90 Comments
- VoidTemplar, on 06/13/2008, -3/+41And this is surprising how???
- SketchaMPM, on 06/13/2008, -6/+41GTA:4 is still the top game, Nintendo DS is still the top handheld and Nintendo Wii is still the top console.
So why exactly, is this on the front page of Digg?? - flip360, on 06/13/2008, -9/+30GTA IV lost its luster after about a month for me, my friends and everyone on my XBL friends list. I love how almost every review shop gave it a 10 out of 10 despite the horrible lack of replay value and terrible multiplayer. They even had me jaded enough to tell other people to buy it.
Confession: I regret buying the game. - FoxOrian, on 06/13/2008, -2/+19On a personal level I think the game was a very worthy buy even this long after [still] playing the single player. [To be honest I've had the most fun by just driving around the city to find any little secret area I can. can't believe how many areas I still haven't been to!] The value of replay for a game can vary from person to person, I suppose, and apparently for you and all your friends it was "eh." Nothing wrong with that, though.
I actually dugg you up because you stated your opinion rather than saying "GTAIV sucks" just to get on diggers nerves.
[People shouldn't really be dugg down for stating their opinion after all. Unless you, the reader, are somehow extremely insecure about someone not liking something you like?] - nicko68, on 06/13/2008, -2/+14I'd take quality over quantity. I'd rather have a handful of games I can get great replay value out of than a shelf full of games I'll play once then forget about it, like many of the story-driven FPS games.
- lazyslacker, on 06/13/2008, -4/+15I can't believe Wii Play sold so well! 294,6000 units!
- racco, on 06/13/2008, -1/+12there was a shortage of Wiimotes from October to March (here in the UK anyway) so people had to buy Wii Play to get there hands on one. Me included, and I had to go to eBay because the Wiimote shortage forced a Wii Play shortage!
- jerrycan, on 06/13/2008, -8/+16ugh. digg me down
- aspec, on 06/13/2008, -1/+94.2 million units is a little short of the AP estimated 9 million copies at launch, isn't it?
- Eezyville, on 06/13/2008, -2/+10Quality of quantity dude. Go on and play you 7 shooters modeled after Halo or 6 RPGs with the exact same game engine. I'd rather play top quality Nintendo games.There's a reason why they've been around for over 20 years.
Oh and leading from a sales point of view IS leading. The numbers are telling you something. Obviously people outside of your group of companions and associates want the Wii more than the other consoles. - afex, on 06/13/2008, -4/+11i'm sure all 253 ps3 owners will just absolutely love it
- Borgcube, on 06/13/2008, -1/+8Umm... this article *IS* about sales, not an objective opinion what game is the best one, what console is the best one etc. since you can't be objective about that sort of thing. So, yeah, buried for missing the point of the article.
- bjs3171, on 06/13/2008, -1/+7i got the game recently. i've enjoyed it a lot, but i do miss a lot of the little things they've taken out. time will tell whether it holds my attention. i haven't played the multiplayer yet, but i've been told it's great. with some flaws, but still very fun. it can't please everyone though.
you know what's weird about GTA, though? There is not one child in the entire city, in any game. how do these people breed? - Azuroth, on 06/13/2008, -0/+6Wow, that comment was quite a bit longer than the article. Penis.
- heavystone, on 06/13/2008, -2/+6Here in Europe we have different numbers. Age Of Conan surpassed GTA IV sales.
http://play.tm/wire/cluster/1922748
http://www.actiontrip.com/rei/comments_news.phtml? ... - dronkmunk, on 06/13/2008, -1/+5When GTA3 was unleashed upon the world in the fall of 2001, it was a pure, unadulterated exercise in nihilism. Players had the choice to main and murder their fellow man, guilty and innocent alike, or be a Samaritan and go around town taking injured people to the hospital or extinguishing lethal car-fires. But the key word was always choice. It was the main draw for me atleast. It was the first time a casual gamer like me saw a game where you could actually go here OR go there, and anywhere in between. Another thing that drew me in was the story. The lead character in GTA3 is basically an errand boy for various criminal organizations around the city, oftentimes at war with each other. He was also a mute; perhaps created that way to help the player identify more with the misanthropic lead Claude Speed, a character who remained completely nameless until San Andreas came out in 2004.
But while I played on and wordlessly shot, beat and ran down all of my rivals and all of the sad sacks that happened to be in my path, it became apparent to me that Grand Theft Auto 3 was, at it's heart, a metaphor about the underworld. It was too smart to just be about violence. It was about getting where you needed to be, no matter what it took to get there. Both in terms of the surface area of the map and in terms of the criminal hierarchy. This has always been the core of the GTA series, but how they have chosen to flesh this idea out has taken some very interesting turns, especially where it pertains to each installments lead character.
The next installment was the inimitable Vice City, which after playing through all of the 3D Grand Theft Autos, takes the crown. Now that is just my opinion, but allow me to break it down. The aesthetics, the atmosphere of Rockstar Games' version of 1980's Miami was perfectly captured. This is thanks in no small way to the flawless soundtrack, which captured most if not all of the different corners of 80's music. The cars the beaches, the clothes, pedestrian dialog, the night clubs the commercials etc. It all just rang true.
It was also a first for the GTA series: our lead character had a name. On top of that Tommy Vercetti actually talked. And had a personality. Well, somewhat. I mean he was basically a heartless sociopath like his predecessor, but he had friends. He trusted people, and people trusted him. He did what he had to do that in order to get to the top of the Vice City dog pile. Shooting, gunning down and chainsawing everyone he had to, and even some he didn't.
He also had a cellphone. This was a first for the GTA series. Being able to accept jobs through the phone added a layer of convenience to the criminal lifestyle, even if the player wasn't yet able to make outgoing calls. It would be a while before the series matured to that level; however the next installment San Andreas still made great strides in adding
Carl Johnson, like Vercetti before him, talked. He also had a tragic backstory about losing his mother to the constant drug fueled gang activity that ravaged his home town of Los Santos. After returning to the state of San Andreas from a long hiatus in Liberty City (doing god knows what), Carl was reunited with his brother and together they transformed their rag-tag street gang from the bottom of the Los Santos food chain into a state-wide syndicate.
New elements reminiscent of a role-playing game began to emerge in GTA. Players had to take care of themselves. Being too fat or too malnourished could impact your performance as a criminal. Carl also had the ability to "date." Taking girls on dates had numerous benefits. Getting someone to like you could mean new outfits, perks like keeping weapons after dying, keys to the girl's whip, and of course hot coffee.
Creating in game characters that the player was discouraged from killing, much less characters we had to like, was not what people expected or wanted from Grand Theft Auto. But the game was an enourmous sucess and is still considered by many a classic today.Carl Johnson also had a cell phone. An addition to accepting missions with it, he could also accept dates with his girl friends, and later in the game would even receive hilariously desperate prank calls from crazy ex-girlfriends. You were a human, a member of society now. And you were tasked with managing the life of a gangster. A lot of people balked at the "RPG" elements that were introduced, but I thought that even if it wasn't really implemented in the best way, that this was a compellingly brilliant direction for the series.
So we go from a ruthless sociopathic mute, to a slightly more charming sociopath, to a child of the streets with a family who seeming happens to lead a criminal lifestyle. With each installment, the Grand Theft Auto series has taken steps to grow up, and it to give humanistic touches to its protagonists, while remaining a part of the open-world "sandbox" genre. Never has this been more true than with Grand Theft Auto IV.
Players were to no longer have control of their appearance, and were given its most human-ish protagonist in its history as a videogame; perhaps in the history of any game, ever. I have not played nearly enough non-GTA games to know for sure, but I have heard it said. It's not anyone is reading this far anyways. Penis.
Niko Bellic is a fresh off the boat immigrant, and through his eyes we experience Liberty City again 7 years later from our first visit there in GTA 3. This time, the main character is given a cell phone early on in the game, and with it, he can accept missions just like Tommy V and Carl. This time though, the player is able to call anyone in his phone book at any time, as well as various other phone numbers about the city. There are also a range of activities available to the player in GTA IV. But these are not the activities players were used to. Trotting people around the city in a cab, rescuing the sick and the weak in an ambulance, putting out deadly car fires; the option to do these things is for the most part gone.
Instead, your options in this newest iteration are watching tv, going to comedy clubs, taking tours of the immaculate skyline, and shooting pool, playing darts, and bowling. Its as if the developers just sat around thinking of ways that the player could just spend time as a citizen.
Gone are your misanthropic and nihilistic urges. Now your success depends on how human you can be, how much you can get people to actually like you, by spending time with them. Sure, its all for the cause of being a more effective gangster; making friends with certain people will give you easier access to weapons and bombs, but still. No more mayhem, no more killing just to kill. The option is there, but from the way that Niko Bellic was illustrated, murderous rampages just feel...weird. And out of character.
While reading the comical blogs and spam emails within the game is a fun, not to mention the tv shows, its not why we play GTA. I'm sorry to say it, but its true. People do not search out GTA for the story, although the way Rockstar has weaved their story throughout their vast underworld universe is very impressive. People play it for the blood lust and the insane spontaneous moments that happen in between cutscenes. Grand Theft Auto has always been great because it let the player have the chance to feel inhuman for once.A lot of us, we pick the game up to feed the our darkside. Grand Theft Auto IV made a lot of light shine through onto that darkside, even at the expense of some of the game play.
All of my GTA heads: Does this sit well with you? While evolution is always a good thing, is maturity something you ever thought you would ever see or wanted to see in GTA? Or is GTA IV hands-down the greatest game evar? Should I just shut-up and stop reposting *****? Speak on it. Personally I thought it was all in all about a 4.5 out of 5, the same score I would give San Andreas. The reason it got scored so high is because its the first official GTA to have multiplayer, which I thought they did a great job with. Next time though I think maybe they should not try so hard to be taken seriously, and bring back the FUN side missions, even if they are exactly the same as the old games. Then maybe, just maybe, we could be playing a 10/10 game this time next year. - afex, on 06/13/2008, -2/+6you must have gotten the following two tabs confused:
- digg
- bbc news - Borgcube, on 06/13/2008, -1/+4No.
- inactive, on 06/13/2008, -1/+4Wii play sold well because it came with a controller when controllers were near impossible to find.
I need to get another DS. My third DS.... -_- - bjs3171, on 06/13/2008, -1/+4i bought wiiplay, but really for the remote. it was basically a remote with a 10 dollar game. and i'd say that's about all it's worth. i'm not sure i even unlocked all of them on my copy...
i ended up trading my wii for an x-box though - staticneuron, on 06/13/2008, -0/+3I think they were saying that 9 mill was going to be sold worldwide not in one region. I think they were close
(As of May 31, 2008, the title has sold over 11 million copies to retailers and 8.5 million have been sold through to consumers.) - FoxOrian, on 06/13/2008, -1/+4I'm still taken aback by the sheer amount of disk space required for that game.
I still can't get into any recent MMORPG. The first and last one I ever played was Ultima: Online... [before EA ***** it up...] - john.furlong, on 06/13/2008, -4/+7I'm still playing GTA4 and enjoying it. I'm close to finishing the single player mode, and I have lots of achievements left to get. If the game has "lost it's luster" then it is your own fault for falling in love with the hype.
I dig my DS, but my 3 year old plays it a lot more than I do.
The Wii hasn't been turned on in months. Talk about a system that has failed to reach its potential... - inactive, on 06/13/2008, -2/+5Does the Sega Dreamcast work with the Wii?
- b0neman, on 06/13/2008, -0/+3Crap. I thought I was going to see GTAIV:DS in a couple of months! Pays to RTFA.
BTW, MarioKart DS is probably one of the greatest timesuckers ever constructed outside of Civilization III and the Sims series.
I'm too old for this but I can't help myself. - inactive, on 06/13/2008, -0/+3I also was not terribly impressed with the multi player. Single player was good but does not have the same replay value as GTA3.
- nicko68, on 06/13/2008, -1/+3Even with controllers more easy to find, it's a good deal when you can buy a controller for $40, or a controller and a game for $50. Wii Play isn't the best game out there, but at $10 it's a good deal.
- diggduggDOOM, on 06/13/2008, -0/+2Being able to enact violence on children might be a step too far even for GTA.
- flip360, on 06/14/2008, -0/+2Apparently, I did not.
I do now. - estvir, on 06/13/2008, -4/+6Most of the reviewers had dodgy circumstances to review it in (For example, limited time especially for a game like GTA IV) and were too afraid to a bunch of angsty fanboys on Digg and elsewhere.
I love how quickly GTA IV dropped below Halo3 + CoD4 too and most of my friends on XBLive are hardly ever playing GTA IV and many regret it.
At least it's not on the same level of regret as that of purchasing a Wii. - nephilimx, on 06/13/2008, -0/+2Just to compare, Mario Kart wii sold 2.32m since launch in April also (thats not encluding the last 3 weeks which are unknown).
- MsArtGeek, on 06/13/2008, -0/+2"Most of my wii-owners friends have it on a corner gathering dust." Sounds like a stupid generalization to me, one based on your limited experience, and ignoring the fact that in a lot of places they still can't keep Wiis on the shelves.
"The wii is the top console but only from a sales point of view. It isn't in available game titles." That's your yardstick? The Wii has over 1,000 games published for it (according to a list at GameStats.com), the PS3 less than 900, XBox 360 about 1100.
Granted, most of these games (on any platform) suck (Sturgeon's Law still applies.) But seriously. How many FPSes/anime adventure rehashes/sports games/movie adaptation games do you need?
At the end of the day people will buy the console they want based on the games they want to play. At $25-$50+ a pop (on any platform), it's not like I need a library of 50 games to be happy... so why not go with the console that costs less, uses 1/10th the power of the other two, and has innovative controllers. Hardcore gamers and people with money to burn will continue to go for the PS3/XBox and sneer at the Wii's lo-fi success, this is not new. - lazyslacker, on 06/13/2008, -2/+4I was pointing out the typo. It did sell rather well though for such an old game.
- estvir, on 06/13/2008, -2/+4It's such a nothing comment. It's like how in an Apple story some kid will go "I like Macs" and expec to be Dugg up.
- Zippo, on 06/13/2008, -0/+2WiiPlay is pretty fun, although I admit I didn't play it that much. Like most others, the $10 WiiMote was the motivation for buying.
- antdude, on 06/13/2008, -0/+1And PC port is not cruising at all due to lack of a PC port. :)
- micman52, on 06/13/2008, -1/+2Honestly GTA4 isn't as great as they make it seem. Don't get me wrong its a good game, but I actually got bored of it and stopped playing for a while to finish getting all 242 stars in Super Mario Galaxy. That's right I would rather play all of Mario Galaxy a second time as Luigi than play GTA4. Anyway, then I had to force myself to play it so I could finish the supposedly "epic story". I would much rather play the previous installments like GTA Vice City which is my favorite GTA.
- JacobVorpahl, on 06/13/2008, -0/+1Get Boom Blox. Lots of fun, and simple enough that your 3 year old could probably get in on it.
- xxbrighteyed, on 06/15/2008, -0/+1Did anyone else read the title and think that it was suggesting a Wii and DS version of GTA IV?
- xxbrighteyed, on 06/15/2008, -0/+1Did anyone else read the title and think that it was suggesting a Wii and DS version of GTA IV?
- Owwmykneecap, on 06/13/2008, -0/+1That's racist.
- modtho, on 09/10/2008, -0/+1Honestly GTA4 isn't as great as they make it seem. Don't get me wrong its a good game, but I actually got bored of it and stopped playing for a while to finish getting all 242 stars in Super Mario Galaxy. That's right I would rather play all of Mario Galaxy a second time as Luigi than play GTA4.
Anyway, then I had to force myself to play it so I could finish the supposedly "epic story". I would much rather play the previous installments like GTA Vice City which is my favorite GTA.
I know that we can find other top psp games http://pspgames247.com - sq2shooter, on 06/14/2008, -0/+1Bite me, I'm Irish.
- MsArtGeek, on 06/16/2008, -0/+1If that's the clearest you can be, I fail to see what your point is then.
They (Nintendo) made the console and passionately care about the fun factor in the gaming experience, so no surprise that they make the games for it that everyone likes. If anything it makes me more appreciative of them as a company. If you want to see that as a negative though, go right ahead. - nicko68, on 06/13/2008, -2/+3"The Wii hasn't been turned on in months. Talk about a system that has failed to reach its potential..."
Really? I play the Wii every night! Mario Kart Wii is a blast. Before you say it's been done before, it's the first version on a console (as opposed to the DS) which offers online play, which is where the game really shines in my opinion.
And there are other lesser-known fun games like Boom Blox. - doshindude, on 06/13/2008, -1/+2294,6000? Wow, I guess real numbers with legit comma placement are overrated.
- bloodwings, on 06/13/2008, -0/+1psp has been killing all consoles in japan for a couple months now, 360 being wayyyy at the bottom.
- bpapa, on 06/13/2008, -0/+1With the almost absurd success of Wii Play, you have to wonder why Nintendo doesn't sell any other super-simple games that come with a free Wii remote.
- cavie2002, on 06/13/2008, -0/+1it pissed me off how ign sucked gtas dick like a crack whore, saying it was the best game in ten years and how the multiplayer was perfect and the game was worth 200 bucks, ign is the next gamespot
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