200 Comments
- Memnochxx, on 05/18/2008, -3/+177One time I threw a cylinder into a wooden crate. The crate broke into 10,000 pieces. No joke.
- hcarlens, on 05/18/2008, -6/+110Looks like GTA V is gonna be awesome.
- Andyschism, on 05/18/2008, -1/+98Very cool but here are some direct links:
Homepage:http://www.tsnstudios.com/
Demo reel: http://www.tsnstudios.com/Demo_Reel.aspx - MazeKaz, on 05/18/2008, -6/+100One time I visited this website. The server broke into 10,000 pieces. No joke.
- jggube, on 05/18/2008, -3/+94Can't wait to see this technology used in movies -- the demos look very stunning and realistic.
- Sujay, on 05/18/2008, -1/+76TSN Studios Demo Reel Mirrors:
http://www.youtube.com/watch?v=clm1bcvtZDU&fmt=18 - Betrayal, on 05/18/2008, -1/+72if you're speaking of their server (85 diggs and already digg-effect) then yes.
- LoveYouSomeEric, on 05/18/2008, -0/+58Pretty awesome, but that vase seemed a little too sturdy.
- maldovix, on 05/18/2008, -0/+54If somebody invented a game where all you do is play god and hurl large objects at other large objects, I would be sold
- inactive, on 05/18/2008, -5/+57that is BAD ASS !!....
- inactive, on 05/18/2008, -2/+53Its an improvement over pong.
- Gullop, on 05/18/2008, -4/+54Why is everything looking like it was make out of Lego.
- aenima987, on 05/18/2008, -7/+57ɐuʎouǝ ƃoʇ ɐ ɯıɹɹoɹ¿
- jc7012, on 05/18/2008, -3/+50One time I ordered a chocolate milkshake at a local restaurant. I got vanilla. No Joke.
- alexlinebrink, on 05/18/2008, -1/+47One time I bought stock in a digital effects company with a similar demo real. The stock dropped 10,000 %. No joke.
- cyrusthevirus, on 05/18/2008, -0/+43Mirror don't work... Whenever u get back...
- moletimer, on 05/18/2008, -0/+38*Their
- DaemonNivas, on 05/18/2008, -2/+39Their freshest and most cool Demo on Youtube:
http://www.youtube.com/watch?v=VzzHR5JBoh4&feature ... - punkcat, on 05/18/2008, -2/+34who the ***** would pay someone to render a vase breaking?
damn spend $12 and break a real one. - DrainBamaged138, on 05/18/2008, -5/+37give it a rest dude its getting old fast...
- JohnDavis730, on 05/18/2008, -1/+30imagine when this takes the leap into video game technology
- Blobbzer, on 05/18/2008, -0/+29You can do similar things (though not as complex) with Phun:
http://phun.cs.umu.se/
My advice: Load the tower break simulation, clone the tower 4 times, stack one on top of the other, DESTROY!
Great fun, especially with 0.1x Time :) - iamnobody8614, on 05/18/2008, -1/+29*sigh* I'm going to need a new computer.
- Digisphere, on 05/18/2008, -5/+33Movies? how about some kinde of Crackown game?
- MacTyler, on 05/18/2008, -2/+29We did, it's just that we only digg it when it is actually used in funny situations.
- NeoNcP, on 05/18/2008, -0/+23I want to see this in a red faction type game
- diggerman32, on 05/18/2008, -10/+32There server's a demolition scene
- SealandRes1, on 05/18/2008, -1/+22It was a little too bouncy too.
- summersam, on 05/18/2008, -1/+20Anyone got a mirror?
- mcool119, on 05/18/2008, -0/+18Battlefield. Nuff said.
- GothAlice, on 05/18/2008, -0/+18Here's a youtube mirror of their horribly slow demo reel:
http://youtube.com/watch?v=clm1bcvtZDU
They have their own channel with some other stuff, too. - Mononuclear, on 05/18/2008, -2/+20There were some parts that looked cool but why does everything break up into neat little squares? The shrapnel particles were basically all the same shape and size and not very realistic looking.
- ligyron, on 05/18/2008, -1/+16They should release a demo app so we can do this stuff ourselves
- br0wnstar, on 05/18/2008, -2/+17what does that mean 'to play us out'?
- sourceholder, on 05/18/2008, -4/+18Does the DuggMirror EVER work?
Seems like everytime it's another disappoinment. - Drazzim12, on 05/18/2008, -1/+15Nope.
Not with present technology, or at least with this level of detail. If you are familiar with programs like Realflow, you know that stuff like this takes forever to simulate. What you see in video games is simplified to such an extent, it can be done in realtime. - BlackKnight6, on 05/18/2008, -0/+14Well what we see here is a fine level of DMM "digital molecular matter". In Crysis, when you shoot a tree and it snaps, it creates the break right there and adds an already made model (the frayed tree bark) that looks like a realistically severed tree trunk on both ends. However, you can only keep breaking it down to a certain point, say, half a foot to a foot long.
In these videos, you can break down the materials all the way down to those tiny squares. They don't have to look like squares though, they can do what they did in Crysis and have a different shape come out of it. Though doing that adds that many more polys to render rather than a 6 sided (possibly 6 or 12 poly) square. Not only that but most of this demo has no textures, white test environs and so on; this didn't help make those tests look "real".
I also think this isn't really intended for games in real-time. Seems more of a better way to prototype scenes for movies or maybe create an animation for a game. They can create a demolition they want in the engine they have, record its animation and put that in the game engine as a scripted event, not real physics. That is the way I read the stuff from the site that is. - psylence, on 05/18/2008, -1/+14Duh?
Unfortunately if you want to blow up the Empire State building or the White House, licensing this tech would be slightly less than doing it for real. - pauliusuza, on 05/18/2008, -4/+17How to break sh*t:
1. Make it
2. Freeze it
3. Hit it with a hammer - misfitpanda, on 05/19/2008, -2/+15One time i used my scouter to see his power level and it was OVER 9000!
- ddlang18, on 05/18/2008, -2/+14Boom Blox 2?
- Autofac, on 05/18/2008, -7/+19Yeah it would be nice. But used in movies and it's only contributing to the problem of CGI and digitized film.
Alien (1979) had a working budget of $11,000,000--roughly $32,000,000 today.
SW Episode 3: Revenge of the sith had a working budget of 113,000,000.
I think we should praise new technology like this, but understand that it's not real. In my mind, for film, nothing beats the real thing. I'll take the visual effects in Alien over the painfully obvious CGI animation in Alien or the latter Matrix trilogy any day. - Theving, on 05/18/2008, -0/+11I want this in an online fps and I want the flying pieces to hurt when they hit people. That would be so cool.
- freqk, on 05/18/2008, -0/+10Could this technology possibly be in video games?
- tabion, on 05/18/2008, -2/+12***** IT, WE'LL DO IT LIVE
- jetcombo15, on 05/18/2008, -5/+14*****' THING SUCKS
- punkcat, on 05/18/2008, -0/+10they had me thinking it was really cool until the vase.
- teddyrux, on 05/18/2008, -0/+8I thought the exact same thing. I watched a tiny piece of castle rip the entire foundation out from underneath it as it tilted sideways and then you see a vase drop and not shatter. They were clearly building castles out of ceramic and vases out of stone.
- inactive, on 05/18/2008, -0/+8Actually, I think if the vase were made of a thicker ceramic it would be more believable, but the vase in the video looks paper thin which makes it almost expected to shatter instantly.
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