198 Comments
- blueduck4ever, on 08/26/2008, -0/+188if the school you want to go to has a commercial that plays on g4, don't go there
- spyd3rweb, on 08/27/2008, -3/+125Degree in Gaming???? I've got a PHD in Unreal Tournament.
- magnumburns, on 08/27/2008, -1/+109You mean getting my degree in graphics tightening was a waste of time?
- TheDHC, on 08/27/2008, -3/+79Just tighten up the graphics
- lulzitsadigg, on 08/27/2008, -1/+65Why? Now you can't tighten up the graphics on level 3..
- sbader, on 08/26/2008, -0/+53Another thing to note is a lot of these schools are really freaking expensive.
- Sabretou, on 08/27/2008, -2/+47I hate it when they call game development "gaming". Making games and playing games are two different things, dammit!
- Kevleviathan, on 08/27/2008, -2/+46If you think a CS degree is going to be boring, perhaps the gaming industry isn't for you.
- swantonamobay, on 08/27/2008, -0/+35I'm really glad my parents made me go to University of Tennessee and get a computer science degree instead of one of the 2 year school which I wanted to do.
- AzureRise, on 08/27/2008, -0/+33Outside of the Entertainment Industry? So you didn't get a job making games like you signed up for, what are you doing then?
- djkool14, on 08/26/2008, -4/+33I'm am a Full Sail Game Design & Development grad and so far I've had no trouble finding myself a job. You can expect to move to the West if you want a decent Game Dev job, but I easily found a job outside of the Entertainment Industry.
It's all about the effort you put forth and how much you are willing to learn. There is only so much a school can teach... especially in 20 months ;) - heavystone, on 08/26/2008, -2/+31As most "creative" careers making your name known and getting your work out for the public to see is more important than your CV.
- praisethelard, on 08/27/2008, -0/+26Have you tightened up the graphics on level 4?
- Tankslap, on 08/27/2008, -2/+261. Don't go to school.
2. ???
3. Profit!!! - Feep, on 08/27/2008, -0/+23Maybe some people enjoy Computer Science, and would like to study it in-depth from intelligent and respected men.
But what the ***** do I know? - inactive, on 08/27/2008, -2/+22I went to Full Sail in Florida for a while. It's great if you already know the material. If you actually want to learn something it's a complete waste of time. A lot of the graduates would go on to teach at the school. That was their idea of job placement.
- crazyhorse13, on 08/27/2008, -0/+18Man, you can tell just by looking at those ads that it's a complete sham. Honestly, some of them make me wonder if anyone even consulted a tech-savvy person before making those commercials.
- stridox, on 08/27/2008, -0/+17I think we should use the sound effect from the last level here.
- johnnyashcan, on 08/27/2008, -0/+17http://tightgraphs.ytmnd.com/
- KayinNasaki, on 08/27/2008, -0/+16I'm an indie game developer, notably the creator of I Wanna Be the Guy. I might not be 'in' the industry and I may never be in the industry, but actually MAKING games helps. I've talked to quite a few people and have actually received advice and even donations from in the industry, as well as print reviews. Anyways, the point of this is action is more and important than a gaming degree -- and also more important is honing your skills.
First, no ones going to hire you as a game designer without game designer experience. Just forget it. You need experience before anyone will care.
As for game programming, just learn programming.. For art? Take some real art classes -- take business art, take classical aret, take web design. Round your self out. It makes you more well rounded at your trade and also gives you a viable backup. For programmers and modelers, jump on a mod project. That shows real skills with real tools.
Don't go to a game design school. It will teach you nothing that experience won't. If you can't work on a game for the fun of it, you're better off getting into a career that pays well. Game design is not an industry to get into for the money, so it's best to see if you actually enjoy the work first. - Lith25, on 08/27/2008, -1/+16A gaming degree is all fine and dandy if you can get a job with it, but you're going to be hard pressed to find anyone willing to hire you outside of the game design companies, if they are even interested. A computer science degree will go so much further.
- Iztikeit, on 08/27/2008, -0/+14That's not true. Almost everyone famous in a hard science field HAD to go to college just to get in the front door.
You are speaking just about entrepreneurship. Many degrees don't deal with that at all.
Not everything is about money. Some people might, you know, want to learn something. >_> - philhatesyou, on 08/27/2008, -0/+13That might be true for ***** like business degrees. But for hard sciences, engineering, and medicine, a degree is an absolute requirement. I wouldn't trust someone to cut me open and slice away at my insides just because they had entrepreneurial drive. If I had a choice in the matter, I wouldn't trust a hospital run by anyone who wasn't first a doctor either, as business people have no ***** clue what it actually takes to operate on someone and are inclined to cut corners for more cash. Unfortunately, no one has much say in this area.
- Namco, on 08/27/2008, -0/+13Aren't you done with that game yet? I have another I need designed!
- acanaday, on 08/27/2008, -2/+15I cant speak much on the programming side of things, but I work at BioWare, and I work with plenty of artists hired from "trade" schools such as the Art Institutes. I have a Game Art and Design Bachelor degree from AI. As long as students work hard on their portfolio and don't just lean on the school to get them a job,.. they are usually fine. Also an internship helps too.
Basically - hard work will pay off, and slacking wont. Which is the same for ANY field of study. - weasel435, on 08/27/2008, -1/+14 Reminds me of all of those stupid DeVry commercials they spam on G4. I love the 2 guys sitting on a couch in front of a massive TV with controllers in their hands saying, "Man, I never thought game design would be so easy!".
As an independent game designer myself it's so hilariously manipulative to see these things. They don't show the videos of guys hunched in front of a monitor, with cigarettes and empty cans of jolt strewn all over your program diagrams, the nonsensical doodles of various aspects of the game, and the rapidly growing numbers of profanities in the code comments.
Game design is fun, and I'd never give it up, but game design != playing games, and I think there are a lot of people who are going to come to this harsh reality. - z28com, on 08/27/2008, -12/+24Most degrees are a waste of money. All of the people who are rich in this world are not rich from their degrees. They are rich by hiring people who have degrees. A degree just makes it so you can get your foot in the door so that you can sit back and make someone else rich. You don't need a degree to start your own company. Pick something you like and then hire people who have degrees and let them do all of the work for low wages while you sit back and ride their backs. They don't teach you this in school because they want as many suckers are possible. School is a scam. I retired before 40 years old and did it without any use of a degree.
- Klowner, on 08/27/2008, -1/+13Full Sail has also been around for some time and has a good reputation. The local community college was tinkering with the idea of starting a "game development focus" for their MIT program, that sort of thing scares me.
examples:
http://www.youtube.com/watch?v=gwlE1aASc4g
http://www.youtube.com/watch?v=UJ-QSJmEgHU
*cringes* - AzureRise, on 08/27/2008, -2/+13Goddamn it, too late :( . The school I go to....lets just say I have doubts. It's scary when I talk to Game Programming students who are close to graduating and they tell me they haven't started programming 3D games yet. I realize know that the promises of getting 45 - 50k a year jobs after graduating aren't guaranteed, more like slim chances. They told us many graduates went on to work for big gaming companies, but policy prevents them from telling us which companies so students don't get upset when they can't get into those companies. What BS.
On the bright side, my school does have a program where they work with you to get you a job in the industry. Hopefully it'll be useful. Oh, and what they're teaching us isn't completely useless ;D. Plus it's always smart to study on your own. And worse case scenario, you can get a job doing something else with computers which more than likely will be easier to do and still pay well. Doesn't mean you're giving up on entering the game industry, but you gotta make cash, right?
http://cprogramming.com/
http://nehe.gamedev.net/
http://lazyfoo.net/SDL_tutorials/index.php - inactive, on 08/27/2008, -1/+12I remember all of the propaganda that Full Sail preached. It's all about the effort blah blah bah. They tell you this to make sure that think it is your fault if you don't get a job in your field of study. Isn't it ironic that most of the "teachers" and employees at Full Sail are ex students?
- cam0man, on 08/27/2008, -3/+13they probably haven't started 3d programming yet because that isn't important. When you're working as a coder you'll just be building the small pieces that have been laid out by an architect. 'Make a function that takes in x and y, then returns the floating point value of these integers passed through known algorithm'. You have no idea if you're building the guidance system for a missile, an encryption key for an ATM machines handshake, or the position of Luigi after doing a tailspin in Mario Kart. The most important thing is understanding how to code efficiently, no matter what you're producing - especially in gaming. You won't be going into work and be told 'Today we create a new secret combo move for Soul Caliber!!!', it's more math based.
I did Comp Sci and Comp Eng in college and after being offered a job as a programmer and shadowing some employees, I pushed that idea to the curb and found a more lucrative and less frustrating career path that honored my creativity. - CSharpSauce, on 08/27/2008, -1/+11argh, this brings up so much rage!!! i wasted 40k (this was basically a year and a half) before I got an internship at Activison and saw what the graduates from my program were doing... they were the paid ones testing the games :) (at all of $10/hr) I decided to move to a 4 year degree immediately after that, best freakin decision ever. the 70k i make with 2 professional years of experience is far better then i'd expect working in the game industry. The student body was far more intelligent as well.
Now if only i could find some whay to bring a law suit on against these terrible schools :( - ChinezePanda, on 08/27/2008, -0/+10its also ***** that my thesis included a bunch of snobby mother ***** thinking they were film production pros.
***** my class of 05...
I want to forget my entire time there sometimes.
Putting FS on a resume is a ***** joke. Full Sail is known for a stuck up full of ***** crowd.
Minus the few that are really good and went in with passion. - Iztikeit, on 08/27/2008, -0/+9My buddy is going to DeVry and he learned less in one year about programming than I did in a single quarter at a state school.
Sad but true. - djruden, on 08/27/2008, -0/+9There's a kill screen coming up.
- SpeedSteamBoat, on 08/27/2008, -0/+8http://www.youtube.com/watch?v=UJ-QSJmEgHU
- InuX, on 08/27/2008, -0/+8curious, did you end up learning a lot on your own?
- ripple123, on 08/27/2008, -0/+8otherwise known as a proper degree
- Morac, on 08/27/2008, -0/+8I wouldn't trust any commercial that airs on G4 since most of them are scams (free X-box anyone?).
- hippykiller, on 08/27/2008, -0/+8Nobody likes ya monkey boy!
- johanrocks, on 08/27/2008, -0/+7Yeah, schools like Full Sail are a waste of time. I was just checking out their tuition stuff, and not only is it ridiculously expensive (tuition itself is ~48k for a 12-month program) but they also say that they are ranked among colleges like MIT!
*sigh* - ChinezePanda, on 08/27/2008, -0/+7I graduated from Full Sail with an AS in Film Production.
I have numerous Assistant Director credits in NYC.
And numerous credits editing for Granada Entertainment (discovery, tlc, MTV)
I am now enrolled online at UAT for my BA in Game Design.. quite happy.
It is only a waste of time if you dont put forth the effort. - T440, on 08/27/2008, -0/+7Yah, I believe Full Sail's tution goes up $5k every other year (something like that).
- CSharpSauce, on 08/27/2008, -1/+8Not to put down art... i have great respect for the people who can do it well, but computer science requires more then just experience using some software. To make a game (a performance oriented program) it is essentail to have an expertise with how the hardware works, the assembly your compiler is producing, and how to write optimized code. Game programming is extremely math heavy, and having a good foundation in computer science requires at least 4 years.
- Shaflugi, on 08/27/2008, -0/+7level 3, dammit! You've gotta do level 3 first!
- GlitchEnzo, on 08/27/2008, -0/+7If you had anything to do with Mass Effect, I want to kiss your feet.
- praisethelard, on 08/27/2008, -0/+7The other guys are handling level 3!
- otakushark, on 08/27/2008, -0/+7I can't speak about the programming side, but I can tell you as an artist and art director who has worked in the game field for 15 years that when hiring artists or animators, I look at the portfolio first and the resume second. If the work is no good, then why read their history? It doesn't matter if they went to some big art college or to community college--all that matters is that they're GOOD.
One piece of advice to people trying to break into the graphics field: Your portfolio is only as strong as its weakest piece. Be extremely selective about what you include. - turbomofo, on 08/27/2008, -0/+7I think the point to all of this is only the most creative and hardest working graduates have any hope. Many of these schools are just filling up classes with people who like video games but have no creativity.
-
Show 51 - 100 of 203 discussions




What is Digg?
Check out the new & improved