271 Comments
- jakash, on 04/29/2008, -14/+193I know it's not a game but: 8# Thou shalt not make a new ***** page for each ***** item on the list!
Seriously, nobody likes it, why do it!?
Otherwise good article... - Servebot, on 04/29/2008, -2/+106"You're dropping [split-screen multiplayer] because four players on a split screen are playing off one $60 copy of the game. Four players playing online need four copies ($240)."
Dugg - Borgcube, on 04/29/2008, -7/+98Some of these things are so true... seems just slightly pro-Nintendo, but maybe that's just me.
Anyway, I really hate escort missions, the AI seems to be so stupid it keeps wondering off to God knows where and then complains about "not protecting them right". Here's a tip, try staying IN COVER so you don't get shot, 'k? - thestormcrow, on 04/29/2008, -5/+76David Wong could write about watching linoleum warp, and I would still read it.
- inactive, on 04/29/2008, -0/+63I'm glad somebody raised the point of offline multiplayer. Internet play is all well and good, but the games that really last, the ones that become really popular, are the ones that are best suited for a party environment.
- JavertHolmes, on 04/29/2008, -5/+67"#6. Thou shalt not pad the length of your games.
Violators: ...Elder Scrolls: Oblivion IV"
I'm sorry, but did you play this game? You could click your map to revisit anywhere you'd been in the past and instantly teleport there. If you want to see a lot of frigging walking/horseback riding/flying to get somewhere, install World of Warcraft. The dungeons were boring, but the overland travel was a joy. - BlueSkyfish, on 04/29/2008, -8/+60If you think about what makes up a good game, you'd probably sound pro-Nintendo. Most of my favorite games are first party Nintendo titles.
Then again, it's possible I just have a bias. - osuchasenuts, on 04/29/2008, -1/+43$
- cannonball, on 04/29/2008, -3/+45Above: women
dugg solely for that - DevilSpawn, on 04/29/2008, -5/+46Half life should not have crowbars!
wait...WHAT?? - terajoule, on 04/29/2008, -7/+441 Commandment All Websites Should Obey: Thou shalt put the content of your article on one page! I understand the need to make money but this is ridiculous. Good list though.
- XenoSNK, on 04/29/2008, -7/+42Cracked is usually bad with pages... but 7? Was that entirely necessary?
- mentallyinhell, on 04/29/2008, -1/+27My PS3 seems to have something against me for wanting to play with friends. I think its jealous.
- RoadDoggFL, on 04/29/2008, -1/+24I don't understand why any online game (except MMOs, but even they could make PvP/offline quests) wouldn't have every online mode available offline at least on a LAN. Sports games? The best we can do is 1v1? Are you kidding me? Why do FPSs offer 16 player games while sports games won't ever let me go online with more than 6 people?
Also, I really wish more console games let people run their own servers. Even huge games could benefit from it. Imagine if Halo 3's matchmaking service had some 360s left online as dedicated servers to choose from as hosts for games. I just don't get how more potentially good hosts could be a bad thing. - alexforcefive, on 04/29/2008, -0/+23To be fair, each page was pretty much an article by itself
- inactive, on 04/29/2008, -1/+23What about the DS? How do you explain its success, when its technology is far more limiting than the Wii, or even the PSP? The problem here is that the only innovation developers seem to understand is graphical innovation.
The way I look at it, limiting yourself in one way can help bolster creativity in another. I'm not saying super-high-end graphics are a bad thing, but forcing yourself to focus on other aspects of the game, such as gameplay, can help create more enjoyable games. - insllvn, on 04/29/2008, -5/+27You are half right. Trying to force an XBox360 or a PS3 game onto the Wii will result in failure, but there is a lot of room for innovative and truly different gaming experiences. Graphics are really a non issue, think of Ocarina of Time or Final Fantasy 7, do those games suck? Would they suck if they had been released today? There will always be a place in my heart for the kind of console gaming a PS3 offers, but the Wii is something new and I am excited about that as well.
- Sirocco, on 04/29/2008, -2/+21The article is aimed at getting developers to pay attention to what they are doing; something Nintendo is famous for. Not all game play mechanics are welcome, and the ones listed in the piece are particularly nefarious as well as persistent for no good reason. The article sounds pro-Nintendo because unlike the vast majority of developers they have the time and devotion to produce games that do not cut corners, and .... well, it's impossible to ignore.
- NathanielJ, on 04/29/2008, -0/+17http://en.wikipedia.org/wiki/Joke
- whatthefu, on 04/29/2008, -0/+16Dead Rising's save system certainly nearly drove me to insanity.
- Shawn4168, on 04/29/2008, -2/+18(groan)
- Renton, on 04/29/2008, -0/+16Working for an Australian magazine?
- RoadDoggFL, on 04/29/2008, -1/+17Counterstrike has LAN support, no?
- Renton, on 04/29/2008, -5/+20I miss the Gamecube days where load times for most games were under three seconds. Now, some scenes in Brawl take up to ten seconds.
- stargatesteve, on 04/29/2008, -3/+18They're wrong about the killing with bad weapons part. In half life, you could either get guns quickly, or THROW STUFF AROUND LIKE GOD!!!
And in Bioshock, sure you had a wrench, but you could also shoot lightning out of your hand like zeus. - OGla, on 04/29/2008, -1/+15Damn you Final Fantasy laughing clip, you scary!
- Ashkc88, on 04/29/2008, -0/+13I'm sorry, but for me, playing games with people sitting next to you is way more fun than playing over the internet. There is a reason why people have LAN parties rather than just playing over the internet.
- adrenaline33, on 04/29/2008, -2/+15They usually have 2 pages which I am just fine with. Seven was over the top.
- ahawks, on 04/29/2008, -4/+16Corollary to #7 "Thou shalt let us play your game with real-life friends."
Thou shalt not make party game content unlocked only through single player missions"
Guess what, when I bring mario kart, or guitar hero, or smash bros, or any other party game over to a friend's, we just want to party. And that means enjoying ALL of the game. - FENWAYFREAK, on 04/29/2008, -0/+12All good rules for a game to follow. The most important has to be number 2. I am sick of tired of buying games, playing them, then within 30 minutes realized about 30 things the devs screwed up on. Do people even test games anymore? Or do they just say, I'm done, see ya when this terrible sequel that is bound to make lots of money comes out.
- nico623, on 04/29/2008, -4/+15I just can't understand why Wong works at Cracked. He could be up there with Yatzee...
- isunktheship, on 04/29/2008, -2/+12#7. Thou shalt let us play your game with real-life friends.
#6. Thou shalt not pad the length of your games.
#5. Thou shalt not force repetition on the player.
#4. Thou shalt make killing fun.
#3. Thou shalt admit when enough is enough.
#2. Thou shalt make sure your game actually works.
#1. Better graphics do not equal innovation and/or creativity.
damn you cracked - emiles, on 04/29/2008, -1/+11Yeah, and I have to say I liked the headcrabs in half-life as well. They were hard to kill because they were hard to aim at, but it was a challenge and it made the levels a lot scarier. Too many would be bad, of course, but a few here and there is nice and creepy.
- baddriver, on 04/29/2008, -1/+11"This is like selling us an L-shaped condom. You know damned well what we've got to work with here." Brilliant
- Wintermute426, on 04/29/2008, -0/+9Dugg for the section on escort missions alone. While none have come close to the annoyance factor of Wing Commander's, they're still pretty bad.
Take Bully, for example. When I'm supposed to be escorting some cowardly nerd to the library and he's rushing into fights before me, you know there's a problem. - Texmurphy01, on 04/29/2008, -0/+9I cringe every time I see that.
- RoadDoggFL, on 04/29/2008, -0/+9My wife froze the Bullet Bills for me. A good second player can really save your ass on some platforming segments, too.
- mlrigsby, on 04/29/2008, -1/+10Brilliant. I especially liked the part about making sure you're game works. Maybe I'm picky, but I too can't understand framerate/stability issues on a freaking console game. The devs know the hardware limitations they are working with, a solid frame rate is not an unreasonable expectation.
- chonuts, on 04/30/2008, -0/+9Precisely. Last weekend my friends and I were pretty bored on a rainy Sunday afternoon, so we decided to dust off the ol' N64 for some Goldeneye and MarioKart. We all agreed that we had more fun getting drunk and laughing at each other face-to-face while playing than we ever did playing through headsets and an internet connection. The next night, I found myself downloading countless NES and SNES ROMS/emulators to play my old single-player favorites like Donkey Kong Country and Zelda Link to the Past. A good game is a good game, regardless of graphics or how many people are on your "Friends List" are playing it. Super Dugg.
- inactive, on 04/29/2008, -0/+8page 7: hiring real writers.
this can't be stressed enough. anyone ever try and sit through the story behind ace combat 6? the flying is awesome, the story is unviewable. even the briefings and country names are painful to hear. (gracemeria? what the bloody hell? sounds like a place where john ashcroft would be supreme leader) - osuchasenuts, on 04/29/2008, -0/+8Expect someone to go back and figure out what numbers 3,4,5, and 6 were?
- dillweed33, on 04/30/2008, -0/+8Seriously? This comment is freakin' stupid....
- smaskat, on 04/29/2008, -1/+9I think a mario version of GTA would be a big hit... Super Mario X : Grand Theft Mushroom..
- navster15, on 04/29/2008, -1/+9I agree, although this article seems to crib a bit off his "Gamer's Manifesto" article from a few years back. Whatever, it made me chuckle, so it gets my digg.
- wsuBobby, on 04/29/2008, -1/+8Exactly.
And so the next person doesn't have to do it:
6 - Thou shalt not pad the length of your games
5 - Thou shalt not force repetition on the player.
4 - Thou shalt make killing fun - Fhwqhgads, on 04/29/2008, -1/+8or in games like WoW, stay behind the player who is strong enough to kill your captors rather than walking right into them.
- renski13, on 04/29/2008, -1/+8Lovely article. I will never get enough of grizzled space marines though. It's too much fun to be a bonehead with big muscles and a high tech suit of armor.
- OneLess, on 04/29/2008, -0/+7Bioshock was one of the worst offenders for the last one. You mean I just played through one of the best video game plots ever and you reward me with a ***** little 30 second clip explaining the consequences of the whole game? Show some damn sense, game developers.
- OneLess, on 04/29/2008, -0/+7Either way he's pretty much guaranteed to make the front page of Digg.
-
Show 51 - 100 of 267 discussions




What is Digg?