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69 Comments
- tony23, on 10/12/2007, -0/+17@lazyron:
What's a 'girl'? I can't find it in the Monster Manual... - Djfind, on 10/12/2007, -0/+14-5 roll to intelligence for WOTC
- petroK, on 10/12/2007, -1/+9WotC... is there no end to your greed...
I mean:
Thank you for your contributions to the world of hobby gaming.
May Wizards of the Coast and their Hasbro Overlords never cease to bestow upon us their gaming benevolence. - Sabot, on 10/12/2007, -0/+7It seems like in our world every activity has to have a competitive circuit. How about we just have fun playing games? I am glad they don't have the competitive sex circuit yet...damn I forgot about the Do you want to be a porn star? show. My bad.
Why does every company want a gaming circuit? Don't they know that turning gaming into a job takes the fun and enjoyment out of it. I guess they just don't care. - Zippo, on 10/12/2007, -1/+8Where's the Mountain Dew?
- lazyron, on 10/12/2007, -1/+7Are there any girls there?
- navster15, on 10/12/2007, -1/+7Roll to see if I'm drunk yet!
- BlakeEM, on 10/12/2007, -1/+6I don't know, I think they are a lot better than TSR was. TSR was run by morons later in its life.
- mandarin, on 10/12/2007, -1/+6Im using my boots of Escaping!
- Crass22, on 10/12/2007, -2/+7Worst Game Ever.
- Djfind, on 10/12/2007, -2/+7Guy 1: +20 roll to virginity!
Guy 2: NO! I use my chestplate of nerdiness to counter target spell and return it to your hand!
Guy 3: KNIGHT OF THE HOKEY POKEY! TAKE THAT MOTHER@*$%^ERS - KayinNasaki, on 10/12/2007, -2/+7Oh yes, because having easy to understand rules is for losers. How can we keep the hobby indy if people can easily learn and play the game?
Anyone who called 3.5 streamlined garbage is a ***** elitest retard who's stuck in the past. If you want to play 2nd Edition thats fine and good, but don't try and be an elitest prick because you're only going to look like a moron.
Roleplaying is NOT about memorizing rules or figuring out THAC0. - threemagic, on 10/12/2007, -1/+6I cast Magic Missle.
- BlakeEM, on 10/12/2007, -0/+4Again I played magic over 10 years ago, I know nothing about it now. I knew people played it but I know for a fact (at least in San Diego) it was much more popular 10 years ago. Hell there were 3 shops within a mile of my house that held tournaments weekly, now there is none.
- inactive, on 10/12/2007, -0/+4I especially like to put on the Hasbro robe and wizard hat during long IRC chats and gaming sessions :)
- finalmillenium, on 10/12/2007, -1/+5Wow, I have a sudden urge to burn my 3.5 PHB.
- BlakeEM, on 10/12/2007, -0/+4I agree. I still play aD&D 2nd edition (are we the only ones?) on weekends with the same group of friends for the last 8 or so years. We even played at lunch in high school. The thing is D&D isn’t really a competitive game like Magic the Gather is/was. At least not in a pen and paper form. We play it because it’s fun and the great stories. Wow I must seem like an uber nerd.
I liked magic when I played it 10+ years ago (wow it has been a long time) because it was competitive and I tried to make the best deck I can (I remember my DD/counter deck haha). It was pretty fun; however all the cards I used back then are illegal now.
And no I have never had trouble getting a girlfriend. I just would get one that would want to play as well (you will be surprised how many will). - LiterateWolf, on 10/12/2007, -1/+4I agree. Collectible gaming is too expensive and lame. Give a RPG book and dice or a nice game like Munchkin and I'm set.
- zzbigalzz, on 10/12/2007, -0/+3@ lazyron
only very fat ones - silent, on 10/12/2007, -0/+3There is a flash demo of the game:
http://www.wizards.com/dreamblade/demo/demo.asp
Interesting, but not very impressive.
Magic the gathering was an amazing game until Wizards got overly greedy and started releasing expansions every few months. The tournaments were fun for a bit and then the greed made me quit. Sometimes I wish i didnt sell all my cards.
Good luck to them, but Id be surprised if its a hit based on that demo. - birdwatcher3000, on 10/12/2007, -0/+3I loved the things TSR produced but later on when WotC took over and started mass producing new story books, new maps, new worlds, new editions of everything, I just couldn't keep up.
From "something fun to do" it became "an expensive hobby".
Two horrible movies and a miserable MOORPG many years later I still have no interest in tabletop rp anymore. :( - airship, on 10/12/2007, -0/+2Gary Gygax created Dungeons and Dragons. There were others before it, but Gygax took the best of what was out there, spun it, and turned it into something remarkable. Gygax formed TSR to market his game.
Richard Garfield created Magic: the Gathering. He was inspired by both Strat-O-Matic baseball and Dungeons and Dragons, but he mixed them together and came up with something unique and fun. Peter Atkinson partnered with Garfield to create Wizards of the Coast, which gobbled up TSR and was, in turn, absorbed by Hasbro.
Hasbro's marketing people came up with this new game. I'm sure their only concern was whether or not it will vacuum money out of the pockets of adolescent boys. Don't expect it to be a good game. The creative people who were behind WotC's original games are long gone.
These days, I'm playing Wizkids' Pirates Constructibles miniatures game. - Dragular, on 10/12/2007, -0/+2How's all this different from the D&D Miniatures game?
- finn, on 10/12/2007, -0/+2slightly innaccurate, Wizards of the Coast is NOT the creator of Dungeons and Dragons, they bought out the creator TSR, owner yes, but not creator. (WotC of course IS the creator of Magic: the Gathering)
- FTLJohnson, on 10/12/2007, -0/+2the word creator was not used... the word "maker" was.. As WOTC is now the publisher.. that statement is accurate
- humanaut, on 10/12/2007, -0/+2I find this *rolls*... interesting.
- DesireCampbell, on 10/12/2007, -0/+2"The board game, which lacks a memory chip, control panel or any other electronic feature, is like chess with monsters, warriors and other creatures battling on a paper board."
Wow. I didn't know we needed to be explained what a 'board game' was. I feel pretty insulted. - Rott, on 10/12/2007, -0/+2I'm still waiting on them to bring back GAMMA WORLD. That game rocked!
- Koskun, on 10/12/2007, -0/+2The Benefit WotC did to D&D was pushing a lot of money into it and getting it back up. The 3.0 release really breathed new life into D&D and I think saved it.
Now though they are kind of beating a dead horse here. With MMO's becoming so much more popular, tabletop games are just getting behind more and more. While yes there is a WoW tabletop RPG, and Warhammer is still going, it just seems that they are an afterthought now. - nadocollin, on 10/12/2007, -1/+2I demoed the game at Comic-Con this year, and it was really, really dull.
My advice: don't bother, Wizards. It's a sinking ship already. That being said, Star Wars Miniatures is a blast =P - KayinNasaki, on 10/12/2007, -1/+2Of course. Because it's simple it's only good for "kick in the door" style gaming. Of course. Even though that sort of gaming is the one that would benefit most from the so called 'Depth' you elude too. Of course, the clear, concise rules of 3e allows for little vaugness,
I swear, it's not "deep" or "tactical" unless it's confusing and needlessly complex. 3e is simple and elegant and allows for better game flow. I fail to see how Second Eiditon was any more tactical either -- just more math heavy. - BTime, on 10/12/2007, -0/+1Digg for Gamma World reference =)
- Fantt, on 10/12/2007, -0/+1I think the Dreamblade game has some chance of becoming pretty popular. Part of the addictive nature of Magic: The Gathering is the artwork on the cards, the widely varying capabilities of the units, and the way that the cards could interact with each other creating really powerful combos.
Dreamblade has the chance, at least, of copying some of this success with similar mechanics plus adding in a 3rd dimension to the units (they're minatures). I think if they can keep the quality really high on the miniatures and introduce a similar level of complexity and depth they have a chance of doing just what they're setting out to do. - andyhavens, on 10/12/2007, -0/+1$2 million in marketing and development is NOT the same as $2 million in research...
- DiamondIce, on 10/12/2007, -0/+1"Looks real similar in some ways."
Yeah, but then so does Warhammer... - Dweller99, on 10/12/2007, -0/+1http://www.wizards.com/default.asp?x=dnd/minis
D&D Miniatures game.
I played for a while but got tired of the "gotta catch them all" mentality of it all and quit. - unusernamed, on 10/12/2007, -0/+1quote:
Worst Game Ever.
------------------------------------
yes... worst game with its full ***** creator...
DIE, Gary Gygax!! - inactive, on 10/12/2007, -1/+22.0 = best cos of rar rar rar = elite prick
all dnd rules are only there as guide lines for the dm, good dm and good crowd = great game. You play to roleplay, not to beat your team mates.
3.0 etc is fine by my book, if any1 wants a game look me up when your in australia. - andyhavens, on 10/12/2007, -0/+1Here's a pic of a couple nice folks playing:
http://www.allthingsfun.net/images/dreamblade%20demo.JPG
Here's a pic of the game Heroscape from Hasbro:
http://jenniverse.com/images/heroscape%20set%20image.jpg
and some nice kids playing it:
http://lansingboardgamers.com/home/Logs/2005-09-17/Heroscape%202.jpg
I play the "basic" version of this game with my 7-year-old, and it's fun for me (who has been playing various war games and RPGs for 25+ years) but the "advanced" version scales up to being a decent game for up to about a 10 or 12 year old. It's got decent, nicely painted plastic miniatures on stands, similar to Dreamblade. You move the pieces on a board, also similar. But with Heroscape, the board is made up of stackable, moveable hexes that you can use to build all new playing fields every time. Very cool. Sometimes my kid just likes to build new scenes and we just make up stories with the characters.
Not pimping. Just sayin'. Looks real similar in some ways. - BTime, on 10/12/2007, -0/+1I like to play Magic here and there, but the guys at the top (Mark Rosewater, I'm looking at you) are seriously detatched.
Can you believe they've (Mark) introduced definitions of gamer types by labels and now all the WotC writers are using those labels in thier articles. Everytime I see this it makes me want to retch.
Maybe the old Prisoner TV series has left me with a strong resentment towards those that want to catalog us, brand us, label us, and relegate us to being some sort of pre-defined sheep. - omega86yu, on 10/12/2007, -0/+1I loved MTG too and for a while I dominated my group... but it got just too expensive to keep up with. Thempo by wich WOTC started publishing new sets was ridiculous.
Heh, I still have my White Weenie (Mirrodin) and my Goblin (Onlaught) decks around here somewhere. And a bunch of foils, too ^^ - OficerMantimber, on 10/12/2007, -0/+1I ***** loved Magic for the 4 years I seriously played (the fact I was good at it was a bonus). Any time in a class where we had 10 minutes we would play a quick 4 player game (yes, we were literally card carrying geeks). I eventually quit when I realized I spent all my money on it (seriously, every dime I got, I have at least a few thousand in my attic) and always repped burn. D&D I never got into because no one around where I lived played it and I couldnt convince anyone to play because it involved actually thinking to play.
Back to the article, though. If you're spending money to entice people to try your product, it isnt very good (how long did it take magic before the dci?). - Soldan, on 10/12/2007, -0/+1I am sure the game will do fine... and what is wrong with V:tes?
- PantherX, on 10/12/2007, -0/+1Will it end up like Hectatomb? Wildly popular with the MTG crowd, but then become unsupported by WotC?
- forgetfulca, on 10/12/2007, -0/+1Exactly the comment I popped in here looking for. WoTC bailed it out, and got rid of tsr's ridiculous copyright-on-the-net policy. I won't offer 'kudos' for what is completely a business decision,
- Balgor, on 10/12/2007, -0/+1I don't have anything in particular to add to the story, but I do have a question to pose. I didn't play the last few iterations of M:TG video games, but I wonder, how it would fare on XBL?
- BTime, on 10/12/2007, -0/+1@dcherryholmes
Gurps, my college roommate's favorite rpg, personally can't stand it though their resource books were excellent. The best Pen and Paper RPG systems I've played would probably be Warhammer and Legend of the 5 Rings. Lot5R was great, every action you took could result in permadeath, which made every action meaningful.
Oh, and shouldn't you be playing VTES or something? - BTime, on 10/12/2007, -0/+1@Birdwatcher3000
Totally agree with you about how it was fun before everything became mass produced. But I believe that the expansion mania was kicked off while D&D still belonged to TSR.
The first movie was extremely horrible. In all fairness the second movie was at worst mediocre, but actually felt somewhat like D&D.
I still have some hopes for the MMORPG, but as long as it's all about the gear and not about the players it's not likely to garner any cash from me. Which sums up all of the online games I've seen to date. - saigumi, on 10/12/2007, -0/+1We got a demo kit in the mail a few weeks ago with pre-order pull tabs and free giveaways for preorders.
The box is still full.
We tried the game. Let's just say that it isn't something we will be ordering a lot of.
Now, WotC tries to compete. They have D&D Mini's and A&A minis to combat Wizkids. But then you have chainmail which tries to provide paintables to complete against Warhammer 40k.
What they need is to compete with Pirates, the constructable strategy game. Maybe bring back the Spelljammer franchise.... - jaken, on 10/12/2007, -1/+1NERDS
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