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Carmack not so thrilled about Vista.
gamesindustry.biz — id Software development legend John Carmack believes Microsoft is "grasping at straws" in an attempt to get gamers to upgrade to next-gen PC operating system Windows Vista.
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- Junkyarddawg, on 10/12/2007, -132/+9Carmack, Carmack... oh yeah, it's that guy who makes cellphone games.
- schestowitz, on 10/12/2007, -2/+46Have respect, dude. The guy also brought us a wonderful set of games.
http://en.wikipedia.org/wiki/John_Carmack
Doom FTW!
OLPC XO ($100 Laptop) running Doom - http://www.linuxlookup.com/2006/nov/29/olpc_xo_running_doom - gcnaddict, on 10/12/2007, -16/+3He might be disappointed, but so long as Microsoft is keeping the Crysis team locked on Vista, I'll have to pass on the criticisms.
Then again, I got a free copy from the beta program so I probably can't talk. - fantasticFlan, on 10/12/2007, -5/+6You're thinking of Romero.
- inkyblue2, on 10/12/2007, -1/+21ah, the famous 3d guru junkyarddawg has something to say! this dude's been pushing the boundaries of computer gaming technology since... since... okay, remind me again? i forget. i must have been too busy playing quake to give a *****.
- thomasprebble, on 10/12/2007, -6/+3Anyone notice how sedate and "light" he was at making criticisms against Microsoft?
- zonk3r, on 10/12/2007, -9/+8Perhaps he'll get interested in OS X like Romero and start making some Mac games...
- beguiledfoil, on 10/12/2007, -1/+15***** that he made games, you have to respect the fact that after he made his millions in the industry he moved on to bettering the state of technology outside of the software world. His Armadillo Aerospace ***** is awesome, their demos are amazing.. especially considering the short amount of time in which they've been developing.
Anytime I see him on Digg it's +1 from me, I wish every millionaire was as awesome as Carmack.. the human race would be better for it. - h4x0r1ng, on 10/12/2007, -22/+2History will prove him wrong. Vista will be the best thing to happen to visual computing on a PC since Windows.
- m3mn0n, on 10/12/2007, -1/+5@zonk3r
Get your facts straight.... Quake 3 Arena (god bless it!) was a dual Windows/Mac game. It was a single CD that enabled installations on both OSes, too. They didn't do the same thing with Doom 3 & Quake 4 but good on them for adopting that sort of strategy.
I think it was successful so we may see it again with future games. That's if Mac becomes more friendly for gamers. - provost, on 10/12/2007, -0/+3it it werent for carmack, the 3d gaming industry wouldnt be nearly where it is today.. wolfenstein, doom.. the first 3d fps shooters were his development.. I am not overly excited about vista, but for cysis, and the new media center, I will get it.. at least I have my connections who can get it through the microsoft store for a fraction of the retail cost.. otherwise, I would seriously consider skipping it.
- zonk3r, on 10/12/2007, -1/+2@ m3mn0n
Umm... Dude, my facts are straight. Carmack hasn't worked on a Mac game since Q3 Arena. That was in... *1999*. The rest were ports done by Aspyr.
The Mac has a perfectly good implementation of OpenGL, a language Carmack knows and used to use a great deal before moving to DirectX. Aside from the market share issue (fewer Mac gamers than PC gamers, ala chicken and egg) I see no technical reason why he couldn't develop for the platform, especially since the hardware is once again truly comparable.
But thanks for attacking me for suggesting he might get back into programming games for the Mac. I'm sure you win a lot of respect on the intarweb with posts like that. - docdoak, on 10/12/2007, -12/+3Stop worshipping Kevin Rose and John Carmack...
- AlfaWolph, on 10/12/2007, -3/+1Nice troll- wait actually that was a really, really bad troll. Keep trying little one.
- Agret, on 10/12/2007, -1/+2@zonk3r
"The Mac has a perfectly good implementation of OpenGL, a language Carmack knows and used to use a great deal before moving to DirectX."
What? When the hell did Carmack move to DX? All of iDs games are done in OGL not DX... Get YOUR facts right... - OBKenobi, on 10/12/2007, -1/+1Stop talking about Carmack and listen to what he said. He said that there's no reason that DX10 should be Vista-only.
I've been trying to tell you damn fools that repeatedly for weeks, only to be attacked by hordes of Microsoft cloneboys (which I eventually killed all of after an epic battle). You can fully utilize DX10 hardware through OpenGL. You don't need Vista, and you don't need DX10 to do it. Microsoft is using DX10 as the new IE, and WMP; embedding it into the OS so they can claim there's no way to use it without Vista. I'm glad Carmack had the guts to admit this, I hope other game devs follow.
I'm sure Cliffy B won't because he can't possibly ram his head any deeper up Microsoft's ass than he has already.
- schestowitz, on 10/12/2007, -2/+46Have respect, dude. The guy also brought us a wonderful set of games.
- dudad, on 10/12/2007, -5/+30According to all the software engineers that I know who have played with Vista, Carmack is correct.
- jimthetaff, on 10/12/2007, -26/+2yeah, and I'm sure you know a lot
- jmpmdotnet, on 10/12/2007, -2/+6perhaps he does!
- AmazingAndrex, on 10/12/2007, -0/+2Before an onslaught of anti-Windows FUD starts trickling down from the Mac fanboys that run this site, I thought I'd post an extensive article on VIsta and have you judge for yourself if it's better than XP:
http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=9004916&intsrc=article_rfavs
Is it worth an upgrade? At this time probably not, but when Vista starts gaining steam and replacing XP, the majority of games will be made for it and DX10, and *that* will be the time to upgrade.
- rubberpants, on 10/12/2007, -7/+46Carmack: "They're artificially doing that by tying DX10 [DirectX 10] so close it, which is really nothing about the OS. It's a hardware-interface spec. It's an artificial thing that they're doing there."
Making DirectX 10 Vista-only has nothing to do with technology and everything to do with marketing. They could make it work on XP if they really wanted to. Microsoft is pure evil. *Shudder*- buckynekkid, on 10/12/2007, -30/+8MS is the reason why PC gaming is so easy now. They brought PC gamers out of the nightmare of DOS installs and boot disks. They have given developers tools, such as Direct X, to make developing PC games the fairly streamline process it is today. They have made it easier to develop across the many different PC configurations that exist. They have really helped grow PC gaming to the point it is at today... so if they want to help run it into the ground they've earned that right, right?
- baxtermaddux, on 10/12/2007, -2/+15"They have really helped grow PC gaming to the point it is at today... so if they want to help run it into the ground they've earned that right, right?"
i was with you till that last sentence - TheCount, on 10/12/2007, -10/+6Evil? You might want to check out the release history of Direct X. Did you see them releasing versions of Direct X that were compatbile with Windows 98 and Windows ME when XP came out? No, not really.
In the end, it won't matter anyway. New machines will come out with Vista, eventually people will migrate to it like people migrated from 98 to XP (I'll pretend ME never existed). As far as I'm concerned, people are making a huge deal out of nothing. Vista WILL be the best OS you've seen out of Microsoft, it may or may not be as good as the next OSX, but it'll do just fine. - MioTheGreat, on 10/12/2007, -3/+5"They could make it work on XP if they really wanted to."
But they'd have to axe a number of the new performance enhancers that are based on WDDM and the Vista Kernel's memory management.
Hell, they'd have to make two radically different versions, one for the old xddm, and one for WDDM.....I'm sure their time is better spent elsewhere. - deadbaby, on 10/12/2007, -2/+3PC gaming might be easier these days (was it ever really hard?) but, IMO, Microsoft's DirectX is a mixed blessing. It makes games easier to develop but at the same time it opens the market to a crap flood of buggy mediocre games. It's no secret that PC game sales have been consistently dropping over the years.
http://en.wikipedia.org/wiki/Decline_of_PC_game_sales_in_the_US - idonthack, on 10/12/2007, -2/+6@TheCount
"Did you see them releasing versions of Direct X that were compatbile with Windows 98 and Windows ME when XP came out? No, not really."
Yes, actually. I played Half-Life 2 on Windows 98 with a fully up-to-date version of DirectX. - theBrink, on 10/12/2007, -4/+5or Vista is the next ME, something I believe could be the case. People didn't outright call ME a failure IIRC, there were just some sour reviews. Years later we all know what a flop it was. Vista as a efficiency upgrade has flopped horrible, pretty much like ME did.
- idonthack, on 10/12/2007, -2/+2@Mythos
New audio stacks in Vista have nothing to do with backporting DX10. They also have no problem with releasing different versions of their other products, and with the cash they make they're not exactly porting it "for free". - kheldorin, on 10/12/2007, -1/+2@deadbaby
And how does making games harder to develop cause it to become less buggy or become better games? The reverse is actually true. If you make games easier to develop, developers don't have to spend their time on mundane tasks such as programming a 3-D model to be displayed on the screen. They can concentrate on creating the game mechanics itself. The code is abstracted and it becomes easier to track the bugs. It's not as if games nowadays are more buggy than they were before and take into consideration that the code for games is sooo much more complex now. Ease of development further decreases the cost of developing a game. It has been said that the PS3 is alot harder to develop for than the Xbox and the effect is evident. - buckynekkid, on 10/12/2007, -1/+3"They have really helped grow PC gaming to the point it is at today... so if they want to help run it into the ground they've earned that right, right?"
My humour is lost on you guys.*
* This statement is also said in jest. - Renton, on 10/12/2007, -0/+1"http://en.wikipedia.org/wiki/Decline_of_PC_game_sales_in_the_US"
Weird, sales started decreasing around the same time broadband started to become popular... what and odd coincidence. - EtherGnat, on 10/12/2007, -1/+2"PC gaming might be easier these days (was it ever really hard?) "
Spoken like somebody who has never spent hours rewriting config.sys and autoexec.bat files trying to find a way to free up a few more KB of conventional memory to run a damn game in DOS. - jerrycan, on 10/12/2007, -1/+0@thecount... supported Windows OSes for directx 9.0c (from microsoft.com). Seems as though 98se and XP are both in there:
Supported Operating Systems: Windows 2000; Windows 2000 Advanced Server; Windows 2000 Professional Edition ; Windows 2000 Server; Windows 2000 Service Pack 2; Windows 2000 Service Pack 3; Windows 2000 Service Pack 4; Windows 98; Windows 98 Second Edition; Windows Server 2003; Windows Server 2003 Service Pack 1; Windows Server 2003, Datacenter x64 Edition; Windows Server 2003, Enterprise x64 Edition; Windows Server 2003, Standard x64 Edition; Windows Small Business Server 2003 ; Windows XP; Windows XP 64-bit; Windows XP Home Edition ; Windows XP Media Center Edition; Windows XP Professional Edition ; Windows XP Service Pack 1; Windows XP Service Pack 2; Windows XP Starter Edition; Windows XP Tablet PC Edition
Looking here: http://en.wikipedia.org/wiki/DirectX
We also see that MS support DX on 98se till 9.0c even though DX for XP came in on Version 8.1 OR 4 years after they introduced XP.
What they're doing with Vista is clearly new... - OBKenobi, on 10/12/2007, -0/+1[quote]But they'd have to axe a number of the new performance enhancers that are based on WDDM and the Vista Kernel's memory management.[/quote]
Those "performance enhancers" don't do much except allow GPUs to use system memory, and allow multiple 3D apps to run at once. I'm not sure how important that's going to be with even low-end DX10 GPUs coming with 512MB of GDDR4 memory. It's more of a benefit to high-end 3D apps than games.
I also like how jerrycan got modded down for posting facts.
- Barghest, on 10/12/2007, -14/+21Carmack isn't as good as he used to be, but his comments about Vista are horribly true. Awful operating system, and worse gaming platform.
- D3koy, on 10/12/2007, -9/+8it may be a poor gaming platform, but it will have games (which is a step up from OSX from what I understand)
- nullx42, on 10/12/2007, -7/+1wtf you mean by that?
- joe90210, on 10/12/2007, -6/+9how is it an awful operating system and poor gaming platform? care to back up your comments with something besides FUD?
- m3mn0n, on 10/12/2007, -1/+4WTF do you mean "not as good as he used to be"?
- Reap, on 10/12/2007, -1/+8@barghest
Tell me, when is the last time you were the principal architect of an engine which single-handedly revolutionized the games industry? Because Carmack has made... let's see, Wulfenstein 3D, Doom, Quake (which, if you care to read about it, was the basis of engines all the way up to the one for Half Life 1), Quake 3, which was the best engine out there for litterally YEARS.
In fact, I can't off-hand think of anyone who has done more, or even nearly as much, for the games industry. Will Wright, Sid Meir, pretty much all the big names you can come up with all revolutionized their own little niches at one time or another, but none catalized the wholesale revolutions that Carmack did.
Even if Carmack isn't as good as he used to be, that's still like saying Bill Gates isn't as rich as he used to be because he isn't the most weathy individual in the world any more. He still owns your soul, so ***** off and die. - tytanium0503, on 10/12/2007, -0/+1well.. I wouldn't say vista is "horrible", but it's not great. The User Account Control IS annoying as hell, but once you turn that off things ease up.
While playing pc games with aero running in the background, I did see a performance drop in Oblivion and Battlefield 2, but once I turned aero off, framerates seemed to rise back to around xp performance. - TexasCanuck, on 10/12/2007, -0/+1Isn't as good as he used to be ? Uhh, have you designed any rockets lately, in addition to continuing coding bleeding edge game technology ?
The man gets better with age.
http://www.armadilloaerospace.com for his side-project. - OBKenobi, on 10/12/2007, -0/+1When play Quake Wars, you'll realize Carmack is still as good as he used to be.
When you see what id is doing next, you'll be shocked.
Carmack is so good because he doesn't used DirectX as a crutch. The majority of game devs out there are not much more than script kiddies, scripting existing middleware instead of doing anything new. Carmack designs new technology that also has the benefit of being cross-platform.
- D3koy, on 10/12/2007, -9/+8it may be a poor gaming platform, but it will have games (which is a step up from OSX from what I understand)
- Salgat, on 10/12/2007, -3/+38Carmack is a programming genious, it doesn't matter if he never makes a game again, he knows what the hell he is talking about.
- gigaquack, on 10/12/2007, -10/+5genius
- Burmask, on 10/12/2007, -2/+8that's why he said the xbox 360 kicks ass - http://www.gamasutra.com/php-bin/news_index.php?story=12351
- dukeeeey, on 10/12/2007, -2/+23MS tried to kill support for Opengl in vista giving the microsoft API (direct x) a monopoly. But opengl has so many advantages, cross platform etc. I can see why Carmack is saying this.
- MioTheGreat, on 10/12/2007, -0/+6To be fair, Microsoft's original plan was that that OpenGL in _windowed_ mode would be run in an directx emulation. Full screen would be up to the video card drivers, like it's always been.
So, it would hurt CAD software and stuff, but games wouldn't be affected. - nuvem, on 10/12/2007, -0/+3Cut the FUD duke. The issues related to using OpenGL for Vista are a direct result of the use of 3D hardware in the window manager. The use of DirectX is an obvious choice, but unfortunately it meant that either:
1. OpenGL would need to be emulated to preserve Areo Glass
2. Areo Glass would have to be disabled for windows using OpenGL
3. Create a new layer beneath both, adding overhead to everything, introducing a new source for bugs, and potentially delaying the release even more; it's too ridiculous to even consider.
4. Offload even more work to the driver, and force nVidia and ATI to deal with the problem (because we all want oh-so-reliable video card drivers responsible for even more).
They initially chose the first, thinking that people would prefer a consitant desktop experience at the sacrifice of some speed. Everyone disagreed, so they changed it. Sure, it sucks, but that's the way it is,
- MioTheGreat, on 10/12/2007, -0/+6To be fair, Microsoft's original plan was that that OpenGL in _windowed_ mode would be run in an directx emulation. Full screen would be up to the video card drivers, like it's always been.
- WhereAmI, on 10/12/2007, -10/+3well if he really agreed to this he should program in OpenGL from now on.
- flazz, on 10/12/2007, -1/+20he does, doesn't he? all ID games work on linux and linux never had DX
- Derrekito, on 10/12/2007, -5/+2Direct X has its good side as well. In fact Direct X is great, the only thing lacking is how M$ forces the games to be played on a Windows OS. M$ is doing fine in the console industry, so I don't see why they should shove this ***** down our throats. But I suppose it's smart, if it were not for Linux lacking full Direct X support, I would not game on a windows machine a second longer. Windows is for play and I use Linux for work, I wish I could use it for both.
- Derrekito, on 10/12/2007, -1/+2Well with Wine Linux users have crappy Direct X support, but nothing like running it native in windows :(, frame rates and stuff are up to par but not visual effects. I can't imagine I would be able to get HDR to work with Half Life 2 Episode 1 on Linux.
Damn thing posted on the wrong reply... whatever. - WhereAmI, on 10/12/2007, -0/+7no I did not know ID games worked in Linux. I learned something today, ty.
- Megatog615, on 10/12/2007, -0/+2WhereAmI: Usually id Software releases the source code to their engines, and with the source code, one thing leads to another...
For example: http://www.ioquake3.org/
In fact, I think id Software released the Linux version of Quake3 when it released, but just not on the disc.
They should be releasing the Doom3 code pretty soon if they are keeping their source code releases consistent.
- Jegzzy, on 10/12/2007, -2/+3Influence (brainwash) people towards Vista =money.
- scabbers, on 10/12/2007, -2/+1I really hope Enemy Territory: Quake Wars doesn't suck.
- dimension, on 10/12/2007, -2/+1It is made by Splash Damage, they don't exactly have the best record for games. The rode the wave of Return to Castle Wolfenstein, a much better game developed by Grey Matter and Nerve.
RTCW 2 is what RTCW and RTCW:ET players should be waiting for. It will be a much better game. - skymt, on 10/12/2007, -0/+4@dimension: "It is made by Splash Damage, they don't exactly have the best record for games. The rode the wave of Return to Castle Wolfenstein, a much better game developed by Grey Matter and Nerve.
RTCW 2 is what RTCW and RTCW:ET players should be waiting for. It will be a much better game."
Splash Damage (not ID) developed Enemy Territory. That alone gives them an awesome track record.
Fuel Dump! - Megatog615, on 10/12/2007, -0/+1Wolf: ET may be buggy, but it didn't stop it from being one of the most popular free games ever.
- Agret, on 10/12/2007, -0/+1What about us people who think that RTCW:ET is junk but it was good that they let anyone mod it thereby making your own free games on Quake3 engine (before q3 engine went OS). RTCW:ET Fortress is tons better than RTCW:ET
- OBKenobi, on 10/12/2007, -0/+1ET was an awesome game. It had artillery support and ranks before CoD and BF2 stole the idea.
- dimension, on 10/12/2007, -2/+1It is made by Splash Damage, they don't exactly have the best record for games. The rode the wave of Return to Castle Wolfenstein, a much better game developed by Grey Matter and Nerve.
- Anthem26, on 10/12/2007, -3/+1my laptop only runs about 2.6 hour, i wonder how long it will continue to run once i upgrade it to vista...
- MioTheGreat, on 10/12/2007, -4/+5The release candidates would eat up your battery life quicker, but Vista offers a lot more options for tweaking your power conversation in Power Saver mode than XP does, and doesn't really eat up any CPU cycles idling. I've found it to be about the same, sometimes a little better, not by much, though, maybe 10 minutes.
- lostboy, on 10/12/2007, -1/+5why not link to the original article?
http://www.gameinformer.com/News/Story/200701/N07.0109.1737.15034.htm?Page=1
all i see here is a ***** rip off that has no actual content of itself, so has to rip it from somewhere else.- skymt, on 10/12/2007, -2/+1"all i see here is a ***** rip off that has no actual content of itself, so has to rip it from somewhere else."
Also known as a "summary". The original interview is 7 pages long (and rather dull, besides). I for one am grateful that someone read it and wrote down the important bits. - m3mn0n, on 10/12/2007, -0/+1I find that a lot on Digg... people link to these "shells" with no content and just quotes from another article.
Same goes for videos... people link to blogs and adfests with youtube videos instead of the YouTube video itself so it can be played inside of digg.
It makes more sense to link to the direct source!! - floodyberry, on 10/12/2007, -0/+1If it's any consolation, this is the second "summary" talking about the interview to hit the front page. The actual interview was apparently "too boring".
- skymt, on 10/12/2007, -2/+1"all i see here is a ***** rip off that has no actual content of itself, so has to rip it from somewhere else."
- tralalaa, on 10/12/2007, -11/+0And this, folks, is the number one reason you never pay for a Microsoft OS.
I'll upgrade to Vista. I won't PAY for it though.
"Upgrade to Vista or you can't play games!!1"
O RLY? Not that I had an intention to buy it to begin with, but I sure as hell won't now!- tralalaa, on 10/12/2007, -5/+0...how do I get negative diggs for that?
It's the right solution and the right attitude for this problem.
More of you need to get some balls.
- tralalaa, on 10/12/2007, -5/+0...how do I get negative diggs for that?
- Burmask, on 10/12/2007, -1/+4I thought Carmack was more interested in space travel than developing games anymore. go figure.
- Burmask, on 10/12/2007, -4/+2Carmack also says Xbox 360 kicks ass - http://www.gamasutra.com/php-bin/news_index.php?story=12351
Really - STFU! - level, on 10/12/2007, -1/+0Interesting comment about the playstation not being as popular because of design errors. I would say that is a pretty accurate opinion. Weird black box collecting a bunch of dust...Man I don't even want to buy one with all the bad press.
- Kyle660, on 10/12/2007, -1/+3I always thought Carmack looked suspiciously like an archvile:
http://doom3.planet-multiplayer.de/images/content/demon_archvile.jpg
Not the most relevant comment ever just something I'd noticed. - Urusai, on 10/12/2007, -2/+3When will id make a game with real multiplayer instead of tired out deathmatch and CTF? Carmack, you can code, but your multiplayer always sucks.
- m3mn0n, on 10/12/2007, -6/+1BS.
Your post wreaks of rpg fanboi. - Araxen, on 10/12/2007, -1/+3In case you haven't figured it out yet, Carmack is in gaming now for the "gaming engine" side of the business. He makes gaming engines to be licensed for other people to make their games. Quake 4 and Doom 3 where nothing more than to show off the engine and to pull more licenses in.
It wouldn't surprise me though for Carmack to get pissed off one day and ditch windows and make mac/linux only game engines. The guy has enough money to do it. - Agret, on 10/12/2007, -0/+2@Araxen
What are you talking about? Quake 4 didn't use a new engine, it used the Doom 3 engine and it wasn't even made by iD, it was made by Raven Software. - Araxen, on 10/12/2007, -0/+1No ***** sherlock they use the same engine. Quake 4 showed off the engine used in Doom 3.
- m3mn0n, on 10/12/2007, -6/+1BS.
- TheVirus, on 10/12/2007, -9/+3Who cares what Carmack says. He's not the end all be all of gaming. There are hundreds of other companies out there that make games and many of them make their own engines. The guy is a genius, but I really don't see the big deal. If MS pushes Vista on consumers and the majority upgrade, then Carmack will have to follow.
- Schmerz, on 10/12/2007, -1/+0Of course they could just make Quake 44 Linux and Mac only...
- flyzipper, on 10/12/2007, -1/+1Right now Vista isn't a good choice for anyone. The driver situation is woefully lacking (example: NVIDIA graphics and platform drivers), and some staple applications don't yet run reliably (example: iTunes regularly crashed on my system).
- nuggetz, on 10/12/2007, -9/+2This guy is a has been with a sports car. He sucks.
- waffledad, on 10/12/2007, -3/+0Wow... they didn't mention Wii... Ha ha ha ha.
Vista should be boycotted! Microsoft needs to learn that they can't keep shoving their products down our throat. WHen time comes to upgrade, I already know that I will not get Vista. - spawnfree, on 10/12/2007, -0/+3they will just stop releasing security updates for xp and force ppl to the make to move.
if i could run all the apps i need to in linux/OSX i would be off windows like a shot. - neko, on 10/12/2007, -0/+3Thank goodness, a voice of reason when it comes to DirectX10 for a change, instead of "zOMG DX10 makes your game 10% l33ter!!!one"
I buy graphics cards for their power, and I buy games considering how much power my graphics card can handle, the API used is pretty trivial, since all hard work is done by the manufacturers' drivers.
Of course, I prefer GL, since it has extensions and thus doesn't need me to regularly upgrade to GL$(($version + 1)). If a particular extension isn't supported by hardware, that part can be done in software. And I'm deliriously happy with the X Composite extension. - timla, on 10/12/2007, -1/+5If I remeber correctly Carmack once told of the evils of DirectX (For much different reasons, like preformance). He then relented. I think M$ fooled him, and now we are paying the price. OpenGL is the only way to go, or OpenML (I think that is what it is called) for a complete set of hardware interface libraries.
- Megatog615, on 10/12/2007, -0/+4Who the hell dugg you down?
- riplikethat, on 10/12/2007, -0/+3It's OpenGL, and yes, I 'recommend' gamers supporting this API over DX10. The best part? You will be playing on MacOS, Linux and any other OS without Microsoft trying to sue the crap out of everyone.
- Tordenflesk, on 10/12/2007, -0/+3Someone will "fix" the dx10-installer to run on XP, and we will all be laughing at people buying Vista to play Crysis :P
- Agret, on 10/12/2007, -0/+2except that there is no dx10 installer and it's built into the operating system. I hope it comes to XP, I really do but I doubt it's going to happen.
- OBKenobi, on 10/12/2007, -0/+1Crysis is not Vista-only.
Cevat Yerli: If you have a high-end DX9 card with an equal level of CPU and memory--basically today's "gamer rig"--you will enjoy Crysis with close-to-D3D10 fidelity. Don't forget that for a long time, we ran the game only on DX9 hardware, even though people thought it was D3D10.
http://www.bit-tech.net/news/2007/01/10/Crysis_updates_from_CES/
Recommended Requirements
CPU: Dual-core CPU (Athlon X2/Pentium D)
Graphics: Nvidia 7600 or ATI X1600 Pro (SM 3.0) or DX10 equivalent
RAM: 1.5GB+
HDD: 6GB
Internet: 512k+ (128k+ upstream)
Optical Drive: DVD
Software: DX9.0c with Windows XP
http://www.crysis-online.com/Information/System%20Requirements/
- riplikethat, on 10/12/2007, -0/+2You know, I am a big fan of Carmack, but 'every comment even froms omeone like him isn't gold. Right now we all know why MS is doing this 'Games for Windows' programs and making 'Vista' only games by limiting them to DX10 tech (Alan Wake), but it's also true that XP Professional is by far the best and most stable OS I have ever used, so is Vista, and it will only improve with future updates.
Also, might wanna realize that iD software managed to ***** up 2 big IPs, Doom and Quake one after another. These guys haven't made anything 'innovating' in the gameplay field since Quake 3 (even that wasn't anyway).
"CARMACK: It’s funny from my position, but I’m not all that deeply into the latest and greatest nitty-gritty details between the different things on there."
Anyways, I agree with him that there's no rush to upgrade to Vista and DX10 cards. I believe the 'real' upgrade time will start somewhere at the end of 2007 for us gamers (who already have high end cards and processors, that is). Also, the main reason for updating to Vista for me isn't DX10, but the interface.. so yeah, I can wait :P- Izacus, on 10/12/2007, -0/+0Here I agree with you... iD really didn't do anything really revolutionary since Q3.
Also... the question posing is: How much credibility has a guy, who never programmed in DirectX, to comment on it? - Aquashark, on 10/12/2007, -0/+1@Izacus
he programmed in DirectX for XBOX & XBOX 360..
- Izacus, on 10/12/2007, -0/+0Here I agree with you... iD really didn't do anything really revolutionary since Q3.
- thx11384eb, on 10/12/2007, -1/+1No games would make me want to go over to vista like some salivating dog. Good luck with yet again cramming something not needed into the marketplace microsoft. Here is to seeing Linux and Mac are going to have a stellar year! and the decline of direct-x for open gl.
- FormulaOne, on 10/12/2007, -1/+0
Anyone else get the feeling that John Carmack is turning into a crotchety old man? First he complains about Next Generation multi core development and now he's all over Vista. - muikano, on 10/12/2007, -0/+1there's really not enough information in the article to discuss. First off, he doesnt discuss the particulars of DX10 whether or not it can run on XP. And bringing up the 360 article makes no sense. Cuz this is Vista. We're discussing the future of the PC platform not the console--which has only 24 million to PC's 96 million (Apple keynote statistics).
- flaakmonkey, on 10/12/2007, -0/+1I will say it again, Carmack is GOD. Listen to his words. The man is a genius. His programming skills are the best in the biz (sorry Cliffy B). He knows what he is talking about.
- FormulaOne, on 10/12/2007, -1/+1I don't think you know what you're talking about. Cliff (Douche Bag) Bleszinski is not a programmer. Cliff is a self proclaimed game designer and former level designer. He's also a media whore.
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