49 Comments
- Murrabbit, on 05/17/2009, -1/+30Yeah because everyone wants their computer to stink like dead burnt bodies and ozone. Great idea, sure it'll catch on like wildfire.
- eibiee, on 05/17/2009, -0/+21Don't know about you, but I'm not sure if I would enjoy sniffing some guy's fresh load.
- nobody41, on 05/17/2009, -0/+21ah the stench of battle, great place to start with this technology--***** flowers, spices or rain, lets start off on the right foot, noxious gases.
- Katana, on 05/17/2009, -0/+13Astroglide, sweat and jizz, i think i'd pass on it for that.
- vtbarrera, on 05/17/2009, -0/+11I can see this being appealing for an RPG where there are lush, beautiful landscapes, but not so much for war-torn battlefields.
- Visual77, on 05/17/2009, -0/+8Not this again... I've been hearing this horrible idea pop up about every other year for over a decade now.
- megaton, on 05/17/2009, -0/+8Yeah, because that's the obvious first step for any new gaming techonlogy.
Why would you assume developers would put scents so offensive and gut-wrenching in their games that you wouldn't want to play?
We have the technology to render the 2 Girls 1 Cup "experience" in a video game (plus some mutilation and necrophilia, for good measure) and, yet, developers are somehow able to restrain themselves from doing that in the latest installment of Call of Duty. So why do you think developers are going to overwhelm our senses with the pungent flavor of burning babies?
Perhaps (and I'm really reaching, here) they may just make the smell of smoke. Gunpowder when you shoot. Mix a fresh desert breeze with some gasoline for environmental effect. And maybe, just maybe, the faintest detection of manure from the pasture you're strolling past at the moment. - jggube, on 05/17/2009, -0/+7FPS games are getting more and more realistic; it's scary sometimes, but it's also more fun. Sometimes though, I hanker for the cheesy, 2D graphics of classic games like mortal combat and street fighter.
- MasterGrief, on 05/17/2009, -0/+6At the Imperial War Museum in London, there's an exhibit designed to show you what life in the trenches of World War One was like. It's a series of snaking, fake-tunneled halls, with the obligatory background war effects like shells exploding and guns firing and flashing lights, but what sets it apart from anything else I've seen is that the whole exhibit is rigged to stink like the trenches apparently did.
Perhaps unsurprisingly, it smells *awful*. An assault on the senses. Imagine the stink of mud mixed with urine and hints of gunpowder, then amplify it to nearly unbearable levels, and you've got pretty much what I saw...or smelled, rather.
I bring all this up because, when faced with the prospect of this being simulated in my favorite war games, I think I'd have to politely decline. No freakin thanks. - inactive, on 05/17/2009, -0/+6Oh yeah...By the way...You got nose cancer.
- inactive, on 05/17/2009, -1/+6A smellescope
- Hellahulla, on 05/17/2009, -0/+4Not a realism freak then?
- xinye, on 05/17/2009, -0/+4I so wanna play the upgraded version of Cooking Mama.
- SamuraiGhost, on 05/17/2009, -0/+4http://en.wikipedia.org/wiki/Smell-o-vision
Welcome to 1960. - Fhwqhgads, on 05/17/2009, -0/+3There are many characters and settings in games that I don't want to smell.
- Visual77, on 05/17/2009, -0/+3Go play Team Fortress 2 - not only does it have those cheesy, cartoony graphics, but it is incredibly well made.
- fixorater, on 05/17/2009, -0/+3No they won't.
- spazzm2008, on 05/18/2009, -0/+3Trenches and urine smell bad, but that's nothing to the smell of burst intestines and gangrenous wounds.
This could be the biggest ant-war technology ever; one whiff and no-one wants to sign up. - Kuci06, on 05/17/2009, -5/+8This is all good, but... THIS + PORN = $$$
- MasterGrief, on 05/17/2009, -0/+3At the risk of sounding like a hippie, the simulated smell of grass in the morning, flowers on a breeze and trees in a forest could be pretty cool, but may prove difficult to implement in a particularly realistic fashion.
I think there's a lot to be said for extra detail in these situations--maybe not smell, but I find that high quality environmental audio adds a lot to an experience. A field in the morning could be almost completely silent, except for the occasional rustle of grass and leaves in the wind and an insect/bird chirp. - Wargasmic, on 05/17/2009, -0/+3Teabagging will reach an all time low.
- MasterGrief, on 05/17/2009, -0/+3I want no part in this
- hyderalamgir, on 05/17/2009, -0/+2Stink bomb spamming FTW
- eliot2000, on 05/17/2009, -0/+2Great, one more thing for my wife to complain about when I want to play games.
- spo0oky, on 05/17/2009, -0/+2Playing any FPS, and your buddy gets fragged beside you, sure doesn't seem like an appealing moment to take a whiff.
- h0ly, on 05/17/2009, -0/+2But it is only more fun because the developers strive to make it a fun "fantasy", otherwise the realism alone wouldn't be of any help. You would just take a headshot and die. Game over. Or maybe see all of your friends dying in the most gruesome ways.
- JollyDumple, on 05/17/2009, -0/+2I would not want to play Fallout, Conker, or Silent Hill with this technology. Even Super Mario Bros would be unpleasant, since you spend a good amount of time in pipes and sewers. Also, if they ever make a WarioWare: Smell! game, I don't think our noses could handle the insanity.
- neoncarrot, on 05/17/2009, -2/+4Imagine if griefers found a way to exploit the release of a particular stinky scent and were able to unleash it at will on unsuspecting players.
Griefing just got a whole lot stinkier. - snarkastic, on 05/18/2009, -0/+2Daily Fail spam.
- sirdarksoul, on 05/17/2009, -2/+4What's that smell? Depleted uranium? Oh must be those damn Americans and their artillery again!
- Natendo64, on 05/17/2009, -0/+1oh yeah... smelling blood carnage and napalm in the morning will REALLY make games better and not make me wanna vomit
- kkyiosueki, on 05/17/2009, -0/+1I guess Leisure Suit Larry was ahead of it's time with the Cybersniff 2000 in Love for Sail.
- satanherself, on 05/17/2009, -0/+1For training people who have real time dealings with war, great idea, for people who have cyberspace dealings with war- fail.
- Diosjenin, on 05/17/2009, -0/+1It's probably next on their "to-implement" list... right after PhysX.
- inactive, on 05/17/2009, -1/+2This is exciting news...maby I can make use of all the jars of piss I have been saving.
- disappointed, on 05/17/2009, -0/+1Mmmm, smells like ***** that will never happen.
- shroominbal, on 05/17/2009, -0/+1smells like ender games go to holocaust - great book not yet written but soon will
- jester55, on 05/17/2009, -1/+2The future is going to be AWESOME!
- NodOfficer, on 05/17/2009, -0/+1I love the smell of napalm in the morning.
It smells like... victory. - TheOneTrueGod, on 05/18/2009, -0/+1Great. Then the absence of real simulation mechanisms will actually even be *smellable*. ***** that.
- inactive, on 05/22/2009, -0/+1I have a feeling this may not be such a good idea...
- ninja0, on 05/19/2009, -0/+1They do this in movies sometimes don't they? I recall it when I was at disney land or something...... universal studios?....
- Bootlessjam, on 05/18/2009, -0/+1Sounds cool, too bad I'm anosmic.
- PlusTheBear, on 05/17/2009, -0/+1I don't have a sense of smell
- failtrain, on 05/18/2009, -0/+1They were planning on releasing it as an addon to Duke Nukem Forever.
- frostwolf14, on 05/19/2009, -0/+0Sounds like a pretty kool idea, but not lookin forward to smelling dead bodies and sewage X_x
- natespammer, on 05/19/2009, -0/+0that be brilliant imagine burnt body (mmm smells like steak lol)
- badPennyZ, on 05/17/2009, -1/+0who the heck wants to smell their games? lol fail.
- Grueslayer, on 05/18/2009, -1/+0So when the parents come into the room and start yelling "I smell pot! Have you been smoking in here!!!" the kid can say "I just killed some drug dealers on my game! Remember the smello-game you bought me?"



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