138 Comments
- Sairgem, on 10/12/2007, -8/+158"In about a year from now, when all you guys get bored from the gimmick itself, you'll want to play some real next gen graphics"
Sorry, I don't play graphics, I play games. - dualscreenman, on 10/12/2007, -6/+96The Castlevania games for the DS would like to talk with you.
- f3l1x, on 10/12/2007, -3/+64Symphony of the Night for the Playstation 1? Count me in.
And the title is misleading as hell. All he said is that he wont use the Wii remote. SSB:Brawl isnt using the Wii remote either. I guess that means its never coming out for the Wii... EVER! - shrewduser, on 10/12/2007, -3/+48OH MY GOD. could you quote/misquote out of context any worse???
“For me, the Nintendo Wii controller doesn’t yet connect with the core gameplay of Castlevania. I definitely don’t want to make a game with gimmicky controls where you swing the controller like a whip…”
now write "gimmicky controls" a hundred times, then realise that he's saying that he doesn't think the controller would integrate well with the whole castlevania thing... (read CORE GAMEPLAY)
he just doesn't want to tack on a new and exciting control system to a pre exsisting game as he doesn't think they mesh well... - reed311, on 10/12/2007, -27/+66That's fine, they haven't made a good Castlevania game in years. If it wasn't for the NES this guy probably wouldn't even have a job. We'll see how well this decision turns out to be.
- black|math, on 10/12/2007, -8/+46The Wiimote is gimmicky, whether its more or less gimmicky then shiny graphics is debatable.
- realyst, on 10/12/2007, -6/+38The wiimote is gimmicky, huh? This from the guy who made me hafta write a silly little symbol to kill a boss or create a savegame in Castlevania:DS?(don't get me wrong, the game rules, but that was far too gimmicky). Also set up a merchant service using virtual money for items in a single player game(C: PoR). He doesn't usually have a problem with gimmicky.
Let's put it this way:
Castlevania 2D is awesome, but a dead ripoff of Super Metroid. Just with an added xp gimmick.(still awesome though)
Castlevania 3D ranges from horrid(N64), to meh(first one for PS2) to hmmm...still meh(second one for PS2)
Iga is far from original. He has made some awesome games, but he is not a very original person. He should stick to the 2D gems he makes for the DS. - meepus, on 10/12/2007, -3/+25I hate inflationist reporting. Read the actual Igarashi quote!
“For me, the Nintendo Wii controller doesn’t yet connect with the core gameplay of Castlevania. I definitely don’t want to make a game with gimmicky controls where you swing the controller like a whip…”
He doesn't want to make a gimmicky game. That's it. IGA never said that he'd never make a Wii Castlevania game! He used the word 'yet,' implying that in the future, it would be possible!
I want to crosscheck you guys in front of speeding busses. You're ***** idiots. I'm burying this as inaccurate. - Boor, on 10/12/2007, -5/+27"like the light gun in Duck Hunt? Or that stupid robot that spun tops? those turned out to be pretty useless for the system."
Dude everyone loved duck hunt. Every dig down you get will be a testiment to that. Except for that damned devil dog the game was perfect. Now if you coulda shot that dog.... - contradictator, on 10/12/2007, -6/+25I am digging you down, looking at you AND peeing in your fruit salad.
- uoods, on 10/12/2007, -5/+23I know I'm going to get dug down for this, but people need to hear this.
I own a Wii, and take it from me, after 20 hours of Zelda, I have grown extremely sick of shaking my hands to engage enemies. No, it's not tiring. It was even sort of cool the first few hours. But man, I wish I wish I could execute all the sword moves with a freaking button instead of half-heartedly shaking my hand. Don't even try saying "but that one sword attack is bound to A!" Yeah, but you must first draw your sword to use that attack, and guess what, you have to shake the damn wiimote to draw.
I love Wii sports. But it's not enough for me. I spent most of today playing Gears of War, and not a single hour playing Zelda. Go figure. - reddevil3, on 10/12/2007, -3/+21He doesn't say never. This guy has a great relationship with Nintendo (Just see the games on the DS/GBA), he just hasn't warmed up to the idea of creating a Castlevania game for the Wii yet.
The description is inaccurate. He says he doesn't want to create a gimmicky game...he doesn't say that the Wii Remote is a gimmick. I won't be surprised if we did receive a Wii version down the line, but without swinging the whip around using the Wiimote (you have to admit, that does seem limited). The DS was also thought of a gimmick at one point by lots of people. - StephenChow, on 10/12/2007, -3/+21Also, go here for the story without the idiot commentary http://www.gamersreports.com/news/4444/
- millixaw, on 10/12/2007, -1/+17He probably thought the DS was gimmicky too, until he realized he could make a game (or TWO) that just used conventional SNES-style controls. He even broke down and threw in a "gimmicky" draw-a-spell feature. Castlevania Dawn of Sorrows is one of the better games for the DS, and I'm sure we'll eventually see something similar on the Wii.
- inactive, on 10/12/2007, -6/+21"A gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries. Product gimmicks are sometimes considered mere novelties, and not really that relevant to the product's functioning. However, some seemingly trivial gimmicks of the past have evolved into useful, permanent features."
~http://en.wikipedia.org/wiki/Gimmick
Call it a gimmick if you like, but I definitely think that the Wiimote idea will be one of the gimmicks which evolved into a permanent feature. If you haven't played the Wii you wouldn't understand the level of immersion you get. Instead of just mashing buttons you have to actually act like your doing the action, soon you forget your playing a game at all. For the Wii Sports bowling game I get so into it that I do all the footwork too not just sit in a chair and move my arm. - sbrown123, on 10/12/2007, -6/+21I'm not a Nintendo fan by any means, but those remotes are pretty sweet. It's probably the one reason I'm gonna buy a Wii over the other units.
- Zipp425, on 10/12/2007, -6/+19This is hard... I cant decide whether to just look at you or digg you down...
Ill just leave a reply and wait to be buried with you. - doom.md, on 10/12/2007, -5/+17all the 3D Castlevania games have been real ***** anyway. other then Symphony of the Night, the only recent ones worth playing have been on the GBA or the DS.
- zonk3r, on 10/12/2007, -9/+21How much did Sony pay him to say that I wonder...
- f3l1x, on 10/12/2007, -1/+12@zonk3r
Somewhere around the amount of money that Microsoft paid developers to stop making games for Nintendo products when the first Xbox came out.
</sarcasm> - zumpiez, on 10/12/2007, -0/+10David, they've made FOUR good 2d castlevania games since symphony of the night.
- UltimaNut, on 10/12/2007, -1/+10Ill assist in burying. Thank god someone else reads these things.
- NewChar, on 10/12/2007, -8/+17Methinks it would get mighty old "cracking the whip" thousands of times over the course of a Castlevania game.
- Greyline108, on 10/12/2007, -1/+9Yes, what meepus said. You people need to learn basic reading comprehension.
- MemeWarrior, on 10/12/2007, -8/+16This makes me very sad... Using the Wiimote as a whip may have been just what 3D Castlevania games needed for them to not suck. Iga thinks the Wiimote is gimmicky? Methinks he needs to have a sit down with Twilight Princess and revise his thought process.
- tsundae, on 10/12/2007, -0/+8This has nothing to do with Nintendo fandom, its just that the article is making lots of assumptions. Assumptions aren't news. Bury this.
- manicdvln, on 10/12/2007, -1/+8I find his reasoning funny when he seems to only support the Nintendo DS in mobile gaming systems. This guy wouldn't have made castlevania even if Nintendo went with a more conventional system. Did we see a castlevania for GC? Nope. This guy just makes software for the most popular systems no matter the systems capabilities, he just wants money and his latest iterations of Castlevania prove it.
- tsundae, on 10/12/2007, -0/+7No, that's not what I meant. You should join that website's news team. You're pretty good at making assumptions yourself. I have a personal problem with inaccurate, sensationalistic reporting and people digging it because it says "Castlevania" in the title without actually reading the story.
- bobpaul, on 10/12/2007, -0/+6No, damndj, he means Read the ***** Article, which happens to be a lame ass blog that sites as it's source another lame ass blog that sites gamersreports as it's source: http://www.gamersreports.com/news/4444/
What it boils down to is one little quote /about the controls/ sparking two blogs and a digg summary of sensationalism and misrepresentation.He never says "I won't make Castlevania for the Wii" Just "I'm not a fan of the controller." I'm not saying the speculation isn't going to pan out, but it's speculation labeled as definitive fact and that deserves to be buried.
This is a prime example of what's wrong with digg. People digging lame ass blogs instead of actual news sources, it's worse than watching Fox News. - daridave, on 10/12/2007, -1/+7@ black|math
I don't think he intends to say the Wii is gimmicky. It's more of "not wanting to make a crappy game" ala Red Steel. Great idea, but it sucks when you play.
In other words, Wii's remote is a powerful weapon, but you gotta learn how to use it. He doesn't sound like he doesn't want to do CastleVania because he hates the Wii; it's more about making sure that if he does something, it's worth doing... and not just gimmicky.
Hey, a game can be in 1080p, look INSANE, but still suck, too. that doesn't make the machine bad.
Marked as innacurate for assuming a 'never'. - RiemannLebesgue, on 10/12/2007, -1/+7Wow. Gotta love such an inaccurate title. Buried.
- meepus, on 10/12/2007, -1/+6Thank you for standing with me against furious stupidity. I dugg you up, because someone blinded by liquid idiocy somehow hit the thumbs down on your comment.
- Supernova36, on 10/12/2007, -0/+5If you read the quote, he doesn't actually say most of what is written in the topic description or the title..
Somewhat of a gross exaggeration.. - Mugsleymug, on 10/12/2007, -1/+6You're right, the description is way off, even the article is awfully written. He says the word "Yet", we all know you can just use the Classic Control, or a GCN control. Both will be standard for more typical platformer games on the Wii.
- meepus, on 10/12/2007, -3/+8Generally, people consider something that's referred to as a 'gimmick' to be something negative. For instance: putting a spoiler on a stock Honda Civic is just a gimmick: there's never going to be a point when the spoiler makes a worthwhile difference in the downforce applied to the rear of the vehicle because it'll never be traveling fast enough to utilize it properly. The human appendix is just a gimmick: it serves no practical physiological function. The wireless headset for 360 controllers is just a gimmick: the controllers are already wireless. Blue lights on bluetooth devices are just gimmicks: bluetooth works without flashy lights.
Likewise, flicking your wrist to accomplish the same feat of a button press is just gimmicky. It's a less efficient motion to accomplish the same task. IGA has common sense and realizes this. This doesn't make the Wiimote gimmicky... but impractical applications of the Wiimote's capabilities certainly are. - shrader, on 10/12/2007, -4/+9Not sure what you mean by that reed. Igarashi didn't work on any of the CV series until Dracula X: Rondo of Blood for TurboGraphix CD. He then went on to be the producer of Symphony of the Night for PSX. Both were developed many years after the last NES CV games were released.
- Superthug, on 10/12/2007, -5/+9I for one think Castlevania is tacky and boring.
- meepus, on 10/12/2007, -0/+4To be fair, analog is inferior under specific circumstances, just as the wiimote is inferior under specific circumstances. The classic controller exists for a reason. I love the feel of the joysticks on that thing.
- black|math, on 10/12/2007, -1/+5From Wikipedia
"In marketing language, a gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries."
Wiimote is definatly that. Actually I would argue that the PS3 and Wii are almost nothing but gimmick at this point. The majority of people have not played them, each have less then 20 titles. And from the reviews I have read, they only have 2 games worth playing. Xbox has some good online components and the community atmoshpere is great, but seems to still be lacking in the games department.
I can see what Koji is saying. And it will be interesting to see how the Wii does. But when the novelty of the wiimote fades, whats going to keep the system afloat? - drunkjack, on 10/12/2007, -0/+4Buried as inaccurate. He says he doesn't want to create a game with gimmicky controls.
He does not call the controller a gimmick. He never says he won't ever make a game for the Wii. - Rikkochet, on 10/12/2007, -1/+5Agreed. He also never called the Wii Remote gimmicky - he said that the control scheme they might use for a new Castlevania would be gimmicky. And I don't disagree.
I also, sadly, agree with him that Castlevania isn't that well served with a Wiimote/Nunchuk combo unless they copied the Zelda template extremely closely. - davidjunit, on 10/12/2007, -2/+5Agreed. Symphony of the Night was the last good one for me. I played the first PS2 CV game and it was good but just didn't hit me like SOTN.
Maybe I'm getting old and bitter but I think I still could enjoy a good 2D game. - Diamondblade, on 10/12/2007, -0/+4I think it is repetative, but I love they style, and the control that it has evolved into. Also I enjoy the story.
- darkixion, on 10/12/2007, -0/+3Actually I take that back. I posted that before reading the article like a jack-ass.
- ShadowMarth, on 10/12/2007, -1/+4The 3D console games have sucked anyway. Stick with the DS.
You know, he also said he wouldn't touch the PSP in a 1up.com interview. - Ollin, on 10/12/2007, -0/+3I don't really understand what you guys are saying about SOTN being the last good castlevania. I personally think SOTN is one of the best games ever, but the ones on the DS are amazing I plan to buy a DS just solely for the purpose of buying all of the Castlevania games that are released for it. They have the same type of artwork and music that SOTN had.
- BrienD, on 10/12/2007, -4/+6Is this info anywhere else? He made a quote that looked the same as that one months ago, but was open to looking into the possibility not ever saying "never."
- varchar32, on 10/12/2007, -0/+3The problem with game developers right now, is that they dont want to think, they just want to make the same game over and over, and just change it a little to make money. Enough of this, I want a new game, thats fun, different, and will be fun for more then a year.
well said. real whip is a lazy programmer - deivys, on 10/12/2007, -0/+3One of the problems why we are getting more and more sequels is because games are costing millions of dollars to make so companies are more hesitant to try something new. They rather play with an old formula than try something new and risk millions if the game flops. It's a shame but that the reality of the business now a days.
- raabco, on 10/12/2007, -1/+4What about the Power Glove? I owned one of these, it was expensive and it sucked, hard. However, it was an extremely similar product to the Wiimote. It just took them a few years to be able to utilize more advanced technology and develop a better form factor.
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