xbox-scene.com — Crawler360 released what looks like the first 'homebrew' program that you can run on a retail Xbox360 using the Xbox360 Hypervisor Vulnerability released Tuesday. The program itself will just display a "Hello, world!" message, so you can see it as a proof-of-concept of the Hypervisor Vulnerability using the King Kong shader 'hack'.
Mar 2, 2007 View in Crawl 4
aaroncompnetsysMar 2, 2007
Digging though the articles sources, its noted that the "eFuses" that prevent this from being exploitable on Microsoft patched 360 are software enabled. That means that ordinary virus-like software (like an exploited network enabled game) can trigger them and prevent the Xbox from booting - for legitimate and illegitimate reasons! [Quote] "It gives new meaning to fragging your opponent."
hellianoMar 2, 2007
XNA isnt really the same thing. XNA is for coders not for customers... Well i mean it cost likes 100 bucks a year and you program different softwares in it, with pretty large limitations. With this everything we do is free and unlimited.
supramanMar 2, 2007
Regardless if it costs money or not. The big difference between XNA and the exploit is XNA is run in a "sandbox" environment. Exploit you have full control over the 360.
jull1234Mar 2, 2007
Once a new vulnerability is discovered...of course, or Microsoft decides to detect all the assh**es out there with modded dvd firmware, and fry their cpus.
tercMar 2, 2007
3 cores, 512mb RAM, can't wait for AVCs (specifically x264) and multitasking.
familyguyMar 3, 2007
In response to Verifex, it may seem crappy about the Xbox360, but aside from soft modding, if you really want homebrew that bad, in the end you will more than likely be willing to attempt a hard mod. An example: I'm extremely poor, and before the soft mod for the original came along, I FINALLY after months of worrying just gave in and got a thirty or forty dollar chip and did it. I had ZERO experience, but I really wanted it. The 360 is by no means old, so once again, regardless of the eFuse, there's still plenty of time for homebrew. It's not dead yet. Have faith!
oxytotemMar 6, 2007
Way to go :) Next step is dumping the xbox 360 kernel, and make a new one capable of running unsigned code, like the original xbox.if i'm not wrong, xbox 360 flash can be re flashed.