Sponsored by Realtor.com
Top 5 most ridiculous properties sold for a single dollar view!
realtor.com - Looking for a deal on your next home? What if you could pay a dollar? What if it was a MLB stadium or a university?!?!?
125 Comments
- LordSkywalker, on 10/12/2007, -7/+114What the hell are HUMANS doing in a ***** Sonic game anyway? The Sonic Team has really lost its vision.
- Chandon, on 10/12/2007, -1/+10712 seconds of load time between each line of dialog is far, far worse than any six minutes of load time once. With one chunk of loading, you can at least go get a snack or take a dump or something. Whoever designed this should be punched in the nuts, repeatedly... there's just no excuse for programming this bad - the machine has 512 megs of RAM that it could totally store text dialog in.
- lock720, on 10/12/2007, -9/+109While those load times are clearly horrible, you are at least still technically "playing" the game.
Compare that to WWE Smackdown VS RAW 2006 for the PSP: http://www.youtube.com/watch?v=WVyw0v3Ntx0
It's over 6 minutes before a match even starts. - mrASSMAN, on 10/12/2007, -0/+66I agree with chandon.. the sonic load times gave me the desire to shoot myself in the anus
- inactive, on 10/12/2007, -0/+59That's a feature. "Aristo's Challenge" is obviously just a challenge of your patience.
- defectDS, on 10/12/2007, -9/+67I beg your pardon? All the new consoles? Zelda: TP has about 3-4 seconds of loading between maps, of which are huge expanses of land. This game has what, like 9-10 seconds of loading between scenes of which consist of boxes, walls and 2 characters. What the hell was stoping the developers from panning away from the boxes over to the character after you finish? And even still, why so long for such a tiny environment? It should be fade in - fade out.
- theseans, on 10/12/2007, -2/+44DefectDS is right. It's just a pure half ass design on the part of the developers.
- JamesWilson, on 10/12/2007, -0/+42Load times are the sign of bad programming. I don't care how big the game is..just load what is needed on screen, release control to the user, and load incrementally based on the user's actions.
- olliholliday, on 10/12/2007, -0/+40when it comes down to situations like this the graphical complexity is pretty much irrelevant. the sonic game's not even loading anything new (except maybe a single line of text dialogue) - clearly it's just extremely shoddy coding rather than a limitation of the system.
- nights0223, on 10/12/2007, -4/+41You're saying Dr. Robotnik isn't a human? I do agree though, Sonic shouldn't take place in a city full of humans.
- idmclaren, on 10/12/2007, -1/+36....Wow. I wasn't expecting it to be THAT bad. But that was... unacceptable.
(PS) Happy New Years. - mrASSMAN, on 10/12/2007, -1/+30Yeah Gears of War (X360) is incredible. Despite the revolutionary graphics, load times are nearly non-existent. Even multiplayer matches begin immediately after an initial short load when you enter a room. One of the keys they seem to use is dynamic loading (a phrase I just made up) in which textures load progressively.
- nymphetamine, on 10/12/2007, -8/+35DIRECT LINK: http://www.youtube.com/watch?v=naVshTpD9l0
- mrASSMAN, on 10/12/2007, -0/+24The Dreamcast version (which was highly rated) had humans too. They were considered tourists and were basically useless. They were just continuously confused about everything that was happening around them.
- Cyber_Akuma, on 10/12/2007, -0/+22Then youd need a seperate loading screen to load the ads.
And then a load screen for the ad loading screen if you want to put ads on that.
And then... - inactive, on 10/12/2007, -1/+23All I can say is "damn it Sonic, get your ***** ***** together."
- kaje, on 10/12/2007, -2/+24Atleast with the waiting 6 minutes before the match starts, you can atleast put your controller down and do something else. This requires you to interact with the game in between all of the loading!
- vpshockwave, on 10/12/2007, -5/+25"Yeah, but Zelda is a Gamecube game ported to the Wii. Otherwise I completely agree."
That doesn't make any difference. If anything, it makes it more sad because the Wii has a fraction of the XB360's memory/power. - deporitaz, on 10/12/2007, -1/+202d Sonic never had these load time problems.
What the ***** man?
And they were a lot better than this 3d *****.
Don't fix what ain't broke?
And does anyone else see the irony in these slow as ***** load times in a SONIC game? It'd be just as worse as putting huma-- oh wait... - Cyber_Akuma, on 10/12/2007, -0/+18Please Wait...
Comment from Cyber_Akuma Now Loading... - sgtgoomba, on 10/12/2007, -0/+18I have this game. I'm a huge Sonic fan, and I put my heart and soul into trying to like this game. But its impossible. These horrific load times are just part of the problem.
If you want a good sonic game, play Excite Truck and pretend that those are hedgehogs and not trucks (Sonic the Hedge truck I like to call it.) Hell, play Super Monkey Ball:BB and pretend that the monkeys are hedgehogs. Even that game is faster, and much more fun than Sonic the Hedgehog for the 360.
Sonic the Hedgehog needs a director like Shigeru Miyamoto, someone who cares enough about their games to "upend the tea table" and start all over again when it isn't working. It also needs to be developed under a company that doesn't need to rush its games to stay afloat financially. - teethman, on 10/12/2007, -0/+18Its not so much that there's humans in it, but that the humans are realistic style. Robotnick was always cartoony in the old games. Its not even anime or anything, its just a realistic world with a giant blue hedgehog. It looks like 'who framed roger rabbit'
Also, at one point the hedgehog carries a human girl in his arms. Who the ***** ruined Sonic? - RichesToRags, on 10/12/2007, -0/+18Damn, if I was a Sonic Developer I would have placed a few advertisements on the loading page.
- inactive, on 10/12/2007, -2/+16I always thought, to myself anyway, that robotnik was from earth and being a scientist he found a way to jump to other dimensions and then he found sonic's dimension and sonic constantly kicks his ass, robotnik cannot stand this and becomes obsessed with defeating him... at least that's my take on it. Too geeky?
- cr3ative, on 10/12/2007, -1/+15I think what is funnier is the fact that over 400 people just watched a video of a loading screen. ^_^
- Erroneus, on 10/12/2007, -1/+14Yeah because all Xbox 360 games has this problem....
Nice one fake troll profil - mrASSMAN, on 10/12/2007, -0/+13answer: 9 boxes
answer: 9 boxes
answer: 9 boxes
"oh dammit, i guess you beat me"
THE END - Soave, on 10/12/2007, -1/+13Same goes for the Metroid Prime games. Virtually no loading time for those games. All the rooms load while you're in the previous rooms, so it's pretty seamless. I think more companies should follow that design.
- loggia, on 10/12/2007, -0/+11I'm sure there were many people at this developer that pointed out the problems... at which time highly paid managers reminded everyone to fill out their TPS reports.
And you can be sure that with this egg on their faces, these same management executives will write a lengthy memo telling the rank-and-file to not repeat the very errors they begged management not to force them to commit in the first place. - kenn5375, on 10/12/2007, -0/+10I hate games that show a hundred logos when starting the game.
- bobbyi, on 10/12/2007, -0/+10Sonic Rush for DS is a really good 2D Sonic game that is true to the original series.
- Munkey106, on 10/12/2007, -2/+12That is just ridiculous!
- TonyCubed, on 10/12/2007, -0/+10YES2007, they are both gaming devices, that's why.
- PurpleSfinx, on 10/12/2007, -3/+12After carefully reviewing this video and the accompanying facts, I have used my vast knowledge of video games and programming to form a highly complex opinion about Sonic the Hedgehog's loading times:
"Ahahahahahaha."
That is all. - Blazekun, on 10/12/2007, -3/+11This whole scene just feels fake. Please for the love of god tell me it's fake. They aren't really unloading and loading the entire scene every time they want to change a few boxes are they?!
- inactive, on 10/12/2007, -1/+8Sonic Rush (on the DS) is very close to the old formula.
- dugbay, on 10/12/2007, -0/+7I hope they fix all of these probelms for the wii sonic game. I really hope I get to play a great 3d sonic game before i die. Sonic Heros was ok, but sonic should be up there with Zelda, Mario, and Metriod..but its not.
- meshgiath, on 10/12/2007, -3/+10Regardless, Sega is KING of crap-ass load times and bad programming. Ever played Super Monkeyball Adventure on the GC? It has to be the #1 worst programmed game I have ever seen by a major manufacturer on a major console.
The music randomly bugs out. Sometimes it doesn't play at all. When playing 10 rounds of monkey target, you have to wait for 12 seconds of loadtimes between EVERY TURN. Previous Monkeyball games had NO load times there. Not just that, but the load screen is a static and musicless screen.
Again, regardless, Sonic360 shouldn't be that ***** programmed. This is why Sega got knocked down back in the old 16-bit days - they're lazy ass programmers that cut corners because they expect their games to sell strictly on name recognition. It's STILL pathetic 10-15 years later. - DaBigBug, on 02/03/2009, -0/+6My count there was in the first run though 11 and in his second run though 17 load screens.
- LabRat777, on 10/12/2007, -4/+10Jesus Christ Butt *****
- Spaceomega, on 10/12/2007, -0/+6Haha, that's horrible. Seriously, what the hell developers?
- albinoMithos, on 10/12/2007, -0/+5I miss sonic, sonic 2, sonic 3, sonic & knuckles, etc. type sonic games where the hell did those go? Damn....I feel old (in gamer years).
- Easty, on 10/12/2007, -0/+5Can someone tell me how it ends?
My eyes started bleeding halfway through. - UCFartstudntJON, on 10/12/2007, -0/+5Sonic for 360: Worst Game Ever. I hope somebody was fired over this flop.
- apoc06, on 10/12/2007, -0/+4check out the sonic advance games for the GBA in general. those games actually feel like sequels. the newer 3d sonic games feel like some other series that they decided to use the sonic motif with.
- vpshockwave, on 10/12/2007, -0/+4$60 ... for this?
Maybe the next project the company should undertake is a fundraiser for all the people that actually bought Sonic. - TimmyGUNZ, on 10/12/2007, -0/+4Is it just me, or is seeing Sonic takling to humans kinda creepy? I miss the little woodland creatures!
- bdorry, on 10/12/2007, -3/+710 bucks says its just as bad when it hits PS3
- icebrand, on 10/12/2007, -0/+4I guess "blast processing" doesn't work as well for optical disk based systems...
Poor sonic. He's nothing but a shell of his former self and this game shows just how little Sonic Team cares. - inactive, on 10/12/2007, -1/+5yep....gameplay sucks...loadtime sucks..kinda sad i just wasted $60 for it
-
Show 51 - 100 of 126 discussions



What is Digg?
The Digg Toolbar for Firefox lets you Digg, submit content, and keep track of Digg even when you're not on the Digg site. Download the official