74 Comments
- WasabiBomb, on 10/10/2007, -8/+28LOLZ. You don't even know what you're talking about. It's a hardware issue, not a software issue that can be patched around.
- WasabiBomb, on 10/10/2007, -4/+23The game I'm working on right now is affected by this. It's not a huge deal- we just designed multiplayer to use fewer (and cheaper) resources than singleplayer. Most players probably won't even notice. Also, it's my understanding that it's a power issue- battery life would be ridiculously slow if you could use wi-fi and 333 at the same time.
- WasabiBomb, on 10/10/2007, -2/+19Heh, yeah. That's what I meant. In my defense, I blame lack of caffeine.
- gamer31, on 10/10/2007, -4/+19yeah, you're talking out of your ass
- WasabiBomb, on 10/10/2007, -0/+15Try reading the article again. They're not saying games can't use 333mhz, they're saying that games can't (according to Sony guidelines) use 333mhz AND wi-fi at the same time... since it drains the battery too fast.
- VeganG, on 10/10/2007, -0/+14Hoverboards don't work on water unless you've got power.
- Tbiz, on 10/10/2007, -3/+16Did you read the article?
- hartley, on 10/10/2007, -2/+15Some of you aren't understanding this. Sony is only allowing DEVS to use 333 or wifi, not both. Yes you can use both if you want, but supposedly the whole reason you can't use both is because of reports that early model psp's wifi chip will burn out running at 333. Sony doesn't wanna have to repair all of those old psps, so they just limit which can be used. Even with custom firmware and programs like irshell, the cpu is locked as soon as wifi is enabled if you want to run 333 and wifi, you need to switch cpu speeds before you enable wifi.
Of course these are just reports, and I assume some actual testing by Sony. I have a launch day usa psp with the original wifi board, I have ran my psp at 333 with wifi on ALOT over the years and still no burn out. Doesn't mean it can't and won't happen to you. - dheaddy, on 10/10/2007, -7/+18Ah the limitations of lithium-ion technology. At least my DS manages to run both its processors at 67 MHz and 33 MHz and can still use the wifi.
- jordanlund, on 10/10/2007, -2/+12The idea that the PSP sold poorly is by and large a myth. Current global sales put it in excess of 25 million which is more than the Xbox 360, Wii and PS3 COMBINED.
- ZennZero, on 10/10/2007, -4/+13Slow = short?
- inactive, on 10/10/2007, -1/+7Oh god, it is WinModem all over again.
- rootstyle, on 10/10/2007, -3/+9Holy ***** this comment makes my head hurt....
- overshoot, on 10/10/2007, -2/+7That is not necessarily true. The wifi chip and the CPU are most likely clocked by the same clock generator (probably located in either chip) and there are usually limits to how programmable it is.
- samadam, on 10/10/2007, -2/+6As I understand it, several games use downgraded graphics for multiplayer. I know, for instance, that the water looks better in Halo 3 campaign than in multiplayer, just to keep it running smoothly. I would imagine its not too hard to replace a few textures here and there, maybe use a lower quality model.
- wvstephens, on 10/10/2007, -0/+4We might be fanboys, but we can play almost all PS1 games, Sega Genesis, GameGear, and core system games, pretty much any Nintendo game, GBA, Super Nintendo games. MP3's, Videos, and now Youtube video's all on my so called crappy PSP. More than you can do on your DS. Oh yea I can browse the web admittedly slow, I can check my email. Run my GPS adapter with custom maps for voice guided directions. And hopefully soon VOIP.
- jostheller, on 10/10/2007, -2/+6who do you work for?
- nahteecirp, on 10/10/2007, -5/+9Dangit, wrong reply button (first time I've replied since the hidden converstation thing was introduced) It was in response to sandymac, go ahead and digg me down
- ddobson, on 10/10/2007, -1/+4That's a very good point -- multiplayer modes often have to compromise in other areas, so this won't necessarily be a huge restriction in practice. It takes more effort to process incoming and outgoing traffic and maintain sync in a multiplayer game, and resource-saving techniques like spooling data in don't usually work very well when you need to maintain a consistent environment being updated by multiple players. Appropriate compromises will no doubt be employed, making this a non-issue.
- SteveMax, on 10/10/2007, -3/+6What has happened to Digg?! :(
- mmockett, on 10/10/2007, -4/+7You will die alone.
- bhattsan, on 10/10/2007, -0/+3simple: it isn't compatible
- terminalpariah, on 10/10/2007, -1/+4Well Nintendo fans are sick of the Gamecube being called a failure based purely on sales numbers, even though it made bags of cash and had lots of great titles. Think of this as payback.
- PhillAholic, on 10/10/2007, -0/+2well that sucks. Please just be an issue with ***** battery life. Then I can just buy a seperate battery if I really care that much.
- KyleMistry, on 10/10/2007, -0/+2Wow, RIGHT after Kojima announced MGS4 on 360! That's some crazy stuff.
- lovedaddy, on 10/10/2007, -2/+4Its got nothing to do with burnout and all to do with battery life. Basically, there is a TCR from Sony that says you cannot run in 333 mode with Wifi active - doing so fails your title in Sony submission.
There is just a function you call to set the frequency and bus speed, and you need to make sure its set to 222 on the way into wlan games, and, as Sony recommends, anywhere like the frontend or other none CPU dependant parts of your title. - TacticalPenguin, on 10/10/2007, -0/+2It's not that it can't happen, it's that sony says it won't; custom firmwares have allowed both for a few months.
- CLShortFuse, on 10/10/2007, -0/+2If you didn't know, the PSP never ran at full 333mhz before firmware version 3.50 which was released on 5/31/2007.
Since its release on 03/24/2005, it has been running at 266mhz. The homebrew/hacking community found out that the PSP can run at 333mhz when they started hacking the firmware. They also realized using WiFi caused problems when running at 333mhz.
After over 2 YEARS of 266mhz, Sony now allows the PSP to officially run at 333mhz. - RMoore08, on 10/10/2007, -0/+2This looks familiar......
"Well duh. Things that require power use power." -- Achalemoipas - jostheller, on 10/10/2007, -0/+1explain why. They use 802.11g chips. The hardware is constructed in such a way that a firmware update should turn it on. you have proof contrary?
- Midnitte, on 10/10/2007, -0/+0Its not like you could play over wifi with a bigger battery or the charger plugged in... nope...
- Hignaki, on 10/10/2007, -1/+1You couldn't get GBA emulation to work on the DS, even with the slot-2 solution? Sounds like someone's a bit pissy over something that they couldn't figure out.
*sits here, playing M&L: Partners in Time on his DS* - Istrancis, on 10/10/2007, -1/+1Calm down everyone, I'm sure that the Noobz team will be on it in no time!
- dheaddy, on 10/10/2007, -13/+13Ah the limitations of lithium-ion technology. At least my DS can run both its processors at a blistering 67 MHz and 33 MHz with wifi enabled.
- TopSlacker, on 10/10/2007, -0/+0Are you working on Syphon Filter: Logans Shadow, or is it just coincidence that the last three stories you dugg were to do with it? =P
- dryden555, on 10/10/2007, -0/+0I just looked up the sales figures are you are not quite right. PSP world sales is 23 million and 360, PS3 and wii add up to 25 million unit sales. I get your overall point though. The PSP continues to sell but sales didnt pick up until the homebrew firmware hacks came out. Then everyone wanted one -- free games and PS1 emulator. I dont think that was SONY's plan for the PSP. I got the figures from www.swivel.com
- Daisuke, on 10/10/2007, -2/+2From my understanding, it cannot in any official capacity (IE, licensed games running without modifications.) However, plugged in or not, you can run homebrew (and possibly licensed games with a plugin or something) at 333mhz and use the wifi, so long as the cpu speed is set before enabling wifi. Of course, your battery life also goes to hell when you do this.
- peagle, on 10/10/2007, -2/+2Can it run at full speed if plugged in? (Yes, I know, negating the point of a portable). Just curious.
- ShogunWarPig, on 10/10/2007, -1/+1At least he admits that he sucks.....
- DooDonDanDee, on 10/10/2007, -1/+0Old news to me, I've known this for a looong time...
- jostheller, on 10/10/2007, -5/+4I love my PSP... the only system I play daily.
- TacticalPenguin, on 10/10/2007, -3/+2Ah the limitations of the DS's processor speed.
- cloudyprison, on 10/10/2007, -3/+2Damn you gamers! You always want your wifi and full cpu usage too!
Can't you be happy with being minimally exceptional! - evildemonic, on 10/10/2007, -5/+3The Wi-Fi chip is not the CPU. The Wi-Fi doesn't care, or even know, how fast the CPU is running.
- CountSessine, on 10/10/2007, -2/+0Battery life plummets to 1 hour and 20 minutes by our measure when you run at 333 with wifi. It's terrible.
- wafflez, on 10/10/2007, -3/+1OH!!! I remember now...When fanjita released the first firmware loader the internet browser would never work...Now I know it's because I always set it to 333mhz lol
- evildemonic, on 10/10/2007, -6/+4This has absolutely nothing to do with the FCC. The FCC does not care how fast or powerful a device is, they are only concerned with wireless broadcasting and interference. The restriction is obviously to limit power consumption. The Wi-Fi is a huge power consumer, and the CPU draws tons more power operating at 333 than it does at 222, so they don't want both draws at once. This may lead to current levels that are higher than the ratings on some of the internal components...or just lead to very short battery times.
- benitojuarez, on 10/10/2007, -5/+2Are you serious? People are still doing that? And on Digg no less? Sigh.
- theclaw1, on 10/10/2007, -6/+3There are 2 things DS can't match up to PSP in, because of processing power differences.
1: PSone emulation. Sony's official emulator was hacked, allowing many more games to run. With sound, and saving.
2: GBA emulation. Yes, DS does natively accept most GBA carts, flash cards, and homebrew. But emulating it? Not well enough to be truly playable. PSP can emulate many GBA games at decent speed, plus sound and saving. In fact... Pokemon Firered/Leafgreen/Emerald save fine, unlike on Slot-2 Supercard. GBA is single player as on DS, since PSP also lacks the link port. Now, quit reading, make your PSP capable of homebrew, download an emulator/games, and go play! The three Fire Emblem ones are a good choice (6 has a fan translation). I've tested Mega Man Zero 1-4 too. -
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