pc.ign.com — The lead writer on 2K Games' Spec Ops: The Line. "We want the player to feel that they're walking into a situation that they know what it's going to be. Like, 'I know this guy, I know what to expect, a military game, I got it.'"
Feb 3, 2012 View in Crawl 4
jaketyson85Feb 4, 2012
fps games need to evolve or somethin. this guy tryin so hard to explain why his game be innovative, when he really jus sayin that its the same as all modern fps yo.