bit-tech.net — This is an interesting perspective on NPD's latest "study". From the article: "It's almost as if the industry secretly wants the PC to fall - and it's not that hard to understand why..." - interesting perspective!
Feb 2, 2008 View in Crawl 4
uzusanFeb 3, 2008
I love open source software, but games aren't really ideal for open source for two reason. Firstly, programming a good quality game is hard. Very hard. The amount of concepts involved to make a great game take years to learn before you can pull it off, especially anything to do with 3d.Second (and more important i think) is the fundamental nature of open source. Open source is generally built upon the principals of "release early / release often" and "given enough eyeballs, all bugs are shallow". Games don't have the luxury of being able to be released in a non completed state to be improved, without sacrificing the playability. For example, if you could help make games and got involved in coding or fixing bugs, you would have to play through the game countless times to track them down. Once the game finally approaches a level of quality that is good enough, you would probably not want to play it anymore. The only exceptions i can think of to this would be games that have a high replay value (OpenTTD is a great example of this) or where new content is being produced (MMO's for example). Any game where you play through once or twice wouldn't work. Can you imagine something like a single player rpg being produced this way?I'm not saying that it wouldn't work, but open source game have significant hurdles to get over before they can become big.
smiley2billionFeb 4, 2008
Intel took a break there for a while, but are now back to work with the Core2 chips.... AMD is on a break right now.
babywookieFeb 4, 2008
LOL. It seems that Crysis is becoming as popular to bash here as Halo 3. A "piece of crap", eh? I thought that it was an incredibly fun and immersive FPS myself. As soon as I was done beating it on Normal, I went back and finished it on the Delta difficulty. My main problem with that game is that it was over way too soon. Overall, I thought that it was the best FPS in years. Different strokes to different folks, I guess. Personally, I just couldn't get into Bioshock. I thought that it was a bunch of boring, over-rated, corridor-crawling crock.
dracusisFeb 5, 2008
You wouldn't have to play "catch up" if you didn't drop a stupid amount of money on that FX chip and silly SLI setups. Seems to me you're just bitter because you didn't spend wisely in the past. If you'd done your research and aimed for good "$ per framerate" ratios you'd never go SLI nor touch an FX chip. You not being able to afford upgrades is due to your own ignorance and stupidity, nothing more.
doubtingthomasFeb 6, 2008
This is headlines is dildos, I thinks yous alls knows dis!
domsterschFeb 22, 2008
Yep. That's true. In fact, that article doesn't really say the PC platform is dying (I certainly don't believe it is), and independent developers are one reason why it's not.What I should have said (and did elsewhere) is that _were_ the PC platform to die, it would be because of stagnation and lack of innovation, rather than because of some new-fangled console.
edbordenFeb 23, 2008
Anyone who actually wants "PC to fail" is a sadist. The PC Gaming industry drives technology innovation in so many ways. How pointless would that be.
mistressroninsMar 3, 2008
For help in understanding, perhaps you should practice the following statement: All your bases are belong to us..