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beardedclemFeb 2, 2012
The initial profession story lines are unique and intriguing. Once you've completed that and the game world opens up to you. It becomes just a generic MMO with a terrible UI and mediocre crafting and PvP.
kenjuraFeb 2, 2012
Not at all. As someone with multiple characters at 30+, I can say the storyline remains engaging throughout. The crafting, while not without its issues, is far more interesting to me than WoW (which I played for 7 years, all 10 classes and every craft many times over to max), with multiple projects working in parallel.
In a nutshell, TOR does everything WoW does right, and far more besides, with much more engaging storytelling (roleplaying decisions, companions, full voice acting, scripted sequences), more interesting combat (in my opinion), dramatically better stability (compared to WoW's first month), and much faster updates (first content patch was less than one month from launch).
Yeah, the UI isn't moddable, but as someone who relied on insane amounts of WoW, I barely notice; only a few key features are missing, and they are working on them now. Give them time. It's been a month, not 7 years. I think the default UI is quite a bit better than WoW's default UI.
Don't get me wrong, I loved WoW for many years. And my vast experience with it qualifies me to say that TOR is a worthy successor, a game any WoW player can appreciate and ought to play seriously, starting now (no need to wait).
And if you don't like WoW, well, you don't like MMOs, so you won't like this one. And yet, even if you're mainly a fan of single-player KOTOR and other BioWare RPGs, you aren't entirely a stranger to this kind of gameplay. I think players like that could get a lot out of this game--and that's a pretty unique situation for an MMO.
SW:TOR is the finest MMO to come out since WoW, period, and in many (very understandable) ways (that don't necessarily reflect poorly on Blizzard), it is superior to WoW's first year.
wolfingFeb 2, 2012
but that's what he said. The storylines are very good, but once you reach 50 (with each class), it turns into a generic MMO. But hey, to reach 50 in all the classes that's about 5 or 6 months of goodness.
MMO companies want you to play for years, but that doesn't mean you should.
jaketyson85Feb 2, 2012
u my friend need to get a life. maybe get some fresh air and think of trying to lose ur virginity instead of making a bunch of fake ghey dudes with lightsavers on the internet .Comment is buried, click here to see the rest.
blamecanadaFeb 3, 2012
says the dude trolling the Digg comments for an article on SWTOR. Guess you must have been able to find time to read/post here between all that living the life of fresh air and pu$$y.
huangismFeb 3, 2012
I think you only think it is better because you been playing wow for so long. I dont have the game but i doubt it has good end game content. TOR has a good start but once people get past the SW thing it will die off. I don't think it will get anywhere near as big as wow
CornermanFeb 3, 2012
I agree I couldnt stomach it after a month, it turned out to be rather bland. I had high hopes for it, oh well kingdoms of amalur comes out in a few days.
badsyntaxFeb 7, 2012
Then why is it I keep spending hours on planet with 30 people on them???
Maybe my server is empty or something, but it sure doesn't feel very popular when playing it.
martoqFeb 2, 2012
I would definitely have picked this up and played already but I am a casual gamer and there is nothing casual about 15$ a month when I only plan to play a few hours a week. The beta was great but I will pass till that changes.
vilesFeb 2, 2012
You're the reason arcades died.
kenjuraFeb 2, 2012
Brings to mind a great idea: why not tiered plans? If a lot of people have your concern, then wouldn't it be neat to have a much cheaper plan with limited hours per week, as a separate option to the standard $15/month unlimited plan?
I know that could be a slippery slope that reminds us (in a bad way) of cell phone contracts, but generally slippery slope arguments are bs anyway. There is money to be made here, and a whole niche market of gamers to serve.
huangismFeb 3, 2012
tiered plan would work and if you go over your hours it should default back to the 15 bucks. besides MMO are much cheaper than buying games for console lol
wolfingFeb 2, 2012
actually, MMOs are the cheapest games there are. Usually I would buy one game a month, and play it for 2 or 3 weeks. That's about $40-$60/month. An MMO costs $50/$60 (including the first month) and then $15/month, and while I play them, I have little desire to buy other games, so I'm saving an average of like $30/month by playing an MMO like this one.
blamecanadaFeb 3, 2012
It's still a heck of a lot cheaper than what some of us used to pay for online games back in the day. One game I played in the mid/late 90s cost $2/hr to play. That's on top of the monthly dial-up ISP cost. I was pretty conservative but I know people who's monthly bill was easily $200-300/mo(roughly 3-5hrs of gameplay/day). But let's just say if you played on average of 1.5 hours, 4 days a week. That would still come out to about $50/mo in mid-90s dollars.
disastormFeb 6, 2012
hm this is interesting I didn't know games used to be so expensive. I know in the late 90s and early 2000s mmos were only 10-13$ a month, so its interesting that they used to be expensive, then went down in price alot, then slowly start going up in price in late 2000s.
blamecanadaFeb 11, 2012
It pretty much changed with MMOs like UO and EQ, the precursors to WoW. They realized that they could make more money buy getting the monthly cost down and making it accessible to more players, thereby making their money from volume and not time played.
jaketyson85Feb 2, 2012
still not a WoW killer. the only thing that can kill WoW is WoW 2 or Titan (secret upcoming blizz first person shooter mmo). i played it for 2 months and honestly just got tired of it. way more pointless grinding and running around. stupid loot system, lame pvp.
kenjuraFeb 2, 2012
A lot of people want it to be a WoW killer, but I don't see the point. Should every movie be so good that you'll suddenly decide every movie you saw previously was bad? Should a new musical artist be so amazing that you foreswear listening to other artists? It's a ridiculous concept that seems only to products in the specific case of it being absurd that anything could "kill" them (like an "iphone killer").
Such violent people we are. Less killing, more appreciation of good things.
matthrFeb 3, 2012
You may have noticed that WoW is shrinking significantly, In the previous year they lost 2 million subscribers, and the rate of loss of players is accelerating. I would not be surprised if they hit as low as 6 million before MoP comes out. My guess is that about a year into MoP we we will start seeing the first server mergers.
Of course MMO's are hard to kill, there are still people playing the original EQ for instance.
jaythewiseFeb 4, 2012
What do people want from a mmo? Do you want your mmo to jerk you off as well?
Jesus the moronic comments on here. No mmo or any game really has the amount of polished content this game has on launch. That includes stuff like Skyrim
pdx_diggerFeb 3, 2012
I am not nearly as hard-core of MMO player as probably most people on this discussion...but having played SWTOR to level 37 (only one character), I find it lacking in a few ways. Some of the missions seem really unbalanced...for example, I'm struggling through one now where you have to kill a boss and and then some "supporting cast" in various encounters. The boss was quite easy...but I have spent probably 20,000 credits on repairs based on how often the supporting cast kills me. It's driving me crazy. In addition, I have found some of the missions quite buggy. I also find some of the PvP a little unbalanced in favor of the Empire (I'm Republic, so maybe that's just my perception).
On the plus side, however, I find the game overall quite engaging, and have enjoyed it so far. I don't see it having as much staying power as WoW...I played WoW for about 3 years before finally giving it up.
CrescentSkies_2Feb 2, 2012
But will it last? The Old Republic is okay but it's effectively a standard MMO game with the force instead of magic.
Dazza_TucieFeb 2, 2012
$200m dollars on a computer game, what's the point. A pretend copy of a great but 30 year old film. Shouldn't people be spending that kind of cash on doing something originalComment is buried, click here to see the rest.
kenjuraFeb 2, 2012
That's just nonsense. There are thousands of hours of original content in this game. It's no less original than the Clone Wars TV show. If you don't like expanded Star Wars content, boo hoo, this isn't for you. That doesn't mean it isn't a worthwhile pursuit.
(Comment not to be construed as an endorsement of the cinematic quality of the prequels)
Dazza_TucieFeb 2, 2012
It's not that I mind or am 'boo hoo-ing' as you put it!! It's just arseholing a well bummed franchise once again. Fair call on the prequels, but JAWS 3 was the first film I saw in 3D, plenty of original content. However, even the great Louis Gossett Jr could pull that one out of the bag, and he was the hardest man in Hollywood at the time.