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XNA SharpNES - Homebrew NES Emulator Running on Xbox 360 and XNA!
xbox-scene.com — 'Lone Coder' released the first 'indie' emulator for the Xbox360. 'XNA SharpNES' is made with 'XNA Game Studio Express', the Microsoft dev tool released last month aimed at helping students and hobbyists build games for Windows and the Xbox 360.
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- Bonfire, on 10/12/2007, -7/+2Very Cool...
- serpentor, on 10/12/2007, -0/+1Great job, now a homebrew xvid player would be perfect. I don't need all the bells and whistles that XBMC has (though they would be great), but for now, a simple xvid player that lets me play movies from the 360's HD would be cake.
(Yes I know about transcoding. I hate PC transcoding, if I have to turn on the PC to watch a movie, I'm just going to watch it on the PC).
- serpentor, on 10/12/2007, -0/+1Great job, now a homebrew xvid player would be perfect. I don't need all the bells and whistles that XBMC has (though they would be great), but for now, a simple xvid player that lets me play movies from the 360's HD would be cake.
- limpbizkitt0, on 10/12/2007, -15/+2now we just need the 360 version of evox!
- Jaymoon, on 10/12/2007, -13/+3Uh why?
FYI... Evox isn't what runs backed up games... - Farik, on 10/12/2007, -3/+5EvoX is a homebrew dashboard for the Xbox.
- Jaymoon, on 10/12/2007, -13/+3Uh why?
- r3drum, on 10/12/2007, -3/+11"Note that to run this on your Xbox360 you will need a 'Creators Club' account ($99/12m or $49/4m) on your LIVE subscription and both Visual C# Studio Express (free) + XNA Game Studio Express (free) installed on your Windows PC"
hmm.. $100 a year just to play NES games? Unless you want to develop, I wouldn't bother. If only they would have opened up the whole system to developers.- waffledad, on 10/12/2007, -13/+1there is another way, get a Wii and then you can play them legally... I am sure that Nintendo is going to put a stop to this as they have recently made news about stopping illegal ROM's.... Especially if people are going to be playing them on a competitors product.
- doskir, on 10/12/2007, -1/+3even easier way thats totally free!!!... just download a nes emulator for pc even the crappiest pcs sold in the last few years are able to run a nes emulator
- sinembarg0, on 10/12/2007, -1/+2@waffledad
I'm sure you could always get a job working for a farmer, with all the crap that you spew, the farmer would never need to buy fertilizer again. - SamX, on 10/12/2007, -0/+3it's true. If I buy an NES and the good games from ebay I don't think it would cost more than $100. I still have my NES it costs me $0 to play game on it. and for $0 I don't mind dusting it off and playing my favorite NES game.
I am hoping some1 find a way to run homebrew on the 360 sometime soon.
- gk128, on 10/12/2007, -5/+2Someone on XBOX360Fanboy pointed out the code to this is just a Windows NES EMU with tons of code stripped out to try and cover it up/make it work on XNA.
- piper999, on 10/12/2007, -2/+13Well obviously. The article even says it only took a couple of hours to get it up and running which is the real news here. It shows just how incredibly easy it must be to develop for the 360. I think the possibilities here are amazing.
- jshadow, on 10/12/2007, -0/+2Now how about an XNA FTP server?
- macatak, on 10/12/2007, -0/+3i think the networking is locked down on the 360
- sdether, on 10/12/2007, -0/+3Sockets and any other form of Networking are currently not part of the X360 XNA framework. Most likely because the moment you have network access you could build all sorts of things (like XBMC for X360) that MS doesn't really want to encourage. Pity.
They know networking is missing and it's a big gripe. Hopefully, they'll just allow Sockets in a future version, but I bet we instead get some sort of proprietary network layer that only works with MS Live servers. It's what makes the most sense from a business perspective, if not from an engineering perspective.
- popfrogs, on 10/12/2007, -4/+2This should be considered an alpha version, it's sooo incomplete and the author states it runs "about 60-70% the speed of an NES".
- Hoffer, on 10/12/2007, -0/+1I'm waiting for there to get to big a big community of XNA Express developers. I would pay the $99/year if there were a bunch of little, hobbyist created games floating around the net. Emulators would be just another reason to give it a try. I do have a Wii and have probably bought 5-6 Virtual Console games for it. So, I'm not looking for freebie ROM play. I just think it would be cool to play around with.
- vancanucksfan, on 10/12/2007, -2/+0It would be cool if it was free
- sdether, on 10/12/2007, -0/+1I think in time it will be. Basically, right now only developers can run their or other developers code, clearly not a great model if you want to use it to drive your platform. And as developers they want you to pay a license to play in their sandbox.
It would make sense that eventually games created this way will filter into the Xbox Live Arcade for download and thus let normal subscribers play these games without the hoops currently required.
- sdether, on 10/12/2007, -0/+1I think in time it will be. Basically, right now only developers can run their or other developers code, clearly not a great model if you want to use it to drive your platform. And as developers they want you to pay a license to play in their sandbox.
- Z_Man, on 10/12/2007, -0/+1I was actually going to port this myself. SharpNES uses SDL and everything else is native C# so it wouldnt have been that hard. Oh well...
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