harkal.sylphis3d.com — The article describes how to do a good bloom effect for use in HDR rendering. The article explains why the classic method for blurring is not good enough and goes on to describe a more efficient and visually attractive solution
May 20, 2006 View in Crawl 4
knoxjeffJun 3, 2006
Amazing use of approximations and it shows how stepping back and analyzing the situation goes a long way to procuring great results. Awesome that you share this with the community. Keep up the good work on Sylphis3D.
wyrlorDec 4, 2006
Nice article and some nice screenshots. Bookmarked.