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54 Comments
- solidblu, on 10/12/2007, -0/+9I agree if it stays in a game, but these people aren't selling virtual currency for virtual currency in a game. Hence the not virtual legislation.
- mccord, on 10/12/2007, -0/+8"you can also do tons and tons of quests"
Hello there $CLASS!
Slaughter $NUMBER $MOBNAME for me and bring me the head of $BOSSNAME
*repeat until exalted with $FACTION*
/yawn - Ninjab3ar, on 10/12/2007, -1/+6Wow, that joke failed miserably......
- Ninjab3ar, on 10/12/2007, -7/+11IMO, laws like this are just stupid. A COMPUTER GAME is a COMPUTER GAME. Using real world legislation to regulate things happening in A GAME is just a waste of time that can be used for other important things.
The author or the article also seems to be leaning this issue alot towards video games saing things like "the bill would prohibit the sale and purchase of virtual currency, but would not impose controls on item trading."
Like anicejew said, this legislation is leaned more towards online casinos, or maybe pachinko-like online services. - trollenlord, on 10/12/2007, -2/+525 000. And consider one Wow SHARD having that. 25 000. That's the difference. There is no limitation of movement, you can be anytime anywhere.
Oh I've seen some 2500 players in space next to me simultaneously. I've also seen 500 players assault a Titan with everything they got.. And getting their asses kicked off.
Besides Eve has a lot more content. It's way more complex and there are more shady corners and sub-things you can do. It's more like Wow^50 tbh. - DeepDoo, on 10/12/2007, -2/+4maybe they ran out of things to regulate in the real world?
- cybermort, on 10/12/2007, -0/+2i'm not going to argue whether that propose law is stupid or not but in the Fact that this Isn't just a computer game. People are making real money on it by selling a virtual private currency. this is problematic ( all thought not at its current trading volume) both for the countries where people are farming the gold and the consumer countries like usa (one of the issues, resellers are making money with the sale of a virtual product that is not being taxed ) I have a couple of friends that work for one of those online resellers. they make a lot of money and right now their only issue is that they have to keep buying copies of WOW when ever their account gets suspended for suspicious activities. But as the volume of this currency trading rises the government will probably step in
- Fhwqhgads, on 10/12/2007, -1/+3one of the issues, resellers are making money with the sale of a virtual product that is not being taxed
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yup, those greedy ***** want every last cent that they can possibly steal from people. - robz0r, on 10/12/2007, -1/+3I laughed, gold farmers getting regulated... whats next?
- DreKor, on 10/12/2007, -1/+3As long as we're throwing around sweet abbreviations and acronyms, let me add, OMG.
Please settle down and play your own little games. Everybody knows what WoW is. Everybody knows what EvE is. Everybody knows what DAOC is. And everybody has made their choice about what they want to play. You can all go play TFC for all I care. I'm glad you have fun playing what you want to play.
To recap, calm down. - inactive, on 10/12/2007, -1/+3How is it a GOOD thing that everything is taxed to death?! You say it not getting taxed is bad? WTF?
- freff, on 10/12/2007, -2/+3I don't know about it ruining the Korean people's lives, but this will have an inflationary effect on gaming economies. Everyone in game will bitch about, and blame high prices on gold farmers, but wait until they are completely eliminated, and see how high prices get in game. Gold farmers do the mindlessly repetitive things that most players have no patience for, and by flooding in-game markets with a constant supply of new items, they have the effect of keeping prices down.
The vast majority of people who play MMORPG's don't realize this however.
Not to mention that it's just silly to make laws to regulate a person's online activities that aren't hurting anyone IRL. - RichUser, on 12/01/2007, -0/+1LOL!
http://www.officiallyforex.com - Elamen, on 10/12/2007, -0/+1your right lol eve has no NPC content like i said its player driven the players have to make the content eve itself is very boring but with all the players being able to do really whatever they want it makes it fun... plus blowing ***** up is just really fun
- 15charmaxwtf, on 10/12/2007, -0/+1Yea, might it be easier because the world is controlled from a few servers?
Crazy, corrupt politicians will medal with anything. Either they are extremely ignorant and foolish or incredibly arrogant. - inactive, on 10/12/2007, -5/+6MUST FEED FAMRY!
- rumata, on 10/12/2007, -0/+1there is no problem with 'virtual value' and 'virtual trade'. But an issue arises when Joe Millionaire can buy 100,000 virtual dollars with 10,000 real ones. Now there is real money involved - and where there is real money there are capitalists, taxes, fees and all that wonderful stuff we all love to hate.
- datastorageguy, on 10/12/2007, -3/+4All I know is that
Tsunami in taiwan = no gold to order. - bunni, on 10/12/2007, -0/+1By the time the US Congress gets around to regulating WoW it'll be 2018 and we'll all be jacked into the Matrix.
- rumata, on 10/12/2007, -0/+1Yes, that's the real crux of the matter. It's really a question of freedoms. This law helps games like WoW which do not have microtransactions and make money off monthly fees. But games like Second Life are all about the real-to-virtual currency exchange - and WANT to be that way. This kind of law would basically put games like Second Life out of existence alltogether (in their present form, anyway), since they are largely driven by the existence of a real-to-virtual exchange.
- lazyrussian, on 10/12/2007, -1/+2@anciejew - WTF man?
You can say the same thing about poker games that you play at home with your buddies every Tuesday night...stick to the topic at hand.
ahhhh! you disgrace our culture on digg.
stop posting.
Thank you. - Elamen, on 10/12/2007, -0/+1@Lyph4 it has about 140,000 accounts on the same server and a peak concurrent logon of 33,000 people, now remember thats on 1 server yeah 140,000 is nothing compared to wow but eve really cant be compared to wow it is a completely different game though they are both mmo's eve requires a bit more dare i say skill to accomplish things and it is more player driven of a game then wow which is npc driven. though they are both fun in there own right eve takes more time to get good at and it is skill baised (not skill as in OMFG I PWNED JOO, in eve you train skills which can take up to a month to complete, and the skills train even when you are off line, you dont level) compared to wow which is level based. it is an interesting game and i would say check it out before you bash it you can get a free trial without a credit card at www.eve-online.com
- slaystench, on 10/12/2007, -0/+1"IMO, laws like this are just stupid. A COMPUTER GAME is a COMPUTER GAME. Using real world legislation to regulate things happening in A GAME is just a waste of time that can be used for other important things."
I would agree with you if the in game gold market wasn't EXTREMELY profitable. We're talking hundreds of millions of dollars (it may even be in the billions if not it's not that far off). - Cander, on 10/12/2007, -0/+1"Besides Eve has a lot more content. It's way more complex and there are more shady corners and sub-things you can do. It's more like Wow^50 tbh."
Actually EVE has virtually no content, but it is how open ended it is that it appears otherwise. I know that is just semantics, but just wanted to make that distinction. :p - kmb1794, on 10/12/2007, -0/+1Could somebody explain to me why it's bad to assign value to something (albeit virtual) and buy and sell it?
- inactive, on 10/12/2007, -0/+1How will free MMO's that makes a profit from people buying virtual gold survive? :(
- Xeth, on 10/12/2007, -1/+2Because that's hard to tax.
- cybermort, on 10/12/2007, -0/+1i'm no saying tax is good or bad. but governments both this one and korea like tax they all do, they want taxes that is why either banning or regulation of these practices will come, eventually.
- Sarki, on 10/12/2007, -2/+2How? How does it ruin people's lives?
- mccord, on 10/12/2007, -1/+1"McCord has clearly never heard of the Nintendo quest chain..."
oh you mean the linken chain in un'goro, yeah that was fun the first time :) - 15charmaxwtf, on 10/12/2007, -1/+1It ruins people's lives because violence (or the threat of violence) is used to stop people doing voluntary trade. If the company owning the servers bans it, fine-- it is their server. But no one forces people to play on the server so a 3rd party making a regulation is pretty damn stupid and immoral.
- trollenlord, on 10/12/2007, -2/+2My favorite thing to do in Eve Online has always been blowing up some miners.. Most of them being from Asia.. I feel kind of divided about these laws and the attention the farming virtual goods is getting. It would be nice to stop it all but I also love hunting those guys down online. Damn.
Ps. Raven + smarties == group of 6 dead and podded retrievers in ca. 11 seconds. :-D - Elamen, on 10/12/2007, -1/+1lol the only reason im commenting on this is because i play both of them and have a T2 pally on illidan and know what im talking about on both games yes they both have there good points but they also have there bad points... all im saying is dont bash something until you play it.... and just to let you know WoW = non mmo players mmo, and im guessing that wow would be your first mmo Lyph4 because your praising it.
- yahoofrom, on 10/12/2007, -1/+1kekeke
- rumata, on 10/12/2007, -1/+1Not necessarily - you put the burden on the game publishers, and simply monitor for violations. Once their wallets are on the line, believe me, they will get it done real quick. They own the code after all :)
- TechCF, on 10/12/2007, -0/+0Been playing too much broodwar there hasu?
- rumata, on 10/12/2007, -0/+0Believe it or not, this is not so far fetched as to only be possible in a "far-away country like Korea". I saw an article recently about US Senate seriously looking into taxation of virtual assets (or, more specifically, any real-world money you make from the sale of virtual assets). Now that's obviously not as brutal as simply forbidding it outright, but the point stands - today's governments are becoming increasingly aware of virtual economies. Brace yourselves.
p.s. btw, technically speaking, most MMOs' Terms & Conditions say that the game publisher retains all rights on all virtual content created in the game. Notable exceptions to the rule are Second Life and Entropia. - MindTrigger, on 10/12/2007, -1/+1While most gamers dislike gold farming, I sure as hell don't want the government getting involved in my damn gaming or internet activities.
- Sakumi, on 10/12/2007, -1/+1Passing the law in S. Korea? Easy. Actually regulating that law... Veryyyyy Difficult.
- inactive, on 10/12/2007, -2/+1there are loopholes around the pachinko machines. they win gold bars that can be traded for cash a walking distance from the casinos. maybe the same can be done for online games.
- ICSU, on 10/12/2007, -2/+1It's stupid because those gold farmers help China's economy. That's a lot of dollars ending in China.
Although they may not be taxed, that wouldn't differentiate from some other businesses in China much. And if people weren't able to earn the money, there would be nothing to tax anyway. - SafetyHelmet, on 10/12/2007, -4/+3Supporting BS regulations like this will just lead to worse things. Let people do what they will with their time, and especially their money. After all, they're the ones who earned it.
Besides, what idiot politician thinks that blocking access to this growing market will solve anything? Someone else will just fill the need. - skyfire1, on 10/12/2007, -1/+0I hope one day a game like Oblivion becomes online so I can steal from the farmers.
- inactive, on 10/12/2007, -6/+4You're such an R-tard.
- inactive, on 10/12/2007, -4/+1McCord has clearly never heard of the Nintendo quest chain...
- fleury29, on 10/12/2007, -4/+0@Ninjab3ar laws like this are just stupid. A COMPUTER GAME is a COMPUTER GAME. Using real world legislation to regulate things happening in A GAME is just a waste of time that can be used for other important things.
Exactly, Korea has much more important things to worry about. Who cares if some kid buys gold for WoW, Eve, FFXI, etc. Leave the regulations to the gaming company. People are spending real money for a product, it is no different then Microsoft charging money for Jerseys in NHL '07. It shouldn't be against the law to sell something virtual for a real profit. - inactive, on 10/12/2007, -6/+1Online poker websites that advertise "this is not a gambling website" being regulated
- inactive, on 10/12/2007, -6/+1Elamen, if you want a trial account to WoW, all you have to do is ask and I can hook you up. Don't be all sly about it. A skill taking a month to level is awful, and I can understand why you want to come play WoW. Just shoot me an IM at "Lyph3" on AIM, and I can help you out.
- ThePug, on 10/12/2007, -8/+2It does not only ruin the Korean people's lives, but it also ruins the game's economy too.
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