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192 Comments
- Vidalsassgirlie, on 08/17/2008, -7/+72Because it's easy and there's little chance of getting caught.
Any other excuse is nothing but a delusion. No matter how expensive or crappy a game, you aren't entitled to it. - diggetoipi, on 08/17/2008, -7/+68Copyright shouldn't exist? How should the creators be paid for their time and effort? I'm all for providing demos or similar promos for free, as distribution spreads more and leads to greater sales, but in the end, one must be paid for ones work, if only to provide for living necessities.
Arguing that prices are too high, companies have enough of it, so stealing is OK, is too simple an argument to justify stealing. I'm sure many pirates have such a gripe, and it's likely justified in many instances, but that doesn't justify stealing. It's not like many things stolen are necessities. Do you need a movie, song, or game? Get real. Moreover, companies are learning in this internet age that free distribution leads to more sales. For example, if you pirate a song, book, or movie, you might decide you like it, and buy it, or you might decide you'd rather have a hardcopy, so you buy it. But if you pirate with the simple justification that "they" have enough money, "they" won't be harmed by pirating... well, you're simply a thief, whatever your economic understanding is. Put another way, if a company provides the product in whole or in greater part for free, and you like it and would like the whole of it or keep it indefinitely, would you buy it, or pirate it? Pay and be fair to the provider or steal despite the opportunity to be fair, that's the question that should guide the debate to its final resolution. - killerknives, on 08/17/2008, -5/+49We should stop pretending we have any rationale for piracy except we're cheap and feel like we aren't hurting anyone.
- ViperCTW, on 08/17/2008, -3/+38Thank you. I'm so tired of hearing people try and drum up moral reasons for their piracy.
If you're going to steal something at least admit to it instead of trying to justifying how your actions are fair. - zmjone2992, on 08/17/2008, -3/+34this was on the front page no more than a couple of days ago
- David513, on 08/17/2008, -3/+32To blame stealing games on "righteous indignation at DRM" is just as stupid as a jewelry store burglar blaming his theft on "righteous indignation" that the store uses locks on its doors. If you don't want to deal with DRM, don't use a product. People steal because they want something for nothing -- and they don't care that this hurts the people who create the work. Dressing up theft as some sort of moral crusade is stupid and dishonest. Of course, I know that the immature 13-year-olds on here will Digg this down because somebody is calling their theft what it is.
- Wolfie351, on 08/17/2008, -5/+29All it takes is one crappy $50 game or useless app to turn someone into a pirate.
- Stemnin, on 08/17/2008, -0/+20For all those that say "I don't pay for ***** games".
Why even download ***** games? - Elranzer, on 08/17/2008, -3/+19The replies for the most part prove that pircacy is mostly ***** and not about "freedom:" but more about getting something for nothing:
The following are valid points:
- The quality of gaming is too uneven.
- DRM is hurting the legitimate customers.
The following reasons are just based on cheapness:
- Games are too expensive.
- Going to the shops is annoying.
- Because piracy is easy to do with low risk for getting caught.
The following reason is just communist:
- The information wants to/free anarchists think copyright shouldn't exist. - CalcProgrammer1, on 08/17/2008, -0/+16If that were the case, a non-pirate-minded person would buy the game, and then torrent the no-cd patch, not torrent the whole entire game for free just because "it doesn't need the disc."
I think that if you already own a game, that torrenting/pirating isn't bad (same with ROMs, I own all the old Sonic games on Genesis cartridge as well as the GC Mega Collection compilation, so I don't see why I should pay again to play them on the Wii when I can use an emulator). - HeavyWave, on 08/17/2008, -0/+16Donation's won't (and don't) work that well for less popular bands.
It didn't work well enough for Radiohead even. - xoools, on 08/17/2008, -0/+16"What? He said DRM is bad? That's not something I've heard major developers say..."
It says hes an indie dev. A little different than a major developer. - Georgy, on 08/17/2008, -8/+23-The information wants to/free anarchists think copyright shouldn't exist.
Utter BS.
-Games are too expensive.
Well they cost money to make, if you can't afford it don't buy it, no different than a car or house.
-The quality of gaming is too uneven
The quality of toothpaste on the market is uneven!With virtually every game being reviewed and critiqued, make an informed choice.
-DRM is hurting the legitimate customers
Think about WHY the "evil corporations" had to implement DRM in the first place, and most of the time if you have a legal copy DRM doesn't bother you, i've been buying legal copies of games since last year(yes i was like everyone else on digg before that praising the piratebay's blatant disregard for other people's hard work).
-Going to the shops is annoying, Because piracy is easy to do with low risk for getting caught.
The only reasons people pirate, mainly the latter.
Oh and please don't say you download the game and buy it anyway, really, how many of you actually do that.
I'm going to get dugg down for sure, its so amusing how we've managed to convince ourselves that we're pirating material for some noble cause. - orlyfactor, on 08/17/2008, -2/+17Easiest answer: No one likes to spend money on something when you can get it for free, especially without the burden of lifting your ass out of your chair.
- Ymeg, on 08/17/2008, -0/+14You are not entitled to games.
It does not matter if you would be broke by now. - scy1192, on 08/17/2008, -1/+14http://digg.com/gaming_news/You_want_to_know_why_P ...
2 days ago. 1300 Diggs. - inactive, on 08/17/2008, -3/+16It's very easy to say that you don't want your stuff pirated as a developer/designer/artist (but those reasons are typically selfish). I've worked in the gaming industry going on a few years now - and here's what I personally think.
-I don't mind someone who can't afford my game to pirate it. I'd rather a 14 year old kid get one of my games and play it for free, than to never get to experience what I helped create.
-Most people don't pirate, and to assume they do is stupid. I've pirated a few games in my lifetime, but if I enjoyed the game enough and thought it was worth the price tag, I'd go buy a legitimate copy.
-In order to keep making games, people have to purchase them. It requires a lot of overhead to start a gaming company, and it requires even more just to get the game finished and published. However, games (like movies and music) will always make money. It's just a fact.
-As an artist, the spreading of entertainment and information is important enough to realize that some people will pirate.
-I will never buy a game that does not have a demo. A lack of a demo means the design of the game, from the beginning, was flawed (note: only PC games). If I opt to purchase an Xbox game, it better be awesome and live up to its hype. Otherwise I rent it for a weekend.
-DRM is stupid. Plain and simple. It's an exploitation of legitimate users.
-I don't advocate $60 for a video game that cost less than $1 to package. Making prices more reasonable doesn't mean that artists/designers/programmers will be out of work. It just means the multi-million dollar per year jackass at the top may have to cut his dividends a little. Fact is, he's not smart enough to realize that the cheaper you make it, the more units you will sell. (Meaning the less people will pirate).
Had to share that. - LoudMusic, on 08/17/2008, -3/+15I think the only ones in that list that are valid are:
Games are too expensive
Quality is inconsistent (which relates to expense)
But most importantly because it's easy and you don't worry about getting caught.
It's the same as speeding on the interstate. What are the chances of getting caught? Pretty stinking low. If there was a higher chance of getting a speeding ticket you probably wouldn't speed. If there was a higher chance of getting caught for software piracy you probably wouldn't do it.
"The information wants to be free" is a crock of *****. Unless what they mean is "I can't make my own ideas so I steal them", which I find to be more accurate. - Whamola, on 08/17/2008, -8/+20Well, ask for the standard replies to "Why do you pirate..." and you shall receive them.
Who has ever heard of "Positech Games" or their game "Kudos" before this?
What? He said DRM is bad? That's not something I've heard major developers say... It really depends on how much they view it as a necessary evil, I suppose. - cadmiumpaint, on 08/17/2008, -0/+12idealism never works very well in the business world.
that is why your whole donations thing is stupid.
plus a business has a right to set their prices...not cheap kids. - bumb1ebee, on 08/17/2008, -1/+12You download games you know are going to suck? What the ***** is wrong with you?
- Scaryclouds, on 08/17/2008, -1/+11It's called researching the product dumbass. You think a game looks good? Good to several game sites and see if it measures up. The same goes with virtually everything.
And what is this crap about "equal access to culture?" Another BS excuse to justify your theft. - Elranzer, on 08/17/2008, -1/+10Businesses don't make products (movies, games, music) to create culture... they do it to make money. They're NOT performing you a service. You don't have the right whether to choose to pay for these things.
- supertom, on 08/17/2008, -2/+11I completed Kudos about a year ago. It's just a simple RPG, where you control the life of your character by choosing his/her friends, their work and their lifestyle. You can only play it once through though until it gets boring.
- Cheesehead3557, on 08/17/2008, -0/+9While I do agree with you that there should be no righteous indignation to pirate a game, I hesitate to say people won't download a pirated copy because of DRM. In fact, I have a few pirated copies of games I legitimately own, but I use and run the pirated copy because its more convenient and has less problems from the DRM. It keeps my cds nice and scratchfree in case I need them. This doesn't quite fit under the catagory of piracy since I legitimately own the game, but I'm still in the same torrent as those who don't.
- Ymeg, on 08/17/2008, -4/+12It's a simple question.
Should I do what's right or what feels good. - inactive, on 08/17/2008, -2/+10Exactly right, plus some people just don't want to have to use the disc to play the game.
- lamejoketeller, on 08/17/2008, -1/+9The same goes for music. I download it illegally, and then if I fall in love with it, I go out and I buy the album. I vote with my dollar, and I won't support it unless it's up to snuff. Also, of course, I make sure that the album I'm paying for isn't on an RIAA-affiliated label.
- Ymeg, on 08/17/2008, -1/+9It's not an argument.
It's a fact.
You do not need games. - inactive, on 08/17/2008, -0/+8I think the way copyrights and patents currently work is far more useful for evil purposes (Like being sue happy, like blizzard, or controlling entire markets) than it is to protect one's ideas and hard work (For example, someone tried to patent using SSE2 for Unicode conversions, which is just two existing technologies that have probably been used together before without even mentioning it)
Nonetheless, that's no reason to pirate a game or believe that they should not exist period. - CalcProgrammer1, on 08/17/2008, -3/+11I'd think that a driving force in piracy is that, in order to obtain games these days, you either have to have a car (to drive to Best Buy or whatever to get the game) or a credit/debit card (to pay for it online). I don't mind paying for games (bought Orange Box at WalMart and then Gmod from Steam) but I can say that torrenting Gmod would've been a ton easier than it was buying it. I have a debit card, but my parents won't let me use it online due to "security reasons" (old style thinking about the Internet = bad). I had to convince them to let me use their credit card instead, which took some time, and then had to repay them in cash. It would've just been easier to click "download" and get it. Payment over the Internet is hard for people who don't have credit cards, and a major group of pirates are high-school aged gamers who don't have access to credit cards and maybe not even cars to go to the store and buy things. Sure, they may have saved an allowance, but if they can't get to the store or pay online, it's easier for them just to go to their favorite torrent site and hit Download.
- JayRD, on 08/17/2008, -2/+9What a load of *****, pirate because it's free and you hardly get caught. What's all this self righteous ***** about?
- HeavyWave, on 08/17/2008, -0/+7It was true many years ago, the ease of pirating today made a lot of people stop paying for anything.
- colincornaby, on 08/17/2008, -1/+8"I'd be happy to pay for another Oblivion or Bioshock, but I'll be damned to pay for a 30 dollar Sims expansion pack with 5 mb of content."
Then don't buy it, and don't download it. Simple. There is no reason you need the latest Sims expansion pack, and there is no reason to pirate it. If you don't agree with a companies policies, don't use their product. At all. Don't even pirate it. - NeoCortex, on 08/17/2008, -0/+6I guess the submission was pirated.
- Ymeg, on 08/17/2008, -1/+7Yes, it is nice.
It must suck not having a job. Just because you don't have money, which you seemly indicated you don't, it does not make stealing moral. - OpaqueMurdock, on 08/17/2008, -0/+6As scy1192 mentioned above, this already went through a healthy discussion several days ago, bringing it up again could to be a ploy to get a set of responses that are more fitting to what the people interested in propagating certain myths want.
- Ymeg, on 08/17/2008, -1/+7So use emotion and not logic?
Use your brain. - Ymeg, on 08/17/2008, -0/+61. *****. Their economic value comes from entertainment. There is no "economic value" to the vegas hooker, but if you don't pay, it's rape.
- JayRD, on 08/17/2008, -0/+5Exactly, a lot of the time, in unsavory forums I frequent, there are guys pirating games that "suck" and play it for weeks. A game that "sucks" apparently.
- Ymeg, on 08/17/2008, -2/+7There is no such thing as a necessary evil.
- Slybri, on 08/17/2008, -0/+5 A better question would be "Why would you pay for a game if you could get it for free?"
1. Access to Multiplayer Servers, patch updates, and technical support
2. Played the demo and it was great
3. Large detailed instruction manual with color artwork and fiction
4. Collectible bonuses like art books and figurines
5. Supporting developers that consistently produce great games, like Blizzard or Valve
6. You're rich enough to buy every game you want to play - inactive, on 08/17/2008, -1/+6Follow your heart.
- Loonacy, on 08/17/2008, -0/+5@nmnotmyname
There's a big difference between copyright and patents. - selrahc, on 08/17/2008, -0/+5Think of all the money you could save on electricity by not playing video games at all though.
- Aaroniza, on 08/17/2008, -2/+7Strangely, Kudos is set in my town. Why anyone would want to base a game in this place I will never know.
- psykiv, on 08/18/2008, -0/+5I just hate the fact that I just spent $20 on a DVD (or $5 to rent a DVD for 2 days) and I *STILL* have to sit through 10 minutes of unskippable ads every time i want to watch the ***** movie. I have no problem paying for a movie (my collection is a testament to that) but if the version I download is *superior* (because of the lack of 10 minutes of unskippable ads) to the one you would buy in the store, anyone would opt for the better one.
Want me to start buying or renting movies again? 1. Start making decent movies. 2. Make everything in the DVD skippable. I want to be able to pop in the DVD and be watching the movie (not the stupid FBI warning or 20 previews of other movies) within 10 seconds of the tray closing. - Vocklery, on 08/17/2008, -5/+10MY brain is melting over the logic used here by some attempting to justify their policy of theft.
If you pirate games because of DRM (or whatever hoops the devs are jumping through trying to insure they get repaid on their investments), you are essentially saying, "I steal games from people who are doing all that they know how to prevent people from stealing their games." In other words, the theft prevention measure wouldn't even exist if the theft problem wasn't already in existence, but since it now exists, we'll now use that countermeasure as the rationale as to why we're willing to steal in order to blame the game developer for our starting this in the first place.
Before the DRM existed, what was the rationale for stealing, then? Whatever that reasoning is, that is why DRM exists at all.
I smell childish and immature reasoning, so let me say, "Act like adults, tip your waitresses and waiters, get a job, and pay for what you receive in life, instead of trying to get others to be responsible for your entertainment and/or dishonestly. You're only fooling yourselves." I can truly assure you that the day this happens to you, you'll scream like stuck pigs.
If you don't like the quality of games, learn how to make better games, and put the oafs out of business in a proper manner, but then again, that may leave you in the position of having your intellectual property stolen, and you screaming like the stuck pig, as I've so described.
The only reason I'll accept as genuine for pirating games (or music or most any other software) is, "because I'm a thief, and I'll steal anything that I think I can get away with, repercussions to others be damned." - ryansimbalist, on 08/17/2008, -0/+4When I use to pirate games, back in the PS1 era it was more of a collectivism attitude. I didn't care if a game was good, I didn't care if it was bad, I just wanted to experience everything.
- HappyScrappy, on 08/17/2008, -0/+4I agree with the DRM thing. It's why I buy console games instead of PC games in general.
But I doubt removing DRM would reduce piracy (or more importantly increase sales) any significant amount. -
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