gwn.com — There is a huge buzz right now about the 50% review score GamePro gave to Supreme Commander. According to several reports, the magazine accepted a bribe from EA (whose competing RTS Command & Conquer 3 is due out shortly) to award Chris Taylor's epic-scale RTS the low, low score. Gamerankings & Metacritic have since pulled the review.
Mar 7, 2007 View in Crawl 4
rooster17Mar 8, 2007
GamePro and GamePro Australia are NOT related. Yes, they are owned by the same parent company, but GamePro (US) is a division of IDG Entertainment. The headline to this Digg is completely misleading.
areallygoodnameMar 8, 2007
jdn is right for now.Currently the game feels kludgey. I have dual core athlon 4400+, 2gb ram, 2 7800GTs in Sli, but i run at 2560x1600. It seems the game can't handle that (admitedly high) resolution despite the system being resonably powerful. The main issue is the framerate varies wildly, from the max vsync will let it run at down to about 5fps in a second and then back again. Turning off vsync makes the problem even worse. It seems the game has some intensive processing it does now and then that holds the entire game up. It makes it painful.The gameplay itself is poor if you only play ai opponents. On the top difficulty levels the ai sends a combat unit at every single one of your early mines, some are bound to and do get through. In a game where mines are usually spread out it makes defence a pain in the arse as opposed to fun, the ai can do 1000 things at once, you can't. On lower difficulties the ai is almost toally passive, which is just pointless.In multiplayer the gameplay is much better. Human opponents won't destroy your new expansions as soon as you place them unless they know they are there. But multiplayer has the disadvantage in that you really can't play the gigantic maps with millions of units that the game was designed for due to lag issues (and i'm on fast cable).Really the game has one niche and that is as a multiplayer LAN game where everyone has a powerful PC. In that situation it is perfect, but that situation is rare.I guess it's like the original, too far ahead of its time to be played as much as it deserves to be.
greenmountainMar 8, 2007
Update: We're happy to report that the person who started the bribe rumor on the Gamespot forums has now claimed it was a lie, so we've removed mention of the rumor from this story. Their rumor post has also now been removed at Gamespot, and mention of it on the Gas Powered Games forum has also gone.<a class="user" href="http://pcgames.gwn.com/news/story.php/id/11566/GamePros_Supreme_Commander_Review_Score.html">http://pcgames.gwn.com/news/story.php/id/11566/GamePros_Supreme_Commander_Review_Score.html</a>
boofmanMar 8, 2007
I haven't had this problem with Supreme Commander.. I've had the game since it came out and am using Athlon 64 3400+ with Radeon X1600 512MB PCI-E graphics card and 1gb of RAM. Running the game on medium graphics settings runs extremely well on my system. I've never had any slow down or frame rate issues. I think the UI takes up way too much of the screen- not the worst I've seen but just way to much screen space is wasted on the UI. The game is really designed for a dual monitor setup.
drvelocityMar 8, 2007
Long live the new age of Internet journalism, where the ultimate system of communication brings only truth and clarity. *waves small Ted Stevens flag on a plastic stick*sigh...
hsokineesMar 8, 2007
i read somewhere(may have been the GPG forums, but maybe not, hmmm!) that SupComm's "AI" is "dumb" because the fully featured monstrous AI is too RAM intensive, even for the developers computers :S if there is any truth to that, i hope GPG release optional AI updates for those who's computers can handle iteither way though, i really like Supreme Commander, i completely Cybran's campaign mode a few days ago(not too many missions.. i think about 5-6? however, there's about 3-5 objectives per mission.. so in theory it is alot..), i've played the C&C3 Demo.. it seems good, yeah, however, GDI don't seem as good as NOD(i captured the NOD construction yard and built all their stuff).. it seems GDI has much better tech !!!
theflood16Mar 8, 2007
regardless of whether these claims are fully true or not, gamepro is still a relatively poor gaming magazine when compared to EGM.
bunnyearsdanMar 15, 2007
I cannot believe that this many people are talking about a FAKE STORY. You want to go after someone? It GWN.
nshop2Feb 23, 2009
Nice review... I liked it.ThanksSkytech Solutions<a class="user" href="http://www.skysol.co.uk">http://www.skysol.co.uk</a><a class="user" href="http://www.forexbd.com">http://www.forexbd.com</a><a class="user" href="http://www.seo-knowledge.blogspot.com">http://www.seo-knowledge.blogspot.com</a><a class="user" href="http://www.moviedl.co.cc">http://www.moviedl.co.cc</a>
sweettoothzJun 27, 2009
I kind of thought something was up with gamepro lately too. It's pretty odd that God Father II did extreemely well and they even named it game of the month. It was a pretty mediocre game average at best. Interesting that game was made by EA too.. would not suprise me if EA has enough money/ reputation to pull something. The new red faction was also their game of the month and that game is also not very good. Red faction isnt EA but again why the hell would they make these games be game of the month 5/5 stars when they are pretty junky