ibm.com — How do you take the Cell Broadband Engine™ (Cell/B.E.) processor from an off-the-shelf Sony PS3 and use it to construct a piece of Linux based laboratory equipment ? In this series, Lewin Edwards shows you how to go from game console to simple audio-bandwidth spectrum analyzer and function generator.
Sep 9, 2008 View in Crawl 4
madcow53Sep 9, 2008
Considering that the top supercomputer (Roadrunner) uses advanced versions of the PS3's Cell processor, learning how to program on the PS3 looks like a productive diversion<a class="user" href="http://top500.org/lists/2008/06">http://top500.org/lists/2008/06</a>
fluxionSep 10, 2008
not in total GFLOPS im afraid.200+ GFLOPS for 8-SPE Cell processor (maybe slightly less for Sony's 6 SPE version)probably something like 20 GFLOPS for a Q6600 (which is a generous estimate from what ive seen)but it depends on the types of applications you want to run. certainly if it's highly-parallel vector operations, PS3 will demolish any x86 setup you can build for the money (UNLESS you consider using Nvidia/CUDA...then things get a bit more competitive)
elranzerSep 10, 2008
Linux = Ubuntu = Linux = Ubuntu = Linux ? ?Linux ? Gentoo ? RedHat ? Novell SuSE ? Mandriva ? DebianDidn't you get the memo?
arjieSep 10, 2008
Linux cannot access the SPEs. That is a problem.
fuzzynyankoSep 10, 2008
I've seen more articles from IBM than Sony on making things on the PS3 for the general public...
fuzzynyankoSep 10, 2008
I think they locked out direct access to the graphics chip.
rondpNov 18, 2008
just buy a computer!<a class="user" href="http://www.acadapterz.com/compaq-hp.html">http://www.acadapterz.com/compaq-hp.html</a><a class="user" href="http://www.elbatteries.com/acer/">http://www.elbatteries.com/acer/</a>