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Cruis'n Isn't The Worst-Looking Wii Game Anymore
kotaku.com — Color me puzzled. Why would anyone, and I mean anyone, want to port a horrid, mostly unseen coin-op rail shooter from 2004 to the Wii?
- 665 diggs
- digg it
- ursername180, on 01/04/2008, -4/+32I just had to laugh at the insanely stupid minigame. Golf-buggy obstacle fire-golf?
- Alix7, on 01/04/2008, -3/+9Looks like Crysis with the settings turned down...
I keed, I keed- fuzzynyanko, on 01/04/2008, -1/+5Nah, Crysis on low looks comparable to some 360 and PS3 titles.
- p0pcorns, on 01/04/2008, -1/+0.. and why are the dudes driving them are wearing balaclava's/masks? If they just came from robbing some place, you'd think they would have a better getaway vehicle...
bah.
- Alix7, on 01/04/2008, -3/+9Looks like Crysis with the settings turned down...
- Renton, on 01/04/2008, -1/+70Cruis'n was real? I thought it was just a joke.
- wontstoptalking, on 01/04/2008, -1/+4Trust me. It was real. I still have the scars.
- u8myfoood, on 01/04/2008, -1/+16really, i thought the graphics looks great, then again it was shrunken to fit the screen of my cell phone...
who am i kidding, it still looks dreadful! - JustAn0th3rFace, on 01/04/2008, -2/+1we wish
- Mackofalltrades, on 01/04/2008, -2/+3wii wish.
*permission to digg down granted*
- Mackofalltrades, on 01/04/2008, -2/+3wii wish.
- sweatyyeti, on 01/04/2008, -12/+29The goggles! They do nothing!
- wontstoptalking, on 01/04/2008, -2/+3Looks like one of those funny games where they just take photos of people and paste them in as characters.
- JoeDiggsIt, on 01/04/2008, -0/+14thats what it is...
- ursername180, on 01/04/2008, -3/+25Mortal Kombat was a great game, thank you.
- blahtastic, on 01/04/2008, -0/+4As was lethal enforcers in the SNES days. As was that old west shootout game from around the same time whose name I don't remember off the top of my head (If you can remind me I'll be eternally grateful, if just for the sake of the nostalgia.) This, not so much. Seriously, its 2008 now. We don't need to take low res jaggy pictures to get realistic people in videogames.
- blahtastic, on 01/04/2008, -0/+3Old west game- Mad Dog Mcree. Wow that game was so awesomely cheesy when I was little. :)
- strictnein, on 01/04/2008, -0/+1The big screen arcade version was awesome.
Oh arcades... how I miss thee.
- strictnein, on 01/04/2008, -0/+1The big screen arcade version was awesome.
- blahtastic, on 01/04/2008, -0/+3Old west game- Mad Dog Mcree. Wow that game was so awesomely cheesy when I was little. :)
- blahtastic, on 01/04/2008, -0/+4As was lethal enforcers in the SNES days. As was that old west shootout game from around the same time whose name I don't remember off the top of my head (If you can remind me I'll be eternally grateful, if just for the sake of the nostalgia.) This, not so much. Seriously, its 2008 now. We don't need to take low res jaggy pictures to get realistic people in videogames.
- LordofChaosIori, on 01/04/2008, -0/+66I bet Miyamoto is hating those third-parties right about now. "If you want something done right you have to do it yourself." They gave third parties a chance to prove themselves and this is the crap they churn out. They really need to have some sort of minimum quality test for this crap.
- TheWorm, on 01/04/2008, -2/+16Nintendo just needs to do better at getting GOOD 3rd party support. Right now with the crap that keeps getting ported to the Wii its no wonder game companies think its a waste of time and Nintendo just keeps remaking for the 20th time their first-party games.
- joe90210, on 01/04/2008, -2/+18Nintendo has always had horrible relations with 3rd party companies, it's the reason why the playstation 1 was so successful, once companies got the chance to jump ship away from nintendo they took it.
- KingGoonie, on 01/04/2008, -2/+8Um.. the ps1 had the largest majority of crap games in the history of videogames... Yes it had a large library, but 99% of it was crap... there was less then truly great games on that damn system, talk about overhype. But then again, thanks to its success we got the PS2, which WAS... or I guess can still say IS a truly great system.
But apparently the PS3 is more like the PS1 as far as quality games go...- kansai22, on 01/04/2008, -2/+2No that would be gamecube or n64 which i unfortunately owned. PS3 is filled with bad games? yet it has more games that are highly rated that Wii what does that tell you.
- m4szyman, on 01/04/2008, -1/+2KingGoonie you're deluded, the n64 could never hold a candle to the ps1. Like kansai22 I owned a n64 and GC and aside from the 1 first party game Nintendo would release per year there was nothing noteworthy about either console
- doshindude, on 01/04/2008, -0/+1actually, the PS2 had its share of crap games too (80% of its library), so I wouldn't speak so highly of it.
- KingGoonie, on 01/04/2008, -2/+8Um.. the ps1 had the largest majority of crap games in the history of videogames... Yes it had a large library, but 99% of it was crap... there was less then truly great games on that damn system, talk about overhype. But then again, thanks to its success we got the PS2, which WAS... or I guess can still say IS a truly great system.
- Hobbes24, on 01/04/2008, -15/+5"If you want something done right you have to do it yourself."
i guess the big N's idea of something done "right" is beating a dead horse until enough goo comes out to make a new game- Hobbes24, on 01/04/2008, -5/+3digging it down won't make it any less true wii fanboys...
- nicpedersen, on 01/04/2008, -2/+1did nintendo say that? also you are stupid.
- DNABeast, on 01/04/2008, -4/+10>> They really need to have some sort of minimum quality test for this crap.
They do. It's called the free market. - Nitesmoke, on 01/04/2008, -1/+13Remember when NES cartriges used to have the "Gold Seal of Approval" to prove they were quality games? They should do that again.
- Firehed, on 01/04/2008, -0/+2They never stopped, though the name (and to a lesser extent, the implied meaning) has changed.
http://en.wikipedia.org/wiki/Nintendo_Seal_of_Qual ...- Nitesmoke, on 01/04/2008, -0/+1From the wiki:
One of the major reasons for the Video Game Crash of 1983 was customer dissatisfaction with a large portion of the introduced games.[citation needed] They were considered technically poor, tasteless or both; a particularly notorious example is Custer's Revenge. Many games were simply commercial tie-ins, such as the much maligned video game version of E.T. the Extra-Terrestrial.[citation needed] The Atari 2600, the biggest console on the market, had no lockout device, so anyone who could get programming tools could make and market a game for it. Games were rushed to market, resulting in poor titles and low consumer credibility.[citation needed]
Gamers understandably were wary of game makers when the Nintendo Entertainment System came out in 1985. The 10NES lockout chip solved the problem of controlling access to the console (for the most part), but there was the issue of customer confidence. So Nintendo introduced the Seal of Quality to show gamers that the games had met quality control standards in terms of basic programming and that the games would be suitable for the entire family and thus free of objectionable content. It was mainly a marketing ploy, but it worked – consumers were reassured, and the NES became a great success.[citation needed] Publishers were encouraged to create high-quality titles in other ways as well. Each publisher was only allowed five releases per year, so effort was put into making those few titles successful.[citation needed]
Originally, for NTSC countries, the seal was a large, black and gold circular starburst. The seal read as follows: This seal is your assurance that NINTENDO has approved and guaranteed the quality of this product. This seal was later altered around 1988; approved and guaranteed was changed to evaluated and approved. In 1989, the seal became gold and white, much like it appears today, with a shortened phrase Official NINTENDO Seal of Quality. The symbol remained unchanged until 2003 when the of Quality segment was removed.
- Nitesmoke, on 01/04/2008, -0/+1From the wiki:
- Firehed, on 01/04/2008, -0/+2They never stopped, though the name (and to a lesser extent, the implied meaning) has changed.
- WhereAmI, on 01/04/2008, -3/+4They just keep getting better and better don't they!
- thebellmaster1x, on 01/04/2008, -0/+15Oof. They have that game at my local movie theater. You know. Where it would be appropriate since it entertains you for the five or ten minutes before your movie starts. Whose idea was it to charge $50 for a game I could get much more than enough of by driving to the theater and bringing a roll of quarters?
- TheWorm, on 01/04/2008, -14/+52These games are an embarrassment to Nintendo. I sold my Wii and bought a 360 because I saw Nintendo making the same mistakes again with the Wii that they did with the Gamecube (had a gamecube too). The mistake is that they sit on their crown of laurels and continue to remake the same old Nintendo games but they don't bring anything new, or go out and get good 3rd party development. That's why we're stuck with a couple good games like Zelda, and Mario galaxy, and a sea of ***** "party games".
- felman87, on 01/04/2008, -8/+12how is all that nintendo's fault? What's wrong with developing your well proven franchises if they sell and fans really want them? I'd rather have a company that caters to what their fans want than one that doesn't
- grumbel, on 01/04/2008, -4/+12Even the long term Nintendo fans are getting tired of Mario, Metroid and Zelda over and over again. After all, once there was a time where Nintendo did try to introduce a new franchise every once in a while, that however seems to have stopped in the early Gamecube days, Pikmin being the last notable new thing.
- freetyme, on 01/04/2008, -0/+2In recent years Nintendo has done new things with Animal Crossing as well. Not to mention Wii Sports being a very new thing. What bugs me about Nintendo is that they sometimes ignore good, but old franchises.
- darkNiGHTS, on 01/05/2008, -0/+1Yeah, everyone was so tired of Mario that no one bought Galaxy! What a shame... Same with Metroid Prime and Twilight.
- Syphon8, on 01/04/2008, -2/+19A Zelda game every 6 years is not making me tired of it.
- TheWorm, on 01/04/2008, -0/+1Yes, I agree, I may be alone on this one but the Twilight Princess is my favorite videogame of all time. I'm just saying Nintendo can't rely soley on Mario and Zelda ever 6 years to keep their consoles alive.
- Tahiri, on 01/04/2008, -1/+1I have like 20 Zelda games. I am tired of it.
Twilight Princess may have been a good game, but I didn't give it the chance since it was too much like the previous ones, made it boring.
Phantom Hourglass had the worst controls ever (who ever thought using handwriting recognition would replace a dpad? It's like having to type "Beat up Martin" to walk around) it has everything Miyamoto personally apologized for about Windwaker, and you have to do the first dungeon a minimum of 6 times. Repitition is annoying..- freetyme, on 01/04/2008, -0/+1I half way agree with you the repetition is awful! The contols, however, are amazing.
- Nitesmoke, on 01/04/2008, -0/+5As long as Zelda, Mario, and other old-school games keep getting at least a little better, I welcome them, but Nintendo could do more to start new franchises, but every system does this. Halo for XBox, Gran Turismo, MGS for Playstation, Sonic for Sega, etc. And all consoles have crappy games too. Check the PS2 bargain bin at Wal-Mart for those $5 games. This is not a Wii exclusive problem.
- darkNiGHTS, on 01/05/2008, -0/+1And the Wii has only been out for a year. People are so quick to judge.
- Firehed, on 01/04/2008, -1/+2It doesn't matter who is at fault. It still means that I too sold my Wii for the same reason. If good games start coming out for it eventually, I'll have no reason to buy them as I no longer own a console. It's not like Nintendo gets nothing from game sales, so it hurts them even when it's third parties churning out crap.
- Ndiggnation, on 01/04/2008, -1/+1It can be Nintendo's fault because they are the ones that ultimately decide what's licensed to be sold on their systems.
- grumbel, on 01/04/2008, -4/+12Even the long term Nintendo fans are getting tired of Mario, Metroid and Zelda over and over again. After all, once there was a time where Nintendo did try to introduce a new franchise every once in a while, that however seems to have stopped in the early Gamecube days, Pikmin being the last notable new thing.
- twtmc, on 01/04/2008, -7/+1The problem is mostly that nintendo made it so ***** hard for the developers to make games for it. It's GPU is nowhere near that of the other 2 consoles, they have fewer buttons to work with, and a multi-axis controller to deal with. Nintendo needs to start making consoles that 3rd parties can actually MAKE games for that don't suck. Right now the only ones that have the bloody console figured out are nintendo themselves.
- Syphon8, on 01/04/2008, -2/+11Actually, wiimote + nunchuk has more buttons.
Why would a less powerful GPU make it harder? If anything it should make it easier.- blahtastic, on 01/04/2008, -2/+1Would make it harder to port things. Need reprogrammed and tuned down. All the ***** multiplatform games get ported anyways as they're from huge companies, so it's not like it really matters.
- firstpost, on 01/04/2008, -2/+2OK, I don't play Wii all that much, but I believe the wiimote has 6 buttons and the nunchuck 2. The Xbox controller has 10 (including the click-function of the analog pads and the analog triggers) or even 14 if you use the 4-way non-analog pad as buttons (which many games do)
- blahtastic, on 01/04/2008, -1/+6Not even close.
Wiimote has ten on the front, one on the back if you're counting the d-pad. Pad=4, A=1, +,-, home=3, 1 and 2 =2, B trigger. Lets not count home cause that always does the same thing, you get 10. Pointing ability, and shaking/tilting ability (Can be used in various ways in a single game, will only count as one each for this example)=2, wiimote total, 10 real, 12 estimated.
Nunchuck has 2 triggers. Often shakeable as a form of attack (while you could count various motions as different controls, thats cheap for this argument, so shake counts as 1). Total, 2 real, 3 estimated and a analog stick.
12 real buttons, 15 estimated buttons/controls, one analog stick. Just missing the extra stick really, though you could consider the pointer as the stick for a lot of games.
- blahtastic, on 01/04/2008, -1/+6Not even close.
- blahtastic, on 01/04/2008, -1/+7So you want things made so that the same games that are on both the PS3 and 360 can be more easily ported to the Wii. So almost everything is multiplatform, and the wii is the same as the other two, with a regular old controller. Kinda defeats the point.
Not saying that most of the Wii games aren't crap at the moment (not that there aren't enough good ones to keep one occupied --Only counting exclusives, I have at least 6 that I would easily recommend to others, and know of a few others I don't have), but it really isn't Nintendo's fault for making a different console, it's the developers fault for trying to cash in on a success.
I whole heartedly support a minimum quality testing level though. ***** this cruisin and area 51 garbage. - Sirocco, on 01/04/2008, -0/+3More buttons != better experience. Past six buttons or so you're just cluttering your interface to the point of absurdity.
- psykiv, on 01/04/2008, -0/+2Sonic 1 2 and 3 only used ONE button and those games kicked ass. Whats your point with the buttons again?
- Syphon8, on 01/04/2008, -2/+11Actually, wiimote + nunchuk has more buttons.
- felman87, on 01/04/2008, -8/+12how is all that nintendo's fault? What's wrong with developing your well proven franchises if they sell and fans really want them? I'd rather have a company that caters to what their fans want than one that doesn't
- coppyrightmind, on 01/04/2008, -2/+15wtf? lol these screen shots look like the work I used to do in photoshop for my digital art class in high school.
- blademanx, on 01/04/2008, -2/+10You must have very low standards for your work.
- naonao, on 01/04/2008, -0/+1No, that's just high school.
- doshindude, on 01/04/2008, -3/+1Don't quit your day job.
- blademanx, on 01/04/2008, -2/+10You must have very low standards for your work.
- DeviantDragon, on 01/04/2008, -0/+18Q: Color me puzzled. Why would anyone, and I mean anyone, want to port a horrid, mostly unseen coin-op rail shooter from 2004 to the Wii?
A: Probably a reasonably high profit margin if not high profit itself considering little money would go into making the port. - Waskonator, on 01/04/2008, -0/+1This looks like House Trap for Sega CD. (im not sure if that's what it was called but, yeah... robbers... video cameras.. you know...)
- MasterInsan0, on 01/04/2008, -0/+7Night Trap.
- honkaform, on 01/04/2008, -5/+5I didn't mind Area 51. It was probably my favourite time waster back in the day. They could have ported much worse things. And the mini-game looks ridiculous, but that doesn't mean it's awful.
it's kinda silly that we should even worry about graphics at all after buying a Wii. It's not on the cutting edge graphics wise, it's just a fun system.- JoeDiggsIt, on 01/04/2008, -0/+2this isn't Area 51, though, I used to love that coin-op, but this, is just plain ***** ugly.
- blahtastic, on 01/04/2008, -0/+1Like said above, this isn't regular area 51. This is some garbage area 51. If it was the one that I used to play back at my bowling alley when I was like 12 I would want it. That game was sweet, and somehow, back in good old 2000 it looked better than this.
- troub, on 01/04/2008, -0/+1This isn't Area 51, but I have played it before. I think it used to be called Lethal Enforcers. I used to play both all the time, and my wife loved those arcade light gun games. If Area 51 were ported, I'd be *obligated* to buy it for her.
I think the nostalgia factor behind Virtual Console sales is making its way into production of disks, too. All these old arcade ports are the same idea as the VC. . .I suppose they probably charge more than $5-$10 for these, though. I'd probably pay $8 for one of my favorite old arcade shooters.
- harvinator24, on 01/04/2008, -0/+4I was hoping this was going to be news about a new Cruising USA
- TStanNY, on 01/04/2008, -0/+13I don't know how the guy playing golf can remain so calm seeing that there are fireballs and many crazed golf kart riders on the course. I would never be able to focus under such conditions.
- vpshockwave, on 01/04/2008, -3/+8Look at the tags. "MY EYES, MY EYES"
I loled. - MasterInsan0, on 01/04/2008, -0/+4Both of those games are lazy cash-ins by developers looking to take advantage of the Wii's "casual" audience. This one just happens to be a little more lazy and a little less cash-in.
- h4mx0r, on 01/04/2008, -0/+2Well at least it's not Mad Dog Mcree.
- BagginsBoy, on 01/04/2008, -0/+22I think this still looks better than the Cruis'n game.
- ferretpants, on 01/04/2008, -2/+1Agreed
- SeriusBlac, on 01/04/2008, -2/+3That game looks worse than Revolution X and Lethal Enforcers.
- ClOlD, on 01/04/2008, -2/+2So it turns out developers are treating the system as a low-end machine with a built-in light gun as the selling feature they need to design games around of? That's so... unexpected?
- migvel, on 01/04/2008, -0/+1all the Cruis'n games sucked anyway, im not surprised if the last one does it...
- D3koy, on 01/04/2008, -1/+1I bet when your drunk with your buddies this seems like the greatest game in the world...it may be one of those kind of games... :)
- bonk2k, on 01/04/2008, -0/+18When the ***** are we going to see Time Crisis for the Wii?
- DeviantDragon, on 01/04/2008, -0/+3Ghost Squad's not bad.
- Tejiant, on 01/04/2008, -0/+2I can agree. Any of the Time Crisis series or even Crisis Zone (with the Wii Zapper) would make an excellent port to Wii, but unfortunately Sony has had a stranglehold on that series from Namco forever. I have the Time Crisis series on the PS2 and I'm one of the only guys I know that has 2 GunCon2s but it's still a pain in the butt to pull it out when someone sees the game in my collection and want to play it. Shooters are kind of spur of the moment/party games and to be abled to just put it in and play naturally with a Wiimote would be awesome.
BTW - I bought Time Crisis 4 for the PS3. If anyone is thinking about it, don't. The new "Most Advanced Guncon Ever" Guncon3 is just horrible. It's sync'd via Wii style LED lights your supposed to hang off your TV. I was dissappointed and couldn't even take it back since my friend at Gamestop bought it with his employee discount. With the LED light syncing, you'd think it would have been a perfect port for the Wii in the first place.
- DefaultGen, on 01/04/2008, -2/+3Cruis'n looked MUCH better than the screenshots although i'm probably the only one here who even bothered to play it despite all the negative hype (it was pretty terrible yes, but at least I gave it a shot) The graphics certainly weren't N64, the main killer was the framerate.
That aside, am I the only one who's played Target Terror in arcades and actually kind of has fun with it because it's so ridiculous? - headband, on 01/04/2008, -1/+20those are actually Vii games
Right??? - theman8631, on 01/04/2008, -1/+6http://cache.kotaku.com/assets/resources/2008/01/c ...
oh... my... god....
I didn't buy a wii for the graphics but jesus lord, graphics like this make my regret meter go up.- blahtastic, on 01/04/2008, -0/+1That game looked like ***** in arcades too. Don't feel too bad about it.
- GB202, on 01/04/2008, -0/+1Uh, so the metric *****-tons of shovel-ware made you regret to buy a PlayStation 1/2 too? Do they magically make good games disappear? Or is there some burly man forcing you to buy this *****?
The most successful console will always attract the makers (I almost said "developers", hehe) of this *****, it was like that in the past and it will most likely be like this in the future too, laugh about it and move on... - Tahiri, on 01/04/2008, -1/+1Wii has good games?
- ThreeDee912, on 01/05/2008, -0/+1It's not the Wii's fault. It's the developers who program such ***** games.
- zerhynn, on 01/04/2008, -0/+2If it were Area 51 I'd have more respect for it. That game was my life in '95. I feel like that was yesterday...
- houndeyex, on 01/04/2008, -7/+3Silly Wii. When will you get some real games?
- KingGoonie, on 01/04/2008, -0/+6Go to your local videogame store... they got at least ten great games already.
- EvilFerret, on 01/05/2008, -0/+1Ok......but the Wii has been out for over a year....
- Tahiri, on 01/04/2008, -1/+1Been there recently. Wii has not one game I'd want that isn't already available for Gamecube.
- KingGoonie, on 01/04/2008, -0/+6Go to your local videogame store... they got at least ten great games already.
- ArkRaider1936, on 01/04/2008, -0/+1Target: Terror was entertaining as an arcade game -- go dual-gunning, John Woo style, and see how long you could last with half the accuracy and 2x the ammo. But those shooters are just never the same on on a home console.
- mookieXL, on 01/04/2008, -0/+9It's a ***** arcade port, it was made to be displayed on 15khz monitors, of course it's going to look like ass on everything else.
Holy *****, Konami, wake up. There's more to porting than recompiling MAME for Wii and loading a rom in it.- DefaultGen, on 01/04/2008, -0/+1Erm, this looks just like Target Terror in the arcades.
- mookieXL, on 01/04/2008, -0/+3And that's the problem, it's stupid 1:1 port. In the arcade, at least scanlines hide some of the ugliness, which is definitely not the case with HDTV.
- ClOlD, on 01/04/2008, -0/+0Horizontal refresh rate != resolution. If you want the scanlines, that's trivial to emulate.
- mookieXL, on 01/04/2008, -0/+6Of course it's related. With 15khz horizontal refresh and 60hz vertical you can't have higher vertical resolution than 240 (Ignore interlaced modes for now). And while scanlines are easy to emulate, this game just blurred everything instead. So now you have already bad looking 320x240 game blurred by wii and then blurred even more by your TV's upscaling. Ewwwwwww.
- DefaultGen, on 01/04/2008, -0/+1Erm, this looks just like Target Terror in the arcades.
- MurphyWatson, on 01/04/2008, -2/+6Wii has the exact same problems that the Gamecube did. Only difference is that people are buying it, for a gimmick none the less(theres like what 2 Nintendo AAA titles that use the motion controls extensively, a few good games that tacked on motion controls, and a ton of half assed party games).
- KingGoonie, on 01/04/2008, -1/+8The gamecube kicked ass actually.
- SystemError51, on 01/04/2008, -0/+4You Are Winner.
- anonymous666, on 01/04/2008, -0/+1Reminds me of this game:
http://www.youtube.com/watch?v=clQ-roIh664
I miss those times :( - robertlankford, on 01/04/2008, -1/+10Not really a big gamer myself (seriously). I've never had a playstation or an x-box. I have, however, had every Nintendo system since the Super Nintendo and play them very sporadically. I vegetated over the Christmas break with Mario Galaxy and Metroid Prime 3, however. All I could think while playing these games (and really, while playing MP3) was "Wow, Nintendo made the right decision". Seriously, MP3 proves that the Wii can and has absolutely beautiful games for it. I honestly can't imagine the experience for MP3 being improved by higher resolution graphics. But I'm obviously out of the mainstream. I have the Wii hooked up to my Dell 24" wide screen monitor (not some monster multi-thousand dollar TV). You have to be back from it a certain number of feet (3, I think) for the Wimotes to start working anyway. At some point, old age, bad eyes, distance from a small(er) screen, adult responsibilities (very limited playing time), and a cheap side all add up to an inability to justify anything this generation but a Wii. And I'm fine with that.
- steelclash84, on 01/04/2008, -0/+3I agree. MP3 looks good. Mario Galaxy looks even better imo. If third party companies were interested in making good looking games on the Wii, they would do it...as it stands now, they are aware of the popularity of the system, and also aware that even if they make a game with ***** graphics and gameplay, it will still make money, since it was so cheap to make.
- Toebin, on 01/04/2008, -0/+3So agree with your comment about why to buy the wii. It's great for the casual gamer that has more responsibility than just sitting at a monster gaming system for hours on end. I use mine to escape once in a while and totally enjoy the system for what it is. I don't think your out of mainstream, I think folks like us are more in the stream .... as we care for our daily commitments and escape to some funny, non high tech games for just enjoyment and pleasure. I don't need super high tech, I want fun ! !
- orangetiki, on 01/04/2008, -0/+2Im in your boat man. I play a lot, but I am not adamant. I don't care about having the game everyone else is playing. I have been a fan of Nintendo's work. Honestly games like Metroid and Super Mario work GREAT on the Wii. I had a PS2 before I went to the Wii, and I had Resident Evil 4 for both consoles. I can tell you straight up playing it on the Wii was 1000 times easier and better, Aiming, movement, switching weapons, the whole 9. You don't have to jump around all the time and swing wildly to make a game for the Wii, you have to have a sense of design for the interface which is what most third party developers can't figure out. They went to classes ( some of them anyway) to program, and that's it. Nothing about ease of use or finesse. it's the whole Apple vs Microsoft again. They are all stuck on run around and shoot something a la Halo style. Which I have played for close to 20 years now.
And of course there is the "classic controller" for older games, Why not ports from other games with that controller? To get back on track, Unfortunately we got companies who go to school to program, and not to design, so all we get are rehashes. It should be fun however if for the comedy / retro factor
- Nitesmoke, on 01/04/2008, -6/+3Well, Nintendo must be doing something right, they sold Wii's at a rate of 17 per second in 2007.
- carpespasm, on 01/04/2008, -2/+3more than that, that was just how many amazon sold.
- NathanielJ, on 01/04/2008, -1/+3While they were in stock at Amazon, guys, not all year. They didn't sell 536 million Wiis last year.
- winterorange, on 01/04/2008, -4/+3"That's right this makes Cruisi'n look like a Playstation 2 game."
Is that supposed to be a diss? IMO most Wii games look like they could be PS2 games. - BlueMeanies, on 01/04/2008, -0/+2Still think the crusin shot looks worse
- Karyyk, on 01/04/2008, -0/+1Personally I wish more companies were porting older light gun games to the Wii. They're fun enough, have some nostalgic appeal for older gamers and couple make easy profit at a low price point ($20 or less). Where's my Area 51 and Virtua Cop Collection?
- floatingpoints, on 01/04/2008, -4/+4Ooooh, so I thought graphics didn't make a good game?
I think people seem to have selective memory and double standards.
You people digg up a ***** looking Starcraft port for the DS, yet digg up "worst looking Wii games" without having ever played them.
Point proven: graphics ***** matter.- Nitesmoke, on 01/04/2008, -1/+6you're right, thats why no one plays old-school games. i heard some people play ***** like pac-man and tetris, deplorable. who cares if a game plays like your mom's ass as long as it has pretty explosions and see-saw puzzles?
- carpespasm, on 01/04/2008, -1/+3graphics do matter. In general they show at a glance how much effort the game producers put into their games. Even the Wii can produce some great looking scenes if the programmers and developers put the effort into making a great game. Visual style is a key element in it too. Wind waker didn't have the best graphics by any stretch of the imagination, and honestly it could have been carried out similarly in concept on an N64, but the game's style was so apparent and clean that it was obvious the developers wanted the game to be more than a cheap cash grab.
This game and many others for the Wii are such obvious cash grabs from ***** developers that they didn't even bother to even thinly veil their attempts. There's a point where if you don't even try to make it look good then graphics will matter. There's also a point where making them look better is going to have a diminishing return on how much better it makes the game.
If ET for the 2600 were recreated for the PS3 in 1080p today, it would still be a ***** game. - orangetiki, on 01/04/2008, -0/+1They don't matter to me. one of my most played games for the Wii is toejam and earl. Of course I am 29, and have been playing games for about two decades now. I am used to the old times. Thumbs up to Carpespasm
- doshindude, on 01/04/2008, -1/+2Graphics do not matter. End of story. Not even going into detail.
- Shakermaker, on 01/04/2008, -0/+1It looks like the screenshots were made in MacPaint. Scary to think it's an actual game.
- jonshipman, on 01/04/2008, -0/+1SWEET! Area 51! I was hoping this was going to be about House of the Dead, but this is equally cool :-)
- cyberdependent, on 01/04/2008, -0/+3I loved Area 51. I love light gun games. If there were an actual arcade still in existence in my city I'd go looking for a Total:Terror or whatever to go shoot the hell out of digital bad guys right now. If this thing comes out at a bargain title price, I'll buy it in a sec. Haters can step off.
- orangetiki, on 01/04/2008, -0/+2Word.
- fuzzynyanko, on 01/04/2008, -0/+1I'll admit to liking Area 51 as well, with plunking in quarters on both sides and using dual guns
- MrVictor, on 01/04/2008, -1/+1Yea, looks like a rail shooter from 1993.
- jonshipman, on 01/04/2008, -1/+1it IS a rail shooter from 93!
- smoger, on 01/04/2008, -0/+1if this game is $20 i'll be all over it for the comedy factor alone.
in fact.. while we're on the topic.. someone please make a compilation of those old American Laser Games titles.. should be able to fit 3 or 4 of them on a DVD.. price it at 20 or 30 bucks and i(and many others) will buy it for the terrible acting and laughable plot lines - fuzzynyanko, on 01/04/2008, -0/+1I wonder if they could run those screens though an AA filter
- joey368, on 01/04/2008, -1/+1Konami...
- joey368, on 01/04/2008, -1/+1God I hope those screens were from long ago.
- AxemRed, on 01/04/2008, -0/+0Aww. Leave Lethal Enforcers alone! I remember me and my best friend would go to the arcade and waste all of our parents money on Area 51 and Time Crisis. Good times.
- allisonaxe, on 01/04/2008, -0/+2this doesn't look *that* bad to me, it just looks sort of old, I guess. I used to play games like this in the 90's. if it were cheap, i'd consider giving this a try, for nostalgia's sake, but... really, i mean, it wouldn't be worth more than 15 bucks to me. thats the most i'd pay for this kind of entertainment.
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