Sponsored by Travelzoo
All-time Low Fares for Thanksgiving, Christmas & New Year view!
travelzoo.com - Flights $52 and up. Nifty all-airline calendar identifies absolute cheapest dates to fly.
98 Comments
- SaladCactusKing, on 11/26/2007, -2/+64-Kill the Buttrock 80s Hair Metal ***** soundtrack
-Kill the multiple characters. Sonic, Tails, maybe Knuckles. That's it.
-Kill the ***** camera problems
-Kill the realistic settings. He's a talking hedgehog, why is he hanging around with humans on Earth?
-Bring back the sense of whimsy, cut back on the 'tude
-Be fun again :( - somedevil13, on 11/26/2007, -2/+47Saying Sonic needs to be kept in 2 dimensions is the same as saying Mario or Metroid should have been kept in 2 dimensions. Just because they haven't found a 3d Sonic formula that works yet, doesn't mean one doesn't exist.
- fatadamblog, on 11/26/2007, -8/+52I actually liked Sonic Adventure on Sega Dreamcast, It had everything at the time. Great music, story, action packed and oh the graphics that blew every N64 and Playstation 1 game out of the water.
If Sega brought out a new console with 2X graphical power of Sony and Xbox with a equally if not better online service then they'd be back in the game baby! back in the game! - DAaaMan64, on 11/26/2007, -1/+42The solution is simple. Change his name back to Robotnik, problem solved.
- chingy1788, on 11/26/2007, -4/+42Sega must develop and release the Dreamcast 2
- joehobbes, on 11/26/2007, -0/+37Sonic Team just isn't what it used to be, unfortunately.
I would however like to see them take a chance with a 2.5D game (like Viewtiful Joe).
Do they seriously think it would sell worse than their latest games? I think the risk would be relatively small, while the reward might be great.
I've enjoyed Sonic Rush for the DS, but it's still not what a proper Sonic console game could be. - shaunj66, on 11/26/2007, -0/+32They should "re-make" Sonic 1, 2, 3 & Knuckles into one big "2.5D" Side scrolling game with fancy graphics, and a remixed and classic sound track. They should keep the basic physics and level design as close to the original as possible. I'd pay for that! And please, no more bloody new characters.
- joehobbes, on 11/26/2007, -2/+22The first level of Sonic Adventure was the greatest -- too bad the whole game wasn't like that.
Did you like the exploration parts? - Ashkc88, on 11/26/2007, -1/+19Yeah, why are developers so afraid to make 2D games for next gen consoles? The games can still look gorgeous in 2D, and be just as innovative. Look at allot of the great innovative 2D indy games (such as Gish, Eets, Alien Hominid, etc.). Those games are a whole lot of fun.
- joehobbes, on 11/26/2007, -3/+15Does that mean you don't like Mario either?
I don't see how Sonic is any lessing meaningful of a character than Mario or a host of others.... - NinjaPig, on 11/26/2007, -1/+13Forget Sonic.
Make nights not suck. - MagicCake, on 11/26/2007, -0/+10Ah, see, but they can't make Sonic fast on all these new consoles - they're not equipped with Blast Processing!
- JayD16, on 11/26/2007, -1/+11Thats what I've always thought also. Sega needs to come out with a great looking, great feeling, fast paced fixed camera platformer. It can be rendered in 3d to cut some of the drawbacks of using sprites.(like Mario on the DS or Little Big Planet) Game after game seems to draw the same conclusions...Sonic is better in 2d.
- mywhitenoise, on 11/26/2007, -4/+14The music sounded like the soundtrack to Power Rangers.
- ursername180, on 11/26/2007, -0/+10I agree with the whole Mobius thing. 3D Sonic games just don't have the fantasy-like design of their 2D counterparts. Sonic Rush is a step in the right direction, but we need more memorable music too.
- JayD16, on 11/26/2007, -0/+10That stuff didn't help them the 1st time why would it help them now?
- Pritchard, on 11/26/2007, -0/+9I just don't want any more 3D sonics unless the environments are computer-generated, and all the programmers have to worry about is the terrain. Please be with me on this. Every Sonic game I've played in 3D sucks so far because the landscape is just no where near as huge or elegant as the 2D sonics. They also lack that dreamy feeling that large floating islands could have provided...
- joehobbes, on 11/26/2007, -1/+10He mentioned that, but what's so wrong about wanting a console game like that?
- Elranzer, on 11/26/2007, -0/+8The Japanese voice acting was no better. You just didn't think so because you don't understand Japanese. I do, and the acting sucked just as much. At least I can understand it easier in English. I can understand though if you think of Japanese voice acting as "white noise" since you can't understand it, but honestly, it's a myth that the Japanese voice acting is any better.
- essjay, on 11/26/2007, -0/+7You're the sort of person that ruined Sonic in the first place.
- phazon88, on 11/26/2007, -0/+7Sonic will NEVER get his reputation back.
- keozen, on 11/26/2007, -1/+81) Grab the Level designs to Sonic 1, 2 & 3 on the Mega Drive/Genesis
2) Use said designs as blueprints to make new side scrolling version
3) Add latest gen graphics with beautiful backgrounds and lighting effects
4) Make sure it plays fast, VERY fast
Bingo! Basically they need to do for sonic on all the big home consoles what Nintendy did for Mario with "New Super Mario Brothers" on the DS, just with more graphical grit. Just because 3d is there doesn't mean we HAVE to use it or that it works with everything.
Ohh, & kill Amy Rose (and ALL the voice actors, ALL of them) kkbai - dragon76, on 11/26/2007, -0/+6Sonic Rush was not made by SEGA, that's why they were so good. It was really the first proper Sonic game in a long time. I really wish Nintendo would just buy SEGA.
- FallenWings, on 11/26/2007, -0/+6"When more people pick up a Sonic game, they want to play as Sonic. I don’t think they by it to play as Tails, or Amy, or some fat cat with a fishing pole."
Oh God, please don't remind me. What the hell was Sega thinking with that one? Who in their right mind wants to play as a retarded, obese feline looking for his pet frog? *****, if I were the frog, I would keep running away from that guy too.
Sonic 3 & Knuckles is my favorite game of all time. I got all the emeralds and super emeralds for each character. I play the ROM constantly and it never gets old.
Sega would do well to go back to their roots. They have some of the most creative minds in the business, yet their execution gets consistently worse and worse. Sonic isn't the only franchise they've driven into the ground... anyone in here played Phantasy Star Universe? Get your act together, Sega.
/rant - staticneuron, on 11/26/2007, -0/+6Yeah, I loved sonic adventures. For some reason I wanted a return to that in the latest game. There are some features i liked Such as the chase scenes where you needed to keep going fast.
Here is what they should throw away. No more MISSIONS. Sure its a retro feel and it worked back in the older days but how about something a bit more edgy. Make the stages and the world as one. Make it a sandbox. Keep the exploration to find additional powerups (additional meaning not needed to beat the game.) I dont care about people complaining about how short games can be but this game should have the ability to blaze through each stage. - Braingoo, on 11/26/2007, -0/+6My personal Ideas
3D render on 2D rails.
Destructible backgrounds, want to see bits and pieces fly off things as I blow by them.
Sonic Bullet time , if you are gonna stick to 2D your vision ahead will be limited and reflex time will need to be enhanced.
Thus a bullet time effect would be very handy in dealing with those situations. Slow everything down. (for a limited time only could be only a power up)
Get a great soundtrack, some of the newer games have lost the funky sounds that I had grown to love in sonics past.
Keep it SONIC Vs. Robotnik (secondary characters as helpers only) Thats all we need no extra characters, no funky enemies.
basically sonic = speed make it fast paced and fun to play, Sonic still has potential don't waste it. - sauvaget, on 11/26/2007, -0/+6SEGA just needs to team up with nintendo again and make a sequel to F-Zero GX on the wii.
it doesn't get much faster than that. - joehobbes, on 11/26/2007, -4/+10Yeah, I didn't like any of the music from the 3D Sonics....
- vertice, on 11/26/2007, -2/+7i absolutely loved sonic and the secret rings.
Some of the most fun i've had with a sonic game in a long time.
pity the soundtrack was so utterly horrible and out of place. - Elranzer, on 11/26/2007, -0/+55) Repeat what SaladCactusKing said
- moo113, on 11/26/2007, -0/+5The DS titles are a good shot at reviving the old Sonic that most of us grew up with but I still feel like it's missing what made Sonic, Sonic. I enjoyed Sonic Rush for it's soundtrack more than anything (reminded me of the Sonic 2 days) but the gameplay just wasn't what it used to be. Do we really need secondary characters with the exact same levels? It's like they're making up for content that doesn't exist.
As for Sonic Rush Adventure they tried to blend the Dreamcast RPG elements with the newly revamped Sonic on the handheld. If that's your style then pick it up but as I played the game I just felt as if I should be playing my Genesis again or loading up the Virtual Console. - dagooh, on 11/26/2007, -3/+8Or you can play the Nintendo DS games which are mostly what this guy is asking for.
- swimmingbird67, on 11/26/2007, -0/+5couldn't agree more
- Pxtl, on 11/26/2007, -0/+5Let's not forget that Sega practically originated the 2.5D concept with Nights: Into Dreams, which was a freaking incredible game. How the mighty have fallen.
- inactive, on 11/26/2007, -0/+4Haha, why are you guys being dugg down? MewTwo is stating facts. Recent Mario titles have been far more interesting and fun than Sonic games. Instead of just mindlessly burying them out of blind devotion to the Sonic that time forgot, can anyone actually provide a counter-argument to what they are saying?
And the comparison of Sonic to Stephan is painfully spot-on. I lol'd. Never was a fan of Sonic's "x-treme" attitude, and it's even less justified now that the games suck. - Wireddd, on 11/26/2007, -3/+7I would be willing to pay full price for a 2d gameplay/ 3d graphics sonic game for the 360.
- malcolmboston, on 11/26/2007, -0/+4haha, blast processing."sega has what nintendont" :D
- alperea, on 11/26/2007, -0/+3Also don't put Sonic on a skateboard or a wheel-less skateboard doing railslides.
- f4nt0m4s, on 11/26/2007, -2/+5In my opinion all the 3D Sonic games have sucked. Unfortunately for Sega platforming was pretty much perfected when Nintendo released Super Mario 64, Ubisoft released Rayman/Rayman 2, Naughty Dog released Crash Bandicoot, and Rare released Banjo Kazooie. By the time Sega put Sonic in a platform world there was already much better gameplay out there. Sonic just hasn't been the same since the Genesis days. I think a 3D side scrolling Sonic game could be pretty sweet. Hell...let's remake Sonic 2 in 3D, I'd pay for that. I just think Sega has been outdone in the platform department by pretty much everyone.
- Elranzer, on 11/26/2007, -0/+3All they need to do is take the New Super Mario Bros direction and apply it to Sonic. High-resolution 2D with 3D effects, but 2D gameplay. I'm sure it would look great even on the Wii, since it would not require as much processing power.
- joehobbes, on 11/26/2007, -1/+4Viewtiful Joe was like one of the biggest successes the year it came out.
I thought more developers would have got the clue... - Sutanreyu, on 11/26/2007, -2/+5Insomniac working on Sonic would be amazing...
- fuzzynyanko, on 11/26/2007, -0/+2Simple: become an independent company again.
- malcolmboston, on 11/26/2007, -0/+2You need to subtract Rayman from that list because it is *****
- Shaflugi, on 11/26/2007, -0/+2It seems like every Sonic game these days is rushed out the door before it's done.
- doshindude, on 11/26/2007, -0/+2Sonic needs his own adventure mode in Brawl. If that happens, all will be forgiven, trust me.
- Laxaloot, on 11/26/2007, -0/+2Sonic Bullet time , if you are gonna stick to 2D your vision ahead will be limited and reflex time will need to be enhanced.
Thus a bullet time effect would be very handy in dealing with those situations. Slow everything down. (for a limited time only could be only a power up)
isnt that sonic and the secret rings in a nutshell? - inactive, on 11/26/2007, -2/+4You sound like a naysaying oldtimer. Just because you didn't enjoy the Prime series doesn't mean Metroid should have stayed 2-D. The Prime games are some of the highest-rated, most challenging and innovative games in the series of all time. If the Metroid series had to go 3-D, at least it was successful and fun instead of awkward and forced like the recent Sonic games.
Try to think outside your limited view and realize that the Prime trilogy successfully brought the delights of Metroid to a new generation of gamers. If it weren't for the success of those games, we might not be getting any new Metroids at all. And since they are still releasing 2-D Metroid games for handheld systems, you really have nothing to complain about. - alexkorova, on 11/26/2007, -0/+2So true, F-Zero GX was an awesome and very fast game.
-
Show 51 - 99 of 99 discussions



What is Digg?
Browsing Digg on your phone just got easier with our enhancements to the