42 Comments
- StatusQuoRules, on 10/12/2007, -1/+11Thats because Half-Life 2 supports widescreen displays
- Arkonnan, on 10/12/2007, -3/+13Step 1: Enable image scaling in your video card properties.
Step 2: Wait, step 2?
Really, did this warrant an entire article? - Reizors, on 10/12/2007, -1/+8Eh, it's more or less just showing people the advantage of turning on image scaling I guess.
- Reizors, on 10/12/2007, -3/+10This will be helpful to alot of people, I liked the article, I recently upgraded from a 21" flatscreen CRT to a 20.1" Widescreen viewsonic, and I love it.
I am now using a 30" Dell (3007WFP) Widescreen LCD, Haha, I'll never go back. - Alegis, on 10/12/2007, -0/+5I'd like an article instead for games that properly run in dual screen.
It's annoying to disable my second screen on RTSes because otherwise the mouse merely moves to the other screen rather than moving the view on the battlefield. - t-readyroc, on 10/12/2007, -0/+5EA games widescreen support FTL.
- jacenat, on 10/12/2007, -1/+6"Why do people still use scaling??"
warcraft 3
starcraft
diablo 2
f.e.a.r (if you are too dumb to edit the config) - Urusai, on 10/12/2007, -0/+5I tried using a 32" widescreen LCD TV for a monitor, it was too big (I had to turn my head to see it all). My current 24 incher is just about right. There's a point of diminishing returns when the viewing arc angle is excessive.
- msikma, on 10/12/2007, -0/+4Well, there you go. But there are lots of other games that don't properly support such resolutions. Like Quake 3, which I still like to play on my iMac (perhaps there's a source port out now that can, but the original can't). It's pretty annoying to have to play the game with two black stripes on the sides of my monitor.
I actually don't get why there are still new games coming out that don't support those resolutions, since widescreen monitors seem to be rapidly becoming more prominent. - Reizors, on 10/12/2007, -0/+4Dude, Dual Screen Gaming on 2 widescreen LCD's would be soo good.. I would buy another 30" if there were any games that were supporting dual screen!
Does anyone even know of any Dual Screen capable games? I am not talking Windowed MMORPG's like Guild Wars that can display on both sides of the monitor either.
Maybe DirectX 10 will open this up to us? - CeeJayDK, on 10/12/2007, -0/+4Dual screen are annoying to play games on.
Try triple screens instead :
http://www.matrox.com/graphics/en/gxm/products/th2go/gaming/list.php
Matrox makes a little box they call TripleHead2Go. You connect your computer to it and it will detect as a single monitor only 3 times as wide.
Then the box splits the ultrawide signal into 3 normal signals .. one for each monitor connected to the box.
BTW even if you don't have 3 lcd's and a triplehead2go , I think their Surround Gaming Utility might still help you setup your games for widescreen gaming .. could someone with a widescreen monitor verify this ?
The utility :
http://www.matrox.com/graphics/en/gxm/support/th2go/sgu.php - SpacemanSpiff, on 10/12/2007, -0/+3"Does anyone even know of any Dual Screen capable games?"
Supreme Commander will support it allowing you to have a different part of the battlefield running independently on each screen. - jacenat, on 10/12/2007, -0/+3doom3 has native widescreen support
just select 16:10 from the gfx menu. you have to have patch 1.2 of course or resurrection of evil.
you can also use
r_aspectratio
0 = 4:3
1 = 16:9
2 = 16:10
i think - vincois, on 10/12/2007, -0/+3Back in the original Doom you could connect 3 machines via serial cables and specify 1 machine for left view, 1 for center and 1 for right. I do wish someone would make a game that supports dual monitors though.
- adamkmccarthy, on 10/12/2007, -0/+3@vincois - battlefield two runs across both my 2005fpws fine. Give it a shot if you're bored, its a great way to play it. I haven't found many others that run well but thats not a bad one. The menu is a bit messy but the game will support 3360x1050 if you fiddle with the card settings.
Here's another master list of wide screen hacks for games ive refered to for years and always found it useful;
http://www.widescreengamingforum.com/wiki/index.php?title=Master_Games_List_-_A - eplawless, on 10/12/2007, -1/+4yeah but if you have two screens and you're trying to play an FPS your crosshair sits directly in the gap between your monitors.
- inactive, on 10/12/2007, -0/+2umm, any vid card with two heads will give you native dual screen support
here's what I did, all quick and dirty like http://www.youtube.com/watch?v=rZ4Vdqi1NBY
and here is a direct feed of what the game looks like without the section in the middle, same resolution, just direct feed
http://www.youtube.com/watch?v=vTkazvfVtLk - SlabbaJabba, on 10/12/2007, -1/+3Here is a good site/forum for help with widescreen gaming. It had me change a config file for Quake 3. Saved me time and sanity.
http://www.widescreengamingforum.com/wiki/index.php?title=Master_Games_List_-_A
I'm not affiliated with the site at all. Just a tip. - inactive, on 10/12/2007, -0/+1I'm about to move from a 17" CRT curve pane to a 22" LCD - I was wondering about this, thanks for the article.
- Mejogid, on 10/12/2007, -1/+2The vast majority of games have a way to select the resolution as a command line option at launch, which produces a wide screen image without it being stretched. Why do people still use scaling??
- jacenat, on 10/12/2007, -7/+8"Like Quake 3"
quake 3 has full support for all resolutions you want it too.
r_customwidth
r_customheight
r_mode -1
just because you are incapable, its not the games fault. - billybob476, on 10/12/2007, -0/+1I have a Dell 2005FPW (20.1" widescreen) and it also has a scaling option on the monitor itself. I use it for Doom 3.
- inactive, on 10/12/2007, -1/+2(red dwarf reference commance)additional:
the point I was trying to make is that once you get the two screens on the one card and turn on span mode(two screens become one) the game will magically have, for example, 2048x768 as a resolution, which is widescreen - adamkmccarthy, on 10/12/2007, -0/+1heh? all the tweaks do just that. Force your games to your res of 1680x1050. Granted, its on a game by game basis as some will support widescreen but a tool that would do what you seek is probably bordering on the intractable considering the amount of cards and games out there.
- curios, on 10/12/2007, -0/+1Thanks @MSIC and @master of fm
GW-6wmm7 gigabit motherboard - master_of_fm, on 10/12/2007, -0/+1correction, not necessarily double sided, but a 128MB dimm with twice as many chips on it
- lowlight, on 10/12/2007, -0/+1There is no way to do that, how is this inaccurate? They get the job done as best possible at the moment. And as the article says, the best solution is to find the game you want to play in their database. This will tell you if you can force native resolutions, and if so, how to do it.
- master_of_fm, on 10/12/2007, -1/+2sounds like the motherboard has 3 memory slots, but chances are it only supports 4 banks of memory. so you can have 2 double sided dimms, one double sided dimm with 2 single sided dimms, or 3 single sided dimms (which would only use 3 banks).
if you can give me the make/model of the motherboard, I can tell you for sure. - Topher06, on 10/12/2007, -1/+2What's wrong with games on an LCD monitor? I have one with 5ms refresh and it plays just fine.
- Topher06, on 10/12/2007, -0/+1Agreed, most 3D apps these days can render in any resolution, just that some modes might not be officially supported. Digging into the products manuals or Googling it will mostly solve the problem with a few tweaks to a config file or something.
- master_of_fm, on 10/12/2007, -0/+1sounds like a memory density issue, you will most likely need double-sided 128MB dimms to work in that motherboard. motherboards of that vintage were particularly picky about memory density
- Fu3go, on 10/12/2007, -0/+0I've played Oblivion on my two Dell 24" widescreen monsters. Even mounted one on top of the other so resolution was more of a square than a panorama. It ran pretty slow off one video card but was still playable. I think the custom resolution I used was 1920x2400.
- MSIC, on 10/12/2007, -1/+1try hexus or anandtech or tomshardware, all of which have active forums.
PS I second WidescreenGamingForum as a very good place also for widescreen gamers. - master_of_fm, on 10/12/2007, -1/+1 -
- curios, on 10/12/2007, -2/+1It seems to think the 128MB is a 64MB
- curios, on 10/12/2007, -2/+1The 128MB is the same type as the two 64MB, pc 133 cl=3 microchips on one side, 168pin
- curios, on 10/12/2007, -2/+1The memory test by Crucial, says the motherboard can take two 256MB, does that mean it's a software issue?
- inactive, on 10/12/2007, -2/+0inaccurate.
i was expecting something that would force my games to a 1680x1080 res rather than tweaking every game individually (as is done now). some decent info i guess, but none of the solutions really get the job done. - curios, on 10/12/2007, -4/+1Can somebody help me here or refer me to an appropriate forum.
I'm trying to install a 128MB pc133 sdram memory card on my intel celeron, that did have two 64MB. The computer runs windows but only sees 64MB after the 128 is installed and behaves as if there is only 64MB.
? - trylleklovn, on 10/12/2007, -7/+2Yay, I so wanna play games on an LCD monitor ..
- raabco, on 10/12/2007, -8/+3Looks great @ 1920x1080 on 56"
- eplawless, on 10/12/2007, -14/+4I have a 22" widescreen LCD and Half-Life 2 supports 1680x1050 just fine


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