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DragonAge.BioWare.com - EA presents BioWare's new dark fantasy epic Dragon Age: Origins. '9/10' from Game Informer.
203 Comments
- sobe86, on 04/26/2008, -2/+234That's very impressive. I was playing EA skate the other day with a mate, and we were talking about how whenever the character falls off his board he just becomes a ragdoll, even if he just clipped his hand on something. We both agreed that it would be a long time before a computer could accurately simulate a skater bailing a trick and trying not to fall on his ass. The logistics of it are mind boggling. Looks like we were wrong though.
- masterskill, on 04/26/2008, -0/+135http://i27.tinypic.com/mv43h0.gif
- borez, on 04/26/2008, -1/+130Dugg for built in self preservation,
- Kakemonstere, on 04/26/2008, -4/+99Found higher quality of the video:
http://www.naturalmotion.com/euphoria.htm - timisondigglol, on 04/26/2008, -3/+95Its hard to imagine that physics in game play was best introduced in HL2 which was *3 years ago*. This looks like a solid next step in standard gameplay: Physics + "State Based AI" or whatever you want to call it. Its nice to know game studios aren't getting lazy about things anymore.
- chris9902, on 04/26/2008, -0/+74You can download a free copy of endorphin from natural motion and play around with the technology.
http://www.naturalmotion.com/ele.htm - Versh, on 04/26/2008, -1/+49I can't imagine the amount of "if then" statements under the surface. Nice work.
:] - Brandoskey, on 04/26/2008, -2/+45rag dolls have always sucked, i'd rather have scripted deaths than ragdolls any day. ragdolls were cool for about 5 minutes in farcry when you'd find a dead NPC in some compromising position, after that they just looked stupid.
this on the other hand looks excellent, one step closer to completely blurring the edge of the real world and a game. - arcooke, on 04/26/2008, -1/+43Please go somewhere else.. and never come back.
- Klowner, on 04/26/2008, -2/+38I swear I heard some degenerate say "GTA I've" during my short visit to Gamestop the other day.
- mattcoady, on 04/26/2008, -0/+34Pong had physics. When he says best introduced, it all depends on what angle you're looking at. I think my best introduction to physics would have been The Incredible Machine, but as for best introduction in a realistic human invironment from the first-person perspective, then it probably would go to HL2.
- Fartbandit, on 04/26/2008, -1/+34Wouldnt mind a few more GTA4 gifs like that one...
(i refuse to type MOAR :/ ) - Gaybacon, on 04/26/2008, -0/+30This technology has actually been out for a few years now, it just hasn't been implemented in real-time into games until recently. For any skeptics, you can try out the Endorphin Learning Edition at the Natural Motion website for free...
- JudgeMonkey, on 04/26/2008, -1/+29Yeah, it is damn fun. I wonder if it will be as much fun in the game.
- lcmatt, on 04/26/2008, -0/+27Gary's Mod would be great with this engine, positioning ragdolls in that game is a nightmare.
- TheTjalian, on 04/26/2008, -1/+26No blue dolls were harmed during the making of this movie, right?
- p0tent1al, on 04/26/2008, -3/+28and yet you did
- pukiman, on 04/26/2008, -2/+25IV = 4, just for your information.
- DubiousDrewski, on 04/26/2008, -2/+24If-Then and Switch flow controllers are the basic fundamentals of all programming in any language. That's like saying the new F22 Raptor is so complex, it's probably built out of something better than regular molecules and atoms.
- inactive, on 04/26/2008, -0/+22When I was watching this video I was thinking the exact same thing. Whenever i trip over a curb in the game, the skater just becomes lifeless and falls off. In real life, however, a skater would at least try to keep on his feet by running with his momentum. Hopefully technology like this can make it into skate 2.
- ApeInago, on 04/26/2008, -3/+24how the hell is that jpg animated?
- acetv, on 04/26/2008, -0/+20You guys haven't seen anything until you first kick an old lady down a flight of stairs. I nearly died laughing.
- pixelate, on 04/26/2008, -1/+19Damn, your console needs some built in self preservation!
/wokka wokka
/360 owner
/sorry - cl2yp71c, on 04/26/2008, -0/+17Almost makes me not want to hurt these little buggers, seeing they're so lifelike and all.
...almost - suspid, on 04/26/2008, -6/+23It's basically a bunch of buffed up stick figures on a white background, so why the ***** would I need higher quality?
- inactive, on 04/26/2008, -1/+17Sounds about right for the average gamestop customer/employee's intelligence.
- Oronar, on 04/26/2008, -0/+14It doesn't.
- inactive, on 04/26/2008, -0/+13Bloody tossers.
- calon9, on 04/26/2008, -0/+13The michelin man has apparently gone lo-carb.
- Tyorant, on 04/26/2008, -1/+14Go watch yourself the video of Niko and his cousin drunk.
GTA 4 DOES look like that. - Snakedal337, on 04/26/2008, -0/+12And he gets right back up! Woo!
- andyboy2k2, on 04/26/2008, -6/+17Those poor blue guys...
- sleepwalkers, on 04/26/2008, -1/+12He wasn't being a douche. Quite the contrary, as a matter of fact.
- mongrel, on 04/26/2008, -5/+16Spelling lesson; it's "breathe." Breath is a noun (thing), Breathe is the verb (action).
- bgale246, on 04/26/2008, -1/+12You should have come to new milton in the UK, we have a store called total entertainment that started selling GTA4 yesterday. Anyone with a preorder here already has it!
- haentz, on 04/26/2008, -0/+11Oh man, I want to push these little puppets around... Got to wait another three days...
- TheTjalian, on 04/26/2008, -3/+13Chances are it uses something a LOT more complex then that. Even switch cases wouldn't be enough probably.
- oo7evan, on 04/26/2008, -2/+12I don't how many times I've said to myself: "Damn, this game needs some built in self preservation!" And finally my dreams have come true, in GTA4. Now only if my 360 gets back from the repair shop.
- babylonian, on 04/26/2008, -1/+11This is basically the perfect example of why Euphoria in GTAIV is awesome:
http://youtube.com/watch?v=9dkuw3BEqSs - therightclique, on 04/26/2008, -2/+12wait. you're saying your "top end" computer isn't more powerful than an xbox or a ps3. do you even know what "top end" means? you can get a computer more powerful than one of those consoles for like $1200. hardly top end.
- Oronar, on 04/26/2008, -1/+11You should have seen the guy streaming live while he played. It does look like that, especially when Niko's drunk.
- sleepwalkers, on 04/26/2008, -0/+9But it was the puzzles and the logical use of the physics to progress in the game that made it.
- Fmunkey, on 04/26/2008, -1/+10someone just renamed a gif's extension to jpg thinking that it would change the file format too.
- Abno, on 04/26/2008, -1/+10EA would definitely benefit from licensing the Euphoria engine for their other sports games too. The tackle animations in that football game "Backbreaker" being developed by Natural Motion are a lot more impressive than what I've seen in the Madden games. Though I'm not really into football games, so I'd be looking forward to this kind of technology making its way into Hockey games.
It could give an edge to 2K Sports if they use the Eurphoria Engine before EA has something as impressive. - Cougaboy, on 04/26/2008, -2/+10the commercial: http://youtube.com/watch?v=ByAlxn_ZJdc
the making of (pt 1): http://youtube.com/watch?v=CpgXXhkT9HA
the making of (pt 2):http://youtube.com/watch?v=oHg5SJYRHA0
enjoy - Ratteler, on 04/26/2008, -0/+8Can't wait to start modding this engine.
- inactive, on 04/26/2008, -0/+7Yes, those are two words that should never be used again.
- tonich03, on 04/26/2008, -1/+8That technology is a great idea and well executed. Imagine the possibilities. With similar technologies emulating real life, designer would be able to just lisence and implement them, while focusing on the game desing itself. Games would be better and cheaper to make. And the result makes the whole difference, this definitely is the future right here.
- etx313, on 04/26/2008, -0/+7Wow. Really great work there, I can't wait to see it in action. This is the stuff that really makes video games cool for me, the technology.
- Atomic05, on 04/26/2008, -0/+7Yeah, I actually felt bad for the dying little blue men.
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