appleinsider.com — The next generation of iPhone appears set to claim exclusive access to advanced graphics core and video decoding technology, thanks to a secret licensing deal between Apple, mobile graphics leader Imagination Technologies, and Samsung, the iPhone's ARM "system on a chip" manufacturer. The result may be an ideal platform for handheld gaming and high
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phoompMay 1, 2008
NES games were designed for NES controls. Take a look at the games that take advantage of the touch surface and the motion sensing. iZoo, Labyrinth, Pool and Chess are not frustrating at all. Trism, once released, looks to be a great game for the iPhone/Touch platform.These are not sit-down-and-play-for-hours games, but rather games that can be picked up and played when you've got nothing else to do.
Closed AccountMay 1, 2008
"- They actually have a plan for gaming on one of their products?"And they have a number of gaming companies (not CELL gaming) lined up.- "Advanced graphics" on the iPhone? Sorry, but no. Not possible."You have no idea what you're talking about.
robbiesMay 2, 2008
You are correct with your power consumption concerns. However, I think NVIDIA has that covered too. Now, these are of course prelim numbers, and we'll have to wait until it comes out in the real world to see if they are true, but they are claiming 100 hours of MP3 time, 40 hours of normal video, 10 hours of HD video, and like 7-8 hours of Xbox+ quality gaming.<a class="user" href="http://www.pocket-lint.co.uk/news/news.phtml/12810">http://www.pocket-lint.co.uk/news/news.phtml/12810</a> ...Whereas the iPhone is around numbers like...24 hours of audio and 7 hours of iPhone screen res video playback. It isn't even close.Again, by the time the NVIDIA chip comes out, the iPhone should be doing better. But will it be doing as well as those numbers NVIDIA says they are getting (which should be accurate, otherwise, the cell phone vendors wouldn't be buying them with false numbers).
applemacstudMay 2, 2008
Well Mr. lame Windoze user, looks like the old, "You can't game on a Mac" line is about to be tossed out the window...?
kidlinuxMay 2, 2008
And they had to call in an artist to improve on the graphics to match the iPhone's capabilities. To quote the Spore developers, "that's the best kind of problem to solve."
Closed AccountMay 2, 2008
Why not?
jacenatMay 2, 2008
mac desktop and laptop machines feature mainstram graphics chips since the introduction of the x86 model series ... i have yet to see mainstream gaming to gain ground on OSX.so ...
soomprimalMay 2, 2008
You can theoretically create any sort of interaction with the main i/o port.