151 Comments
- threepio, on 10/12/2007, -7/+72So... essentially you have to make an effort to produce quality. Colour me shocked.
The PS3 is a complex system - but not so complex that you can't produce spectacular results. Check out the videos of Ninja Gaiden Sigma - there's a comparison on gamevideos. It's remarkable to see the difference. - Itazura, on 10/12/2007, -6/+54"For the Xbox 360, all Microsoft requires you to do is simply plug in the code for your game in. With the PS3, there is so much more complexity involved."
Plugging in codes is called programming. I call BS on you. - topbravo, on 10/12/2007, -31/+68PS3 is the future... it may not hold the cards now but when the flop comes out it will be holding a royal flush...
-Back to watching celebrity poker.... - Felspawn, on 10/12/2007, -6/+37go to http://gamevideos.com/video/id/10182 and check out thier High def comparison. There is a huge difference.
- Sirocco, on 10/12/2007, -5/+34>> For the Xbox 360, all Microsoft requires you to do is simply plug in the code for your game in
That gave me a good laugh. Thanks :) - mobislink, on 10/12/2007, -8/+35I think the PS3 forces developers to put more resources into game development but there is more potential for innovation. This will hopefully lead to better games. The Xbox360 has some great games but after a while they will reuse the same game engines to make new games. I don't think there will be much improvement beyond GOW.
I think the Wii will loose it's appeal as soon as the hype calms down. The really need some good game to keep people interested. - Noah0504, on 10/12/2007, -11/+38He said the the PS3 is "different" from the other consoles when it comes to development, not hard. "When we first got our hands on the hardware it took us a while to get back into the flow of working with Sony, because the way they do things is a little different." If you take a Windows user and stick them on a Mac or a Linux box, many of them will say that it is hard to operate. This is not true, it's just different than what they are accustomed to. Hard is a relative term that I don't really think should be used in this case. I'm sure the Altair 8800 was "hard" to develop for...
- xXShadowstormXx, on 10/12/2007, -9/+34Wow.
I can't believe what I just said.
My turn to fail at the Internet.
You can bury that now, thanks. - zerokill, on 10/12/2007, -10/+28well there is a big difference but it doesn't scream "I'm Next-gen" like Motorstorm or GoW does. But then again it's a remake of an old game.
- TheXeno, on 10/12/2007, -6/+24"Oh and did i mention it's still cheaper than the PS3"
Really? I suppose depending on what features a consumer wants but, for wanting the "elite" HD features that a HDMI centered machine is built around, I'd call both versions of the PS3 a far better value.
Elite 360 + Wireless adapter + HD-DVD = $780.
PS3, with built-in wireless and built-in Blu-ray: $600 (plus you can upgrade your HD to your own needs without having to spend that exorbitant $180 to purchase the standalone HD)
Sheep? I think pretty much anyone who has an HDTV that can benefit from the HDMI port can see how Sony's machine is a better value for what it comes with. - inactive, on 10/12/2007, -5/+20developing isn't the hard part...playing the game is lol
- alevel27mage, on 10/12/2007, -2/+17So let me get this straight... you make a rediculous, grammatically-incorrect argument about the Xbox360 vs. PS3. Someone posts facts that prove you wrong. You call them sheep and snots.
Truth = facts, not your opinion. - stappawho, on 10/12/2007, -4/+15It was one of the best looking last gen games.
- GMorgan, on 10/12/2007, -3/+13Don't you worry about "innovation", let me worry about *blank*.
- Goken, on 10/12/2007, -4/+13I don't understand the PS3 bashing. Everyone knows that it is a powerful machine that outclasses the xbox 360. Each and every day I am getting closer and closer to buying a PS3.
- MORGiON, on 10/12/2007, -1/+9dosn't the X360 elite price void this blu-ray argument?
- CrimsonBlur, on 10/12/2007, -4/+12@Alucardbsm
Actually, no, that's not really even close. The hardware architecture of the PS3 is fundamentally different from the 360 or the Wii. Because of that, the PS3 is harder to code for, that's the entire point. The PS3 isn't harder to code for because it comes from Sony, it's harder to code for because they chose to base it off of the Cell architecture. I won't go into all of the reasons why that makes it harder to code for, you can look that up yourself, but I can safely say that your analysis is incorrect. - agimat, on 10/12/2007, -2/+10That's doing the moron, dumbass.
- CrimsonBlur, on 10/12/2007, -2/+10Not only are you an obvious flaming fanboy, but your post has absolutely nothing to do with the article. Shoo fanboy, shoo!
- inactive, on 10/12/2007, -3/+10I guess you guys didn't stick around long enough for the January SDK update. All the devs I've talked to say the latest SDK is a huge improvement, plus you get limited scaler support.
- harvinator24, on 10/12/2007, -4/+11***** this midterm, i give in digg. I will read anything you send at me. But please let it be the answers to this dam physics midterm.
- Izacus, on 10/12/2007, -1/+8Even better example.
Unreal Engine 2.0 (GoW uses Unreal Engine 3) was used for Unreal Tournament 2004, SWAT 4, Lineage 2 and countless other games.
It's not about the engine, it's about what you do with it. - topbravo, on 10/12/2007, -0/+7monstermagnet go back to your cave. You are a disgrace to all xbox fanboys who use LOGIC and REASON (sometimes) to make their point. Go and jerk off to some halo 3 screenshots.
- topbravo, on 10/12/2007, -1/+7i feel you man, Organic Chemistry and Digg do not mix well.
- Knightshadow23, on 10/12/2007, -5/+11Ya the xbox360 elite has a bigger hdd but I can spend $20 more and get a true hd system and then buy a laptop hdd and swap out my 20gb one that comes with it.
- mccrackza, on 10/12/2007, -0/+6Dumb @ss ....
So because the console hasnt been cracked yet it's going to be a failure.... go back under that rock u came from and think about what u just said. - SSCrow, on 10/12/2007, -1/+7Itagaki from Team Ninja said the same thing last year on an Interview on GameTrailers.
http://www.gametrailers.com/player.php?id=13053&type=mov&pl=game
about 1/2 - 2/3 into the Video. - HydraulicToast, on 10/12/2007, -1/+7the man who made ninja gaiden is telling us what is hard?
- jellygraph, on 10/12/2007, -4/+10spoken like a true non-developer
hey guys, lets all program in 100% ASM language again!!! It's better because its more difficult!
ironic coming from someone who vites on a mono / .net story - venom8599, on 10/12/2007, -7/+12Personally I'm just sick of hearing innovation thrown around. It's a stupid buzzword. Like "synergy" and "thinking out of the box" and etc...
- CrimsonBlur, on 10/12/2007, -12/+17Nothing against this guy personally, and I know they make great games, but his argument here makes no sense at all. The architecture of both the 360 and Wii is easier to develop for, period. In addition to that, the development tools MS has made for the 360 are better than what Sony has come up with for the PS3 and Nintendo's development tools are great as well. Every single comment I have read from cross-platform developers on the subject has made that point. Even in this article, his only point is that because it's harder, developers just need to put in the extra effort. Well duh! Does that really need to be pointed out? The thing is, why should developers have to commit more time, money and resources to develop for the PS3 when the 360 is easier, has better dev. tools, and currently has a larger install base? Why would small developers choose the PS3 over the Wii?
Obviously there will still be great, important games developed for PS3, and I would hope they all put in the effort necessary, but the fact is, it costs them more to do it. There is absolutely nothing wrong with developers pointing that out and being disappointed in Sony for not coming up with a more friendly architecture to develop for. Not every game studio has the money and resources that a developer like Team Ninja has at their disposal. What happens to the developers that want to innovate, that want to create great games, but don't have the resources or the budget to develop for the PS3? They develop for the Wii or the 360. Why would a developer choose the most expensive development platform to release games they aren't confident will sell well? I don't think it's the developers that are missing the point, I think he's missing their point. - daridave, on 10/12/2007, -4/+9I don't really understand why your comment got dugg down, but again I'll back you up, he did say the developers say it's hard to work with.
HE personally doesn't develop for the console, so he doesn't even have a f*ing clue. He's just saying he doesn't like to hear his devs bitching about it, and states that's no excuse.
In other words, YES, it is innacurate -- the article in fact CLAIMS that PS3 IS hard to work with, otherwise he wouldn't mention it.
I know I will be burried by the moron fanboys, but please just accept it ? The guy is not a developer, he just doesn't know. - topbravo, on 10/12/2007, -1/+6This is why digg needs to have an ignore user function.
- GawtMilk, on 10/12/2007, -1/+6@drmangrum
You can play games on your computer monitor. Think of it this way: Run your computer at 640 x 480, then switch to 1600 x 1200 and you get a rough comparison between 1080p and 480p graphics. You don't need an expensive monitor to distinguish between 1920 x 1080 and 720 x 480, the difference is visible on cheap monitors and televisions.
The PS3 isn't floundering at all, neither is the Wii or the 360. They've all got dedicated developers, they've all got system exclusives, they've all got large install bases.
Regarding ads, what are you talking about? Haven't you seen the "in this forrest, there are twenty trillion leaves" or "in this grenade, there are six hundred pieces of fragmentation"? Those ads talk about the capacity of Blu-Ray and the power of the Cell. All the Wii ads market is the Wiimote...they both discuss hardware, not just games.
And finally, the cost obviously isn't way higher than what gamers are willing to spend, considering 2,800,000 people have bought one. - alx242, on 10/12/2007, -3/+8Some might say that handling the pipelines with different code blocks is cumbersome, I call a great way to optimize. You would not get this from an architecture which would do all the handling for you but neither would you get as much power out of it. Besides it all comes down to the tools which could automate this process. And Psss...it's not so bloody hard to pipeline stuff it is just different.
And Psss...check out the high def comparison video before talking about not much difference in the graphics...it's more then noticeable . - fallenone05, on 10/12/2007, -1/+6no pain, no gain
- inactive, on 10/12/2007, -0/+4Uhh you see that little Ghostbusters sign next to his name? Click it. Some people are better off banned.
- inactive, on 10/12/2007, -2/+6Yeah Digg is like Slashdot with a lobotomy.
- visarya, on 10/12/2007, -0/+4is M$ also giving away money for anti PS3 posts and blogs
- rick2k, on 10/12/2007, -1/+5ROFL digg rage i sence?
You are one sad guy spamming arguments about an xbox all over this page.
Go home kiddy - inactive, on 10/12/2007, -4/+7Game engines being recycled != recycled-looking games. I seem to remember the GOW X360 developers saying they'd like someone to license their engine and make an RPG or a racing game. A game engine just provides the framework, it's up to the development teams to decide the rules and content for that framework.
Take a look at Quake III for example. Sure, you had a lot of great, independent shooters like Action Quake and Urban Terror, but you also had things like Quake III Rally. I'm sure games like Half Life 2 also have some very different mods.
When development costs get as high as they are now for next-gen platforms, studios get really reluctant to re-invent the wheel. Even middleware companies are getting some love now because they supply network code or other bits that work well and snap-in to games and it's one less thing for Insomniac or whomever to worry about. - inactive, on 10/12/2007, -0/+3Posts like this make me wonder if people just bang on their keyboards with stumps and somehow sentences manage to materialize.
- ironyinc, on 10/12/2007, -1/+4Why are you even mentioning that it's a RISC architecture? All three systems run on RISC processors.
- inactive, on 10/12/2007, -2/+5It's not always a given that small, 3rd party dev groups will choose the Wii over the PS3. They always have the option of creating a small, fun game like Flow, Gripshift, Go! Sudoku, etc. that costs $5 to $10 and is available to everyone in the territories they choose through the Playstation Store.
If I were a small dev house, I'd be knocking at Sony's door, trying to get in tight with them early. The PS Store is a wonderful way for small companies to get games 'out there'. Rather than taking a chance at pressing discs, marketing, etc. you just code a fun game and drop it on the network. There was no hype for Gripshift; it just kinda showed up one day on the PS Store, and went on to sell thousands of copies.
Online delivery of independent games FTW. - DeskFlyer, on 10/12/2007, -5/+8Is just an......?????
The suspense is killing me! Tell me! I must know! - inactive, on 10/12/2007, -0/+3Yes actually.
- ChildeRoland420, on 10/12/2007, -5/+8"Call of Duty, Return to Castle Wolfenstein, Enemy Territory, MOHAA... all use the Q3 engine, and all are very, very different games."
WHAT? They are all shooters, how is that 'very, very different'? - topbravo, on 10/12/2007, -3/+6and dont forget the 50 dollar live subscription a year...
- topbravo, on 10/12/2007, -2/+5So explain the death of the dreamcast.... one of the easiest hackable consoles ever.
- Tanath, on 10/12/2007, -0/+2Dude, Perfect Dark owned Goldeneye. But at least you got the name right.
-
Show 51 - 100 of 137 discussions



What is Digg?
The Digg Toolbar for Firefox lets you Digg, submit content, and keep track of Digg even when you're not on the Digg site. Download the official