74 Comments
- Xanin, on 10/12/2007, -1/+35The Wind Waker wasn't that bad, I didn't think the cel-shading was 'kiddie'
- omatsei, on 10/12/2007, -1/+29I loved Wind Waker. Yeah, the cel-shading was a bit to get used to, but as soon as you start playing and experience the (as always) fantastic Zelda gameplay, you don't even notice anymore. I can't wait to play Phantom Hourglass, which is coming to stores near you this holiday season!
- omatsei, on 10/12/2007, -2/+20It's medieval. Mid-Evil is what Uwe Boll movies are... evil, yet not quite as evil as say, taxes.
- MattL920, on 10/12/2007, -3/+20"It's medieval. Mid-Evil is what Uwe Boll movies are... evil, yet not quite as evil as say, taxes."
I read that as "texas". Either works. - Alphateam, on 10/12/2007, -3/+19Yes you are right LOTR has exclusive right to Mid-Evil settings and Vistas. Frodo should bring suit against Link for this.
- rohcky, on 10/12/2007, -1/+15It's funny that you say that, because every other review of the two controllers was the exact opposite. Every review of skyhawk stated that the controller took a second to register the tilt, causing the player to fly into mountains often. Reviews of the Wii said the controller was very responsive, almost too sensitive, and intuitive. Maybe Nintendo didn't like you so they stuck you with a borked controller.
- Durinthal, on 10/12/2007, -0/+14What strikes me is that the setting of Wind Waker is actually pretty dark compared to the other games in the series, if you think about it. Ganondorf returned, no hero appeared, so the gods literally sank Hyrule. All that's left are a few small communities scattered around a dead sea. One race nearly completely died out (Gorons) and others had to drastically change in order to survive (Kokiri and Zora). And at the end of the game, the old realm of Hyrule is buried forever beneath the waves, with no hope of returning to it.
Anyone that still thinks that the entire game is 'kiddie' has never played it. - knupso, on 10/12/2007, -1/+14Exactly, MonkeyLives feel free to link any reviews praising the PS3 tilt controller.
The Internet the number one source of reliable information! - omatsei, on 10/12/2007, -2/+13@Monkeylives: Uh... WARHAWK.
"Feel free to link to any of these reviews..."
http://reviews.cnet.com/4331-12331-6524584.html
http://www.gamespot.com/e3/e3blog.html?topic_id=24608142
http://www.eurogamer.net/article.php?article_id=65076
http://www.joystiq.com/2006/05/11/hands-on-with-nintendos-wii-controller/
That's all for now. Your initial message turned me off because you start off by contradicting everything I've heard from every other review and First Impression that I've read... all of them say that the Wii remote is very sensitive, with no (or very, very little) pause, and seems very intuitive once the software catches up to it. Then you go on to say that the PS3 controller is awesome, something I've not heard from any other source. The kicker for me is then you go on to bash the 360 and it's games, saying that it's all a mess. Sorry, you just came off sounding like a Sony fanboy there. Perhaps you'd like to share with us some articles that explain how difficult the Wii controller is to use, or how the 360 games that are coming out this year are somehow worse than Sony's lineup? - neko, on 10/12/2007, -2/+12"Yes you are right LOTR has exclusive right to Mid-Evil settings and Vistas. Frodo should bring suit against Link for this."
Alphateam, I must inform you that Microsoft has exclusive rights to the word "Vista", and "Evil". You will hear from Mr. Ballmer's lawyers shortly. - russizm, on 10/12/2007, -1/+10Sigh. Another article mentioning that they had to point the controller at the wii and not the TV.
What gives? I hope it's not like that for the final version... - dswskinner, on 10/12/2007, -2/+11I think you'll find that was Ocarina of Time
- inactive, on 10/12/2007, -0/+8I think you guys'll find your opinion's largely in the minority--IMO, that game was easily one of the prettiest of its generation in both style and atmosphere, and won an large number of awards, including Game of the Year. I don't know about these blurriness issues you supposedly had (perhaps in the prerendered Market scene) but all games in 1998 or so looked pretty blurry and foggy. I didn't find it had bad controls or was boring at all, but whatever.
Anyways, I actually prefer Majora's Mask (the second N64 game) to it. A very underrated and unique game to be sure, and ceratinly a worthy successor. It wasn't just the same old "stop Ganon by freeing the oracles" kind of thing; it threw some crazy gameplay twists at you and was far more difficult than Ocarina of time. Great atmosphere to that game. Shame most people ignored it due to the expansion pack requirement. - Alegis, on 10/12/2007, -0/+8I'm sure they'll add calibration like Mario Galaxy had at E3.
It's a preview, after all. They don't know everything that may/will be added to release version. - JustAQuark, on 10/12/2007, -1/+9This is false, there's a sensitive bar you'll have to place under/above the TV, so you'll have to aim at the TV and not at the Wii . What kind of articles are they if they don't know that ôÔ ?
- corser, on 10/12/2007, -0/+8It took me a whole 15 minutes to get use to the cell-shading, once I was used to it I was extremely impressed by how expressive the characters and especially the enemies can be. My only complaints for the game were, the lack of dungeons, the game could have been much longer in that respect, and how empty the map was, all the sailing was such a waste when you have nowhere to go.
- fahrvergnuugen, on 10/12/2007, -0/+7For those of you with OSX or Linux, you can download the gallery with this command:
curl -O "http://media.gigex.com/ss/2799/screens/2799_[01-39].jpg" - Leadhyena, on 10/12/2007, -0/+7Ok, sorry dude but I have to call bullsh*t on this one. You're talking 2 to 3 days, 3 to 4 hours at a time. This means you spent 12 hours on the game at most. The speed record for this game is 6 hours 42 minutes, and that guy didn't wander anywhere, knew exactly where to go, sped through the dialogue, and so on. Even if you were trying to beat the game as fast as you could on the first pass, it should have taken you 15 hours at least. Furthermore, who plays a Zelda game only doing the tasks on the main plot path??? Didn't you look for all the treasures, complete out the map, even wonder where the ghost ship was? There was an amazing amount of depth in this game that you totally misrepresent with your blowhard comment. Ocarina was a decent game, but so was Windwaker.
- noisyb, on 10/12/2007, -0/+7"Side note: I fear what the kewpie-doll rendering of Tingle will look like. :/"
It will look like a green PS3 with a red nose and a pointy hat. - inactive, on 10/12/2007, -1/+7"WW took me 2 or 3 days and I only played like 3 or 4 hours at a time."
I don't believe this at all. - mrgreen4242, on 10/12/2007, -1/+71) The GC controller is easily the best one of this generation. It's the most comfortable, and the button layout is the most intuituve.
2) Tingle is creepy as hell. If Tingle is in the game, I hope they "Westernize" him for the North American release. Make him like a little leprechaun or something; NOT a creepy little fat Asian fairy. - bennyboy371, on 10/12/2007, -1/+7Tingle always pissed me off, I hated that character.
I'm actually torn between getting the GC version and waiting until I get my Wii for that version. I'm used to being able to just move the analog stick around rather than point. Aww, who am I kidding? I hated the GC controller. Wii it is. - omatsei, on 10/12/2007, -1/+7I actually wasn't a big fan of Ocarina of Time. So much so, in fact, that I never even played Majora's Mask. I'm sorry, but maybe it was the N64's graphics that ruined it for me... I just couldn't get into it. Everything looked so blurry, and the control was terrible (yet somehow decent compared to other N64 games). I beat it, but I never looked back. For me, as far as entertainment value, the list goes from the original game, then to Link to the Past, then Wind Waker, then Zelda 2, then finally the N64 ones. Having said that, I think it's a fairly valid question... When do we get a good follow-up to A Link to the Past? Answer: This fall when Phantom Hourglass comes out on the DS.
- bleutuna, on 10/12/2007, -0/+5Wind Waker was a marvelous game. The only problem was the search for the Triforce and how that really slows the game down. Having you search the oceans rather than placing those pieces in more dungeons was the biggest sin.
The graphics were amazing. - Haiyadragon, on 10/12/2007, -1/+6Not bad? It's awesome. Only game I played straight through 3 times in a row. Graphics are perfect for the game. Gameplay is amazing.
Granted I haven't played Ocarina. I tried (I had the "special" version with the Ocarina for the cube disc) but just couldn't get into it. - mrgreen4242, on 10/12/2007, -0/+5Minish Cap was pretty fun.
- saska, on 10/12/2007, -4/+9Is it just me, or did anyone else have more than a few "wait, isn't that Lord of the Rings?" moments looking through the gallery?
Side note: I fear what the kewpie-doll rendering of Tingle will look like. :/ - megashaun, on 10/12/2007, -0/+4Badbox likely played using the guidebook that EB employees love to push on people.
- afrazkhan, on 10/12/2007, -0/+4
... aaand understatement of the year goes to GameDaily for this beauty:
"Twilight Princess could very well turn out to be a big hit for Nintendo later this year" - TheSite2, on 10/12/2007, -0/+4The only reason i was turned off by wind waker at first was that at a E3 a year before when they showed off what the game cube could do they showed an amazing battle between link and ganondorf with great detail hinting at the new zelda game. Then they came out with the cell shaded adventurer. My heart sank. I was expecting a OOT similar experience graphically. But then later when i picked up the game and gave it a shot, it was an amazing Zelda game. Sadly though it seems to be looked over when people come into my store commenting how they will finally get a Zelda cube game. Only to give me the oddest look when i say there already is one.
- xeaxes, on 10/12/2007, -1/+5Nintendo said that for some games (Red Steel, Zelda), calibration was not in place so you had to aim at the sensor bar, not the tv. Supposedly, this will be changed by the time the system is released.
- LouisC, on 10/12/2007, -3/+7and uh, last time I checked, they were using devkits at E3, not the actual production Wii's...
- Durinthal, on 10/12/2007, -0/+4As far as storyline goes, Twilight Princess is set between Ocarina of Time and Wind Waker.
If you meant that he basically ignored the fact that it existed as a game, then yeah, I disagree with him. - omatsei, on 10/12/2007, -2/+6When I was a kid, I had an NES, and I loved it. Then I got a SNES, and I loved that too. Then I got a Playstation, and it was cool, but I knew I was still a Nintendo kid at heart. Then the N64 came out, and I felt like a little piece of me had died. I bought a Gameboy Advance when they came out, only to find that I couldn't see the screen when there was any glare on it whatsoever. It sat in my closet until a couple weeks ago when I finally sold it on ebay. Finally, I bought a Gamecube, long after it came out, and I have a total of 4 games for it, and the only one I actually finished was Zelda. After the N64, the original GBA, and the lack of good games for the Gamecube, I realized that Nintendo was sucking hard, which really killed the kid inside me. Then I found out about the DS Lite and New Super Mario Bros. I bought a DS Lite on Sunday, with a few games for it, and so far, I love it. I'm looking forward to Final Fantasy III and Zelda, plus now I can actually SEE the GBA games I always wanted, but couldn't play before. If they can match or exceed my expectations, as derived from my enjoyment with the DS Lite, for the Wii this fall, then the kid inside me will feel alive again.
- zengonzo, on 10/12/2007, -3/+7
I'm not concerned with 'kiddie' - I just didn't like the style. - inactive, on 10/12/2007, -1/+5Who gives a ***** if you can see the hairs in Link's nostrils.. none of that type of detail matters. This game series has built to mythic proportions, in fact each one since SNES has been met with many accolades without the 'best' graphics. I don't expect Hyrule to look as realistic as possible because it is not a real place.
As far as Ocarina goes, did you just play it like last year? It is from the late 90s you know, and, like Final Fantasy 7, the graphics were as cutting edge as could be at the time. Both are revered as two of the best games ever made. I can agree though that the controls were not as tight on the GameCube rerelease as they were on the N64 due to controller differences. - knupso, on 10/12/2007, -4/+7Links to any credible sources EmilioLizardo?
You are either a Sony fan boy that inhaled to many paint fumes or you one of those incognito viral marketers for Sony.
Either way your arguments don't help PS3 at all, You come off looking like a douche in every comment section you post in.
I may buy a PS3 but it isn't because of some over zelous fan boy called EmilioLizardo said so on the intramawebthingy. - ATrevelyan, on 10/12/2007, -0/+3Yes, It's story is set far into hyrule's future.
So plenty of things can happen before it. - pbaehr, on 10/12/2007, -3/+6I've been wondering if it will be possible to use a gamecube controller or the traditional style Wii controller to play Twighlight Princess on the Wii in case it didn't translate well to the new scheme.
I'm only worried because the game was designed and essentially FINISHED for the Gamecube. If they didn't decide to use this game as a launch title I'd have been playing it last November when I preordered. But I digress, I have great faith in the Wii and it's fancy new controller, but I'm concerned that in this case, the functionality was tacked on to a project designed for the old controller. - inactive, on 10/12/2007, -0/+3Kind of offtopic there...? Sorry if you didn't enjoy your N64. I know plenty of people who loved it during its time. Smash Brothers, Mario Kart, or Goldeneye, anyone? Same goes for Gamecube--there's a great catalog of games and genres available--and it looks like things'll be even better with the Wii. We'll see what happens.
- saska, on 10/12/2007, -0/+3...but what would they "westernize" Tingle into? He's an otaku. 20% of the audience understands that and the rest just think he's creepy. Works either way.
- mrgreen4242, on 10/12/2007, -0/+3I haven't used either controller, but the major complaint I heard about the Wiimote at E3 was a lack responsiveness, until people started aiming it at the sensor bar, and not the TV. I'm assuming that they will perfect the calibration issues so you can point it at a spot on the TV and have it correlate to that, and not have to offset your aim towards the sensor.
Perhaps you were not using it "correctly", in that you were aiming at the screen (which I agree makes sense, it's just not the way they wanted you to do it at the show)? - whiskerlickins, on 10/12/2007, -0/+3It was very responsive but a little sensitive, especially on Red Steel, when aiming to shoot. Zelda...sensitive when aiming the bow, but I got a hang of it immediately. I'm sure it won't be bad at all when it's sitting in my living room. Can't compare it to the Sony controller because I only played one PS3 game (Genji 2) which didn't include any motion tilting.
- saska, on 10/12/2007, -0/+3I couldn't agree more about the treasure hunt on the open sea. When I played through WW again with my son, he finally begged me to search for the Triforce pieces while he was in bed asleep because he thought it was so boring.
- beachesandmusic, on 10/12/2007, -5/+7So when do we finally get a good follow-up to A Link to the Past?
- seajay1221, on 10/12/2007, -0/+2I thought the same thing when I read the headline. The closest they've come was Link's Awakening. Hopefully Phantom Hourglass will follow the New Super Mario Bros trend and bring us classic gaming with updated graphics and buck this "turn everything that was fun 2D into 3D" trend that I feel is mainly there to impress the less imaginative. And yes, I know that because not many people feel the same way this will get dug down. That's how I feel though. Ocarina, Majora's Mask, and Wind Waker were all really fun but they didn't feel as though they belonged to the original Zelda series but rather a subset of their own.
- megashaun, on 10/12/2007, -1/+3The article didn't contain anything we as Wii enthusiasts didn't already know. What's next, "Wii will let you download classic games!"?
- mlvassallo, on 10/12/2007, -0/+2Just an FYI- Game Crazy stores allow you to put 5 bucks down on a pre-order for Twilight Princess BUT they will let you decide which version you want when the game drops. So if you aren't sold on the Wii yet but know you will be buying this game that is a pretty good way to go about pre-ordering.
As far as I know EB Games and GameStop will only allow you to pre-order either the Wii version or the GC version. - inactive, on 10/12/2007, -2/+4"I read that as "texas". Either works."
*gives MattL920 a squint and the finger* - JurneyAhed, on 10/12/2007, -2/+4So Wind Waker never happened, eh?
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