reuters.com— Apple's iPhone has emerged as a serious videogame platform, fulfilling the long-held promise of mobile phone gaming and positioning itself as a legitimate competitor to handheld consoles.
Apr 2, 2009View in Crawl 4
Well considering its always on you when you travel or leave the house, it is way better suited for causal gaming than a DS or PSP. Not to mention the graphics are great and the games are CHEAP and fun. I can buy 20 + games for the price of one DS game. Games like Metal Gear, and Rolando, and many others make it a very very good gaming platform. And the app store is less than one year old!
"Also no GPS or built in mic, but that's not a tremendous loss, game-wise. (You'll have to take extra steps to play Ocarina, tho. ;-) )"Yeah, that's a loss I'm willing to take, but I'm gonna buy Ocarina as soon as I get an iPhone later this year when my contract is up.
I think this really depends on the number of developers who jump on board. Once you have large developers scheduling their major releases as "iPhone / iPod Touch" then it will be taken seriously.
mrbitchApr 3, 2009
In that list of "pretty good" iPhone games, you ARE including games like Galcon, right ?
fanboydcsApr 3, 2009
Well considering its always on you when you travel or leave the house, it is way better suited for causal gaming than a DS or PSP. Not to mention the graphics are great and the games are CHEAP and fun. I can buy 20 + games for the price of one DS game. Games like Metal Gear, and Rolando, and many others make it a very very good gaming platform. And the app store is less than one year old!
karnblackApr 3, 2009
"Also no GPS or built in mic, but that's not a tremendous loss, game-wise. (You'll have to take extra steps to play Ocarina, tho. ;-) )"Yeah, that's a loss I'm willing to take, but I'm gonna buy Ocarina as soon as I get an iPhone later this year when my contract is up.
entinvApr 5, 2009
I'll stick to a computer or console for gaming. A phone is just that - a phone. <a class="user" href="http://www.PhoneElectronics.net">http://www.PhoneElectronics.net</a>
nmcglennonApr 5, 2009
I think this really depends on the number of developers who jump on board. Once you have large developers scheduling their major releases as "iPhone / iPod Touch" then it will be taken seriously.