kotaku.com — Some people don't like id Software's Doom III, saying, yeah, that game just isn't very good. Company CEO Todd Hollenshead has a message for those people: "I get this occasionally ? why don't I think Doom III was successful? We sold over three million units! It's the most successful game in id's history."
Jul 9, 2008 View in Crawl 4
skormeJul 9, 2008
Don't even bother clicking the link. The article is in the description. Honestly, it is.
fergyJul 10, 2008
Weird, Doom3 is one of the few games I just couldn't finish because it became so boring.
maximatronJul 10, 2008
You think only Sony gives numbers based on "shipped to retailers" ?lol, how cute.
bearingJul 11, 2008
Like movies.. its not because millions go see it that its great.
magusat999Jul 11, 2008
What a pompous and naive statement "I think there are three people on the internet that keep making these posts that Doom III was 'bad'". Obviously he is out of touch with the average everyday gamer. I have ben in enough discussions, on many, many forums to know that the general consensus of gamers about Doom III is and was that it was "ok", if you had the system to run it when it came out (the card that they shamelessly tried to force gamers to "upgrade to" took another 6 months to come out) - but that it wasn't no Doom.Painkiller was more Doom than Doom III. Doom III was more like Resident Evil - just with more bullets and no need for typewriter ribbon. It was slow, boring, extremely scripted - with barely any action whatsoever. Instead of making it the bloodbath that the Doom franchise was built upon - and what the fans expected, they went for "horror-suspense". It felt more like Alone in The Dark, with the stupid flashlight and kindergarten puzzles. It isn't that it wasn't okay to play - the disappointment set in when you remember this is supposed to be Doom.They should have called it something else - like Dark Space One, or something...
droniacJul 12, 2008
You had 300 ping over LAN? Interesting.Otherwise, try reading through what I wrote again.Perhaps this time you'll realize that I wasn't talking online servers.50 ping over LAN is insane. Most of the very oldest shooters do better than that, including Doom 3's predecessors. It translates to a rough minimum of 200 ping online. I also wonder where you get off comparing TFC (HL engine, 1999) to Doom 3 (D3 engine, 2004)... the engines and netcode are entirely different. 100 ping in one game engine is not the same as it is in another game engine.... not at all. Try playing TFC at 150 ping and then Q4 at the same ping: the former is playable, the latter is not. And if even Q4 struggles with high pings, then imagine what it's engine-predecessor Doom 3, with it's messed up per-pixel-hit-detection lagging things up, does when you hit high pings (which is always)... do you get the picture yet?
firethorneJul 13, 2008
Once you installed one of the gun light mods and Trent Reznor's sound pack, it was a decent enough game. I pity the poor people who tried to play through it without mods. I think the big item was that people expected something phenominal. From the days of Doom I to Quake III, id was the undisputed champ of all things FPS. Doom III made it clear that the torch has been passed to Valve. I think they won't have nearly the same amount of people buying things "because its id" in the future.
digglet08Jul 14, 2008
the musket comment made me chuckle
dominator1989Jan 16, 2009
That's better than 0...
dominator1989Jan 16, 2009
Doom 3 is filmed in front of a live studio audience...
snooper1989Jan 17, 2009
Damn, I knew there were deleted scenes...