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- inactive, on 10/12/2007, -27/+137doesnt sony steal everyones ideas, then put rootkits in them?
.......................................
http://www.playpacman.net - underburn, on 10/12/2007, -8/+69Im glad they finally realized that ;-)
- chad78, on 10/12/2007, -8/+64I'm sure he realized it before. I'm just glad he's actually calling them out on it! Go Mr. David Yarnton!
- Catachresis, on 10/12/2007, -4/+44here's a list, just so people remember
FEATURES OF THE SONY DUAL SHOCK
D-pad: invented by Nintendo
Shoulder button: invented by Nintendo
Analogue stick as console standard: first introduced by Nintendo
Rumble feature: first introduced by Nintendo
they've been doing it for years, my friends. Nintendo lead the way, other companies copy them. they don't seem to mind, either: i'm glad we've got someone leading the way in innovation. the fact that everyone else completely bites it just means they're good innovations. - millixaw, on 10/12/2007, -8/+43The very first PlayStation product (the PlayStation itself) was copied from Nintendo from the start. It started off as the SNES CD, and its controller is simply the SNES pad with handles. Sony added analog and rumble only after Nintendo introduced the N64 controller and Rumble Paks.
- Kompressor, on 10/12/2007, -3/+38There's one thing Sony doesn't copy from Nintendo, their prices.
- millixaw, on 10/12/2007, -2/+33"Actually, the SNES CD was Sony's idea and offered to Nintendo. Nintendo didn't want it, so they made the playstation with it instead."
Actually no. Nintendo approached Sony and Philips to make a CD attachment for the SNES. The system changed from being a CD attachment to a stand-alone CD unit with an SNES cartridge slot for backwards-compatibility. The deal fell through because (SURPRISE!) Sony wanted all royalities on CD software titles.
They were still going to call it the "Nintendo PlayStation" if it went through. Hence the "-X" in "PlayStation-X" when referring the system's actual legal name. - furtwan1, on 10/12/2007, -5/+34Sony's controller is much closer to something Microsoft and Logitec made in 1999. It failed.
http://www.gamespot.com/e3/e3blog.html?topic_id=24600407 - bloodylip, on 10/12/2007, -2/+28http://en.wikipedia.org/wiki/Sony_Playstation
My favorite part: "Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was struck, and work began." - MatttK, on 10/12/2007, -4/+28Though it may be closer to previous, failed controllers, there can be no doubt that one thing and one thing only drove them to implement it on their controller this time around - Nintendo. They saw Nintendo had a good idea that was probably going to work, so they borrowed the idea as best as they could without compromising their controller too much.
If the idea was that great in 1999, they would have put it in the PS2 controller. - tHePeOPle, on 10/12/2007, -2/+23@dclowd9901
I very much doubt the prematurity here. In the world of corporate secrets and intrigue, it seems likely that sony could have found out what nintendo was up to before the general public did. - birch25, on 10/12/2007, -5/+25yeah, the idea has been around, but noone has gone through with the idea. nintendo made a fundamentally different controller that was designed around the motion sensing (more advanced motion sensing, at that). the point is, if nintendo had not used the wiimote and had gone with a traditional controller, sony never would have added this feature to their controller. Besides, it obviously looks like an afterthought in the ps3. they showed warhawk using the tilt sensing to fly, but the point of tilt is to simulate reality, right? you control airplanes with...gasp!...a joystick! that demo reeked of change for change's sake. the game didn't get better. it added nothing to the gameplay. and it is a less accurate depiction of what you would really be doing.
i can't wait to see how sony uses the remote and i hope they do use it for interesting things, but from where i'm standing now, it looks like an attempt to cash in on some of nintendo's thunder. - ahskeet, on 10/12/2007, -1/+20Yeah, well Intellivision copied Pong.
http://en.wikipedia.org/wiki/Pong - BigPapi, on 10/12/2007, -1/+17Yeah well, nintendo copied intellivision, intellivision copied pong, pong copied the homeless guy down the street who was playing with a stick and a ball.
- doddilus, on 10/12/2007, -4/+16wtf are you thinking "they suck at implementing their ideas"
Nintendo is one of the best companys in the world and realizing and implementing their OWN ideas - wilf_brim, on 10/12/2007, -1/+11Crap, it wasn't until I saw the picture did I remember that I actually had one of the MS versions. It was a steaming pile, and completely useless. The motion control added absolutely nothing to the game, except making control harder.
- birch25, on 10/12/2007, -4/+14yeah, those l and r buttons on the snes controllers sucked! nintendo didn't know how to implement them at all! the rumble pack sucked! the n64 controller didn't shake! the d-pad on the nes sucked! thank god the ps1 finally got it right! the analog stick on the n64 didn't revolutionize the way we controlled 3d games, the ps1 did that the next year when it added them to its controllers!
that's what you're saying? i don't know what to say, although it is pretty clear that, like you said, you are not a console gamer. - halophoenix, on 10/12/2007, -5/+14"handbags at the ready" has got to be the greatest intro to an article I've seen here. :)
- kmonihen, on 10/12/2007, -7/+16"Why is this being dugg down? Everything is true in that post. There are way too many articles being posted here. Is
this a general tech news site, or is it Electronic Gaming Hourly?"
The post does not discuss the content of the article, it's a meta-discussion about stories that make it to the front page. Anyone can submit and digg a story, ranting is not going to change that. If you don't want to read stories like this then don't. There are many articles that make it to the front page that I look at and roll my eyes and move on, but I don't go ranting about them in the comments. - megashaun, on 10/12/2007, -0/+9Although a lot of us have already talked about Sony stealing ideas from Microsoft and Nintendo, and we accept this as fact, I think it's not a good business decision for a high-ranking company official to publicly state such things - especially when so many people already side with what he's saying.
- Chompy, on 10/12/2007, -6/+14Silly Nintendo, Sony steals *everybody's* ideas. They can't help it, it's their nature.
- Rath, on 10/12/2007, -2/+10Sorry, the D-Pad was first on the Intellivision. It also had side buttons.
- aniseed, on 10/12/2007, -2/+10Intellivision beat Nintendo by years with their pad-like controller.
Vectrex had a pad-like controller (with 4 buttons) and a analogue joystick way back in 1982, predating N64 by a decade, and even Nes by a year. - chad78, on 10/12/2007, -2/+9*rimshot!*
Great one liner! - dolson, on 10/12/2007, -3/+10birch25, you are exactly right.
If anyone thinks that the motion-sensing is going to be an integral part of the PS3, they are sorely mistaken.
It was quite clear to me from E3 that it is going to be focsued on as much as the guitar controller for Guitar Hero is. It's a gimmick, and adds very little to the attractiveness of the PS3.
Afterthought gimmicks are not integral by design. To have a game on the PS3 not use the motion-sensing is going to be no big deal.
The Wii is all about the controller... To have a game on the Wii that does not use the motion-sensing is a shame. - NeoTechni, on 10/12/2007, -8/+15http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP11099284&F=0
Publication date: 1999-04-13
Applicant: SONY CORP
PROBLEM TO BE SOLVED: To instruct an operation by the movement of a small controller that is close to the movement of a character by making the controller movable, detecting its movement and outputting a signal, and switch-recognizing the direction of the movement on the basis of the outputted signal. SOLUTION: The controller detects an angular speed by a detection section provided in a connecting section that connects the right and left operating sections of a controller
Nice pics
http://v3.espacenet.com/textdraw?DB=EPODOC&IDX=JP11099284&F=0&QPN=JP11099284 - listentothis, on 10/12/2007, -0/+6I'm pretty sure that wand you're talking about only operates in 2D space. It was discussed when the Wii remote was first introduced and someone found the Sony patent. It does not sense the back and forth movement.
- bageloid, on 10/12/2007, -2/+8"But Sony seem content to let other people do the hard work, then jump on the bandwagon later on."
How is that not copying? - Majin_Raditz, on 10/12/2007, -0/+6So what? Companies steal each others idea's all the time.
- ear1grey, on 10/12/2007, -0/+6Indeed, and it does appear that in this case it might not be entirely Nintendo's idea.
http://boakes.org/game-controller-wars - Dasme, on 10/12/2007, -1/+7Actually the Sega CD, the TurboGrafx 16 - Duo and the NeoGeo CD beat Sony to the punch on Cd drives.
- DEFSMAC, on 10/12/2007, -0/+6"Sorry, the D-Pad was first on the Intellivision. It also had side buttons."
what are you like 10 and never even seen an intellivision. i have one in my basement and yeah, it has a number pad 1-9 on it, not a d-pad genius. - sl4x0r, on 10/12/2007, -1/+6Clearly you know little about Sony's history in gaming.
Sony's optical drive gaming device was developed for NINTENDO. Sega CD was first to market anyways.
"In 1988 Sony had entered into a arrangement with Nintendo to develop a CD-ROM drive for the 16bit Super Famicom, a console that was due on the market in 18 months time."
http://www.scee.com/about/sonyHistory.jhtml;jsessionid=1KMJ0QD42GQ32CQSBLVR2RQ - Virtualtaco, on 10/12/2007, -3/+8That's like saying Rock saved the music industry from Classical and Jazz...
I'm pretty sure one or two other would have kept the industry alive w/o Nintendo... considering there was money to be made in it. What about all the 3rd party developers???? Didn't they save the industry too?
One company can't really do anything of that magnitude without help. Look at Microsoft, they could not be sucessfull without all the hardware OEM's and IBM.
(This post will be modded down for being anything less than "YEA ***** SONY!!! ZOMG NINTEDO IS TEH PWNZORS!!!1!111eleven.") - tizz66, on 10/12/2007, -4/+9It's not that Sony copies Nintendo, but I do think they let Nintendo do the innovation for them. Copies is a bit strong - copying is basically how industries develop. But Sony seem content to let other people do the hard work, then jump on the bandwagon later on. Apart from the Eye-toy, I can't think of much that Sony actually came up with themselves.
But we should remember that Nintendo hasn't really come up with new technology themselves. They've mostly taken existing technology and reapplied it or improved it. But I still count that as innovation. - xLiKx, on 10/12/2007, -1/+6actually, a spokesman for nintendo commented a day after sony's press conference "imitation is the greatest form of flattery". the story was on digg a few weeks ago ^^
- Mex1can, on 10/12/2007, -2/+7I hope you were being sarcastic because that was the tone I received it in. Aside from the fact that this is a older Nintendo model that is going up against a new Playstation model it is quite funny. The PS was 1 generation behind and they have been trying to play catch up ever since. Perhaps people claim that Nintendo invented most of the controllers but the truth is that they didn't. The POINT, is that they made it a something that everyone else said "This is kinda neat, why doesn't everyone have this?" Sony is worthless when it comes to these things. Not only that, but they overcharge you for the same exact products. I bet Sony is crying because they didn't get a touch screen on their PSP. No one claims Nintendo invented the touch screen but we are glad they implemented it. I don't hate Sony, really. I just think that if they directly copy someone they should at least give them credit. They are way too full of themselves and whether anyone likes to admit it or not, they know it's true. Here's one person that is gonna buy a Wii and an XBOX360 this year. Oh, and if I buy a PS3, it's to sell it on eBay to fanboys dumb enough to pay over $1000 for it. Blueray my ass!
- djdole, on 10/12/2007, -0/+5I think it's quite annoying how everyone is bashing Sony now-a-days.
No one had a bad thing to say until they released their ESTIMATED price projection. Once they announced what they guessed the price would be people started whining. Come on people, RELEASE prices are ALWAYS higher, and estimates are never EXACT. Besides, 6 months after the PS3s release, it's price will drop like all other console/gaming systems prices do.
And saying the Wii is WAY better than the PS3 is just retarded.
Neither have been released to the public, so 99.99% of the whiney bitches have nothing to go on other than what a FEW people have said after trying the E3/prototype/testing models for only a FEW minutes.
Seriously people, get over yourselves and quit your bitching/whining/flaming until the two products are ACTUALLY released and you've really tried the two for yourselves. - aapicazo, on 10/12/2007, -0/+5don't forget about ATARI. or the first PONG console.
- kolop1, on 10/12/2007, -2/+6They all copy each other. I mean Nintendo copied Atari when they made there first system. Who cares it's called competition people, and I am an Xbox fanboy saying this.
- Mizark, on 10/12/2007, -1/+5This is all so immature its pathetic quite frankly. If companies didn't improve upon other people's Ideas you would have no Mac's, no Ipod's, no PC's at all, no NES, and on and on and on. I mean do you all beleive Mario Bros. was the first platform style game? It was an improvment on something that they had not invented. David Yarnton's quotes just come off as very immature.
- fingiecrookie, on 10/12/2007, -2/+6It's not about who invented the stuff. It's about who implemented it right, when the time was right. You can claim companies did those things long before Nintendo did, but the point is that Nintendo popularized them in a way that its competitors had no other option than to follow, making them de facto standards.
Nintendo isn't a company that necessarily invents stuff. It's one that's been guiding the gaming industry in new directions for over two decades. That's called a vision, which Sony is clearly lacking right now. - dime, on 10/12/2007, -0/+4
Cleanup on aisle three.
Fanboy pissing contest gone awry. - millixaw, on 10/12/2007, -2/+6PSP copied Gamegear. They both tried to make a wider black system to compete with Nintendo's }'puny" offerings, favoring specs over software and cost, failing to consider the vast game library. They both also have pathetic battery lives.
- inactive, on 10/12/2007, -3/+7I get tired of hearing these kinds of things. Nintendo didn't develop the technology, Microsoft had a Sidewinder controller out years ago. I used to play a BMX game with it back when the PIII was first released. Not a new idea. So Nintendo is upset that Sony decided to copy a design option that Nintendo had already copied from someone else.
Its as bad as Apple complaining that Microsoft stole their interface from them when Apple stole it originally from Xerox.
This is really the first negative mark I've had against the new Wii now. I'll probably still buy one since its not the head of Nintendo saying this and the Head of it has said he doesn't really care if Sony got the idea from them or not since they aren't trying to directly compete with Sony anyway.
Either way a public figure in the company giving a remark that is obviously Hypocrisy leaves a bad taste in my mouth. - inactive, on 10/12/2007, -0/+4Companies copy features from products of other companies all the time. If Nintendo didn't want their motion controller copied they should have patented it. If Nintendo couldn't get a patent the controller is fair game for both Sony and Microsoft.
- millixaw, on 10/12/2007, -5/+9"Nintendo copied connectivity with a portable, and the ability for a portable to boot a game sent to it from a console from Sega with the DC/VMU and DC/NeoGeoPocketColor."
Technically, the SNES and Super Gameboy was the first connectivity between console and handheld. There was also connectivity between GB Color and N64 with some Pokemon games.
As far as NeoGeo Pocket and Dreamcast, well the still did copy Nintendo. Gamecube-GBA connectivity was announced from start, when Nintendo annouced both products at Spaceworld 2000. Sega and SNK only announced their connectivity after Nintendo showed this off. Their efforts proved to be a miserable failure.
Sony also tried (and miserably failed) to do some connectivity between the PSone and Bandai Wonderswan.
"Nintendo copied dual analog (don't tell me cube's controller isn't a ripoff of dual shock)"
Actually, the PlayStation controller is a rip-off of the SNES pad. The addition of analog and rumble were also rip-offs from the N64. The Gamecube's controller more resembles the Xbox pad, and both products came out at the same time. If anything, they're smaller versions of the Saturn NiGHTS 3D pad (which predates the dual-shock) in terms of button placement. - DEIx15x8, on 10/12/2007, -1/+5Peter Moore did the same thing in his Space Ghost Coast to Coast interview where he called the PS3 controller $h!+ and talked mentioned that Sony hasn't done anything original in along time.
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