smashingmagazine.com— In this article we present 30 important usability issues, terms, rules and principles which are usually forgotten, ignored or misunderstood.
Oct 8, 2007View in Crawl 4
FTA: [[A loose principle that a user shouldn’t need to wait more than 2 seconds for certain types of system response, such as application-switching and application launch time.]]Finally! Correct usage of the word, "loose".
Good List. However, It only scratches the surface of many key usability concepts. But, it shows you some of the things a web designer has to think about when building a site.
Woah - another list "compiled" by smashing magazine with the real information coming from other sites. Its like exactly what they have done for Fonts and Illustrations in past...I mean the lists are all good to have but where is the editorial part of the magazine? On second thoughts, maybe the site should be Smashing Lists or Smashing Compilations! :)
mahdaengOct 9, 2007
FTA: [[A loose principle that a user shouldn’t need to wait more than 2 seconds for certain types of system response, such as application-switching and application launch time.]]Finally! Correct usage of the word, "loose".
wingman42Oct 9, 2007
Good List. However, It only scratches the surface of many key usability concepts. But, it shows you some of the things a web designer has to think about when building a site.
Closed AccountOct 9, 2007
It's in the Design category, block it then.
gasinOct 10, 2007
Woah - another list "compiled" by smashing magazine with the real information coming from other sites. Its like exactly what they have done for Fonts and Illustrations in past...I mean the lists are all good to have but where is the editorial part of the magazine? On second thoughts, maybe the site should be Smashing Lists or Smashing Compilations! :)
gasinOct 10, 2007
PS:: thanks for reminding me that wireframes are important from a usability point of view. I would have never thought of that....