 4, 2008
There are many sims within SL that serve as RP/MMO games. That's what I do when I'm on.