holy crap i've never seen Xgl work with dual monitors. i love the multimonitor cube effect, i hope that's built in. I've actually been trying to get gentoo running again (i had amd64, hated compat issues and tried installing x86 but the architecture seems to be cursed... and having an ATi card doesn't help any issues...)
@repuhsentYes it'll work just fine. I have XGL running accross two screens both running 1280X1024 (gt660 agp, athlon 3200+) but you have to enable it in the correct order, I think you have to switch on XGL then twinview. (when i was ugrading the nvidia drivers it realised what res i was trying to run and switched off XGL, much to my annoyance. )oh and the water effect sucks quite a lots of CPU power (about 30% on mine) although there is no visible slow down in responce
"yeah gnome sux"Not to fuel the flames but gnome is awesome, KDE is good too. It's nice to have decent choices on linux.About the games, I've always had a problem with running Compiz/XGL and trying to run any modern openGL or 3d game. Including native id software games (Quake4, Doom3, etc..). As soon as I start a regular X session the problems running these games disappear. Just a nuisance for now, but that's the reason I don't run it.
@stable - compiz may not be xinerama aware, but maximising apps still works properly which is the main reason for using xinerama, sure splashes etc show up in the middle... but thats not a huge problem :)
I'm using a Geforce 3!And yes, it's smooth! If I need the extra speed for video, I can just run metacity --replace for a little while.....Vista-certified? DirectX10.0c Compatible? I don't understand. Sorry, you've lost me. I need to buy a new graphics card for your new OS? Say again? =D
(I dunno why thhreaded commenting isn't working on Konq)Anyway, to clear the misconception. Compiz DOES NOT do the rendering. Xgl opens a window in the parent X server (Xorg). Then it renders into that GL window. Compiz only manages the rendering tree and renders effects (actually, it doesn't render the effects, it just uses the effects to remote the rendering tree and affect windows and the entire screen). But it's Xgl that renders on an OpenGL visual. And Xorg displays it using accelerated primitives.
kubudubudubuntuAug 8, 2006
yeah gnome sux, but you can still use it in KDE with gnome-window-manager
linkinpark342Aug 8, 2006
holy crap i've never seen Xgl work with dual monitors. i love the multimonitor cube effect, i hope that's built in. I've actually been trying to get gentoo running again (i had amd64, hated compat issues and tried installing x86 but the architecture seems to be cursed... and having an ATi card doesn't help any issues...)
aceaAug 8, 2006
Compiz IS the future desktop/window manager - be it with KDE, Gnome, XFCE or Fluxbox.Twin view is cool - but single head users will get the most of using Compiz, it really makes the most of my 1024x768 screen. Nice to see the water plugin working - never worked for me - yet! - and what are those shock-waves??KUbuntu/Mepis 6 + Nvidia how-to by Mstlyevil: <a class="user" href="http://www.compiz.net/viewtopic.php?id=256">http://www.compiz.net/viewtopic.php?id=256</a>Usable config tool: Gset-compiz - search your repos for it.And if you are windows only - there's always SphereXP:<a class="user" href="http://www.spheresite.com/">http://www.spheresite.com/</a>
kaserproAug 8, 2006
@repuhsentYes it'll work just fine. I have XGL running accross two screens both running 1280X1024 (gt660 agp, athlon 3200+) but you have to enable it in the correct order, I think you have to switch on XGL then twinview. (when i was ugrading the nvidia drivers it realised what res i was trying to run and switched off XGL, much to my annoyance. )oh and the water effect sucks quite a lots of CPU power (about 30% on mine) although there is no visible slow down in responce
smiley2billionAug 8, 2006
"yeah gnome sux"Not to fuel the flames but gnome is awesome, KDE is good too. It's nice to have decent choices on linux.About the games, I've always had a problem with running Compiz/XGL and trying to run any modern openGL or 3d game. Including native id software games (Quake4, Doom3, etc..). As soon as I start a regular X session the problems running these games disappear. Just a nuisance for now, but that's the reason I don't run it.
triplahAug 8, 2006
@stable - compiz may not be xinerama aware, but maximising apps still works properly which is the main reason for using xinerama, sure splashes etc show up in the middle... but thats not a huge problem :)
nekoAug 12, 2006
I'm using a Geforce 3!And yes, it's smooth! If I need the extra speed for video, I can just run metacity --replace for a little while.....Vista-certified? DirectX10.0c Compatible? I don't understand. Sorry, you've lost me. I need to buy a new graphics card for your new OS? Say again? =D
ruddoAug 22, 2006
(I dunno why thhreaded commenting isn't working on Konq)Anyway, to clear the misconception. Compiz DOES NOT do the rendering. Xgl opens a window in the parent X server (Xorg). Then it renders into that GL window. Compiz only manages the rendering tree and renders effects (actually, it doesn't render the effects, it just uses the effects to remote the rendering tree and affect windows and the entire screen). But it's Xgl that renders on an OpenGL visual. And Xorg displays it using accelerated primitives.
sunnzMay 5, 2007
No.OpenBSD's X currently does not have DRM or DRI - no 3D acceleration.