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77 Comments
- melkore, on 10/12/2007, -2/+19They acquired the rights in 2004 and have been in pre-production that whole time while working on Oblivion. I really hope it turns out to be more than Oblivion with guns.
- lotuseater, on 10/12/2007, -3/+20If Bethesda uses the same design philosophies they used in Oblivion they will ruin it.
- KamikazeeDriver, on 10/12/2007, -1/+16"They acquired the rights in 2004 and have been in pre-production that whole time while working on Oblivion. I really hope it turns out to be more than Oblivion with guns."
I'm with you 100%. I've been waiting for this game too long. Did you know the original fallout 3 was 90% complete when the project was cancelled? Why not finish that 10% right? Now I hear it's gonna be a 1st/3rd person game much like oblivion. Well, that game style is great for oblivion, but to try to take Fallout to that level will only KILL it in my opinion. I can't see it having the same quality with that style of gameplay. Fallout was great not only for it's stories and multitude of different endings, but also for the style the game was played. Change that, and it's not Fallout anymore, let alone a great fallout game.
I also doubt it'll have the same character and attitude fallout 1 & 2 had.
We'll be lucky to become a gigolo (sp) in this game.
I respect Bethseda, but given the changes in style they plan for this game, I doubt they'll be able to pull off the 'harsh' reality this game sells for the time period it's based in, let alone the attitude. Fallout 1 & 2 was all about attitude. Bethseda won't be able to handle that. They'll make a game that even 8 year olds can play, therefore we'll lose even the small obscene touches of the fallout series we adored. - inactive, on 10/12/2007, -5/+17I personally don't like FPS that much, running around with guns is starting to get boring. It's just not original enough. That's one of the reasons I love Oblivion, there's more than just guns. I played it for 120+ hours last summer and hasn't gotten boring yet with all the mods and add-ons. Estrucheon of chorrol FTW!
- devoinregress, on 10/12/2007, -0/+10Interplay games will never be the same with out Interplay.
- freezervv, on 10/12/2007, -1/+10I know most of you kids dont know ***** about formatting text. But Im a huge paragraph fan and pretty much stopped reading after the second sentence.
- burnz007, on 10/12/2007, -7/+15Fallout 2 could be the best RPG of all time... can't wait to see what they do with Fallout 3... it's been 9 years coming !
- pathy, on 10/12/2007, -6/+13I'd have played Oblivion for that long as well...
... If there hadn't been a stupid god damn scaling system, a crappy combat system, idiotic AI, and some horrible gimpage (Damned 360).
That being said, the quests were great fun, and they were the one thing that made me play it for as long as I did. - TheAkolyte, on 10/12/2007, -3/+9What does that have to do with anything, besides plugging your site?
- johnnyredcap, on 10/12/2007, -0/+6I bet you haven't waited nearly as long as I have for Duke Nukem Forever!
R.I.P. Duke. - crashflow, on 10/12/2007, -1/+7Gamers already "several years" into fallout withdrawal.
- spiralspirit, on 10/12/2007, -0/+5Fallout 2 had a bunch of technical bugs too...savegame problems, car problems, many mission circumstance bugs, etc.
It was still an awesome game, and not "ruined" in any way. - megaloid, on 10/12/2007, -0/+5I have only one thing to say to Bethesda about this game:
"Now SHOW ME THE MUMMY!" - Benzido, on 10/12/2007, -0/+5You had better be able to shoot people in they eyes....
- freezervv, on 10/12/2007, -0/+4You are aware that you're talking about two different developers, no?
- DrScott, on 10/12/2007, -0/+4So I would say that it's been about long enough for some pre-production concept art to have been created....
- Stevethegreat, on 10/12/2007, -0/+4Problem is that the new Oblivion-style Bethesda doesn't know how to make RPGs, unlike the old team which made Daggerfall the new team focuses more to the shine-feature of the game (shiny graphics et al) instead of the actual gameplay. I'm pretty sure they will be able to make another cash cow, as for how good the game will be, that can't be assured. Personally, as an avid RPG player, I don't have expect much from Fallout 3, especially if it will also lose its CRPG character and become another console game.
- sandus, on 10/12/2007, -0/+4Just to clarify and support my earlier statements about the direction being taken by Bethesda.
One of the more controversial design decisions take by Beth with Oblivion was a shrinking and simplifying of the combat skill system. All daggers and swords were moved into one category called "blades". And all maces, hammers and axes were moved into the "blunt" category(Yes. Apparently axes are blunt now.) Furthermore ALL weapons would now have a back-stab (or sneak) multiplier. Here is a quote from one of the developers of the game prior to release explaining why you would still use a dagger when sneaking even though you could now do more damage with a larger weapon:
http://www.planetelderscrolls.gamespy.com/View.php?view=DevQuotes.Detail&id=10
Because I'd look "cooler"? It's a ***** RPG not a LARP: http://www.youtube.com/results?search_query=larp
And the reasoning behind the change? Because they didn't want you to have to choose between long and short baled skills. Oh the tyranny of choice! Imagine Fallout with just one "guns" skill and you've pretty much got the reasoning behind the some of the angst on this digg.
edit: just copy and paste the links - threepio, on 10/12/2007, -1/+4well gee, I don't know - it relates to the IP sale and the description of the game itself is kind of funny. Believe me, I wasn't attempting to site whore - it has 99% brand recognition in Canada.
- sandus, on 10/12/2007, -0/+3@healy
So I have to find "Teh Enchanted Dagger of Axe Blunting" in order to make my skill investment worthwhile? :)
My point was Bethesda is willing to make LARGE CHANGES to major gameplay elements to better appeal to the casual crowd.
In other words: CASH > ART
You're welcome btw. - healy, on 10/12/2007, -0/+3You make a valid point, however the link you use to prove your point does not back up your statement. You say "use a dagger when sneaking even though you could now do more damage with a larger weapon". However, the quote specifically mentions a dagger "just as powerful" as an Axe:
"I mean, as an assassin, you may have come across an enchanted dagger that's just as powerful as an Axe, because of the enchantments on it. But you'd definitely look cooler too. :)"
Granted the "look cooler too" statement is lame! To be honest, I had not really thought about the dagger vs sword argument for a long time. I realized when I first started playing oblivion that it did not matter if I used a mace or an Axe on a skeleton. It bugged me a bit at first, but I soon forgot about that little detail as I got more & more into the story. It doesn't bother me anymore. I can totally see how someone who really gets into the details of an RPG would hate the new combat system though. Thanks for the insight. - inactive, on 10/12/2007, -0/+3Lets pray Fallout 3 will be true to the legacy
DogMEAT FTW!!! - deuces, on 10/12/2007, -0/+3He was referring to this: http://www.futureshop.ca/catalog/proddetail.asp?logon=&langid=EN&sku_id=0665000FS10075525&catid=#
"Fallout 3 may not please you if you are one of eleven angry guys who may or may not frequent No Mutants Allowed." - mybeat, on 10/12/2007, -6/+9fallout2 is the best rpg of all time!
i realy wish the wont screw it - matthewsr2000, on 10/12/2007, -3/+5I'm not a big fan of first person either, i hope that they can keep the game as close to the original two as possible, and at least give an option for turn based strategy play.
- riplikethat, on 10/12/2007, -5/+7How many people wanna bet that this game will still be released with thousand bugs up it's arse and will need 3-5 patches in the first year after release to get it working without problems?
Oblivion was a console crapware for PC gamers and ***** up the TES series for original fans of the series, so beware, these are the same people who were selling horse armor and other retarded plugins that should've been in Oblivion from the start.
EDIT: Oh and goto their forums and scare the ***** out of them by promising a boycott of future Bethesda games if they screw up Fallout 3 like Oblivion for PC gamers. Some developers/publishers never learn (UBI / EA) untill the fans destroy the army of fanboys and threaten them directly. - dstz, on 10/12/2007, -0/+2"I also doubt it'll have the same character and attitude fallout 1 & 2 had."
The world will feel cold and empty, when Fallout was wicked and fun. - Zyphron, on 10/12/2007, -0/+2I would not assume that simply because they are appealing to the majority means that they are more concerned with cash than art. Also, let me just state that I don't actually have a problem with them attempting to make money. I do that every day. I would be willing to bet that you do too, or you are a student, you will graduate, and THEN you will attempt to make money. It is kinda a necessary part of our society.
That being said, I think that making the game more accessible in some cases makes it more fun. For example, extremely tactical turn based war games or flight sims may be enjoyable for a select few, however I would never make one of them a Game of the Year, or try to get all my friends to play them. I realize that those types of games are excellent for the individuals that enjoy them. The rest of us play games to have fun, and for a majority, that means that things being simplified is not a bad thing. Wii Sports makes tennis extraordinarily simple. However, it is a GREAT game, not because it stays true to the intricacies of video game tennis, but because it is fun for a huge range of people that try it. Just because the developers are trying to make their game FUN for more people does not automatically mean that they sold out. - Coffeedemon, on 10/12/2007, -0/+2From later:
"Designers focus on writing quests, dialogue, NPC schedules, and the like. Level Designers are focused on building spaces for gameplay. There's more to it than that, of course, but if your strengths are in dialogue writing, for instance, this isn't the job you want. In Oblivion, this applies to all the dungeons, for instance, but in Fallout 3, it will apply to a wider range of spaces. Those who make it to the interview process and sign NDA privacy forms will get more details on that."
So there won't be just "dungeons" ... and besides, Fallout 1 and 2 had lots of enclosed spaces you could go and explore (in fact most of the memorable scenes take place inside) ... not 'dungeons' per se but same diff. - HalfTwitch, on 10/12/2007, -1/+3www.xfire.com/profile/fev3r88/
I love the game and i second the Estrucheon of Chorral!
Check my suite for the official mods (free of course :-P)
http://HalfTwitch.googlepages.com - dtfinch, on 10/12/2007, -0/+2And 3D Realms is already 10 years into Duke Nukem Forever. Great news.
- inactive, on 10/12/2007, -11/+13I can't wait to buy gun armor for $5, and missions they took out of the game to resell for $8! Ohh! Do you think maybe they'll try to sell me even more stuff beyond that before they release a patch to fix the game too? I sure hope so!
- etruscan, on 10/12/2007, -0/+2So is Fallout 3 the same project or different than their Fallout MMO project?
http://games.jasonpaterson.com/article/fallout-mmo-being-developed/ - freezervv, on 10/12/2007, -0/+2Poor ghouls, never getting a decent night's rest. :(
- totorototoro, on 10/12/2007, -0/+2Keeping the dog alive was the best part.
And by "several years into", I hope they aren't talking Duke Nukem Forever years :p - healy, on 10/12/2007, -0/+2I agree, what's with all the hate? I'm reading through these comments and wondering if I clicked on the wrong link. I'm a HUGE Fallout 1 & 2 fan. I bought it on the PC, ran it in Wine when I switched to Linux and just bought it again about 2 years ago for OS X. It never gets old. I'm also a HUGE Oblivion fan. It's the reason that I bought a 360 in the first place. Essentially I paid $600 just to play it and I don't regret it at all.
I've been playing video games since 1978 and Oblivion and Fallout are both in my Top 5 of all time. I don't see how this is a bad thing that Bethesda is developing the new Fallout. The series needs to evolve, if it came out & looked / felt like Fallout 2, people would bitch up a storm. If you want it to be like Fallout, then go buy Fallout 1 or 2.
I for one I am psyched to see what Bethesda does with the series. There was plenty of Humor in Oblivion so I'm not too worried that they won't "get" the humor in the Fallout series. I don't understand these people that say Oblivion ruined the Elder Scrolls series, I really do not. People keep spewing this hate for Oblivion but do not site any valid examples at all... - sandus, on 10/12/2007, -0/+1Two main reasons I think:
1. People are tired of Bethesda's *****. Throughout the dev cycles of both Morrowind and Oblivion there was a constant stream of hype being funneled down our throats. That's to be expected, but what has soured many is the constant exaggeration and outright lying that has been going on.
Remember all the stuff about "Radiant AI"? Remember the bookstore demo they showed ate e3? A lot of people went in expecting to see npcs with "life like schedules" but instead they got this: http://youtube.com/watch?v=6KN7cKO8-P0
Folks were disappointed, to say the least, and disappointment tends to bread anger.
2. The direction that has been taken by Bethsoft lately scares allot of RPG fans. Everything they are doing seems to be geared toward the "pickup and play" casual gamer. A deep dialog and turn-based combat system, a nonlinear plot, and character building that makes you THINK and PLAN what you are going to do next were what made Fallout great, but none of that is conducive to the causal market.
edit: oh and all the ***** their PR guy has been saying hasn't helped either - metajerk, on 10/12/2007, -0/+1You see a box labeled Wasteland 2 and shiver with anticipation...
i believe thats what it said, when rummaging through boxes, though i forget where, dont think it was the citadel - Tippis, on 10/12/2007, -0/+1Tbh, I'd rather see a (true) Wasteland sequel than something that (further) marrs the Fallout franchise...
- Kinsman, on 10/12/2007, -0/+1Don't compare the opinions of magazine writers and award givers, who run through several games a week in a superficial manner, to the opinions of players, who have actually played the game in question for some time before coming to a final and deeper conclusion.
- LucasKane, on 10/12/2007, -0/+1"Did you know the original fallout 3 was 90% complete when the project was cancelled? Why not finish that 10% right?"
No it wasn't, it was -maybe- 15% done because they made a tech demo of it to push on the Interplay higher ups, which they rejected and the game was cancelled in favor of Fallout: BoS - healy, on 10/12/2007, -1/+2Can you site specific examples of how they have screwed it up? I'm not being a smart ass, I really want to know. I do not understand the hate toward Oblivion and I'd appreciate knowing what you don't like about it. I feel it's one of the best games I've played in many, many years. I'm really curious as to what you hate about it.
- jackdangers, on 10/12/2007, -0/+1The Fallout games were by far the best experiences I've had with PC gaming. I must say that I'm a little worried that a company other than Black Isle (or at least the team members from the defunct company) is working on this. I went to the Fallout 2 release party in Costa Mesa, CA a while back and got a chance to meet some of the team members (including Feargus Urquhart) and was pretty impressed by the enthusiasm everyone had for the Fallout world, and how much they "got" the attitude of the games. Plus, I still have a couple Fallout 2 t-shirts laying around. I really, really hope that Bethesda can live up to the hype...
- JrGhoull, on 10/12/2007, -0/+1@Zyphron...simplifying this wouldnt make it more successful, if anything odds are it'll hurt the sale. people liked it partly because it was complex, but just complex enough. when it comes to certain games, people like to have weapons specifically for such occassions. generalizing it will take away the specialness from each weapon. for instace i liked to use the sub machine gun in that game when i was face to face with several enemies...but i'd be anoyed if a shotgun had the EXACT same attributes and worked the exact same way. some people would buy the same simply from having the fallout 3 logo on it, but many are not if it turns out they ruined it. is it definitive that they ruined it? no. the company certainly knows all about the game, i'm sure all the people who are workin on fallout 3 have played it extensively and love it...but odds are this is just gonna be elderscrolls with guns basically. if i was making this game, i would keep it in the same 3rd person perspetive, but get the graphics to top notch, give it a good story, sub stories..basically up the graphics, and stay to the exact same format of fallout 1 and 2 (whats wrong with that?)
- omnithought, on 10/12/2007, -1/+2They need to have Dogmeat in the game.
- keppj0nes, on 10/12/2007, -0/+1http://www.elderscrolls.com/forums/index.php?showtopic=593070&st=0
"... as a level designer on Oblivion. I'm honored to be lead level designer for Fallout 3, and I'm looking for a few good lackeys. Those of you who have seen me around probably are also aware of my love for the mod community, so I'm very excited at the prospect of hiring modders. .....we're looking for people who can make great dungeons....."
Oh man, are they thinking they are going to put dungeons in Fallout 3? Or are they just looking for people who CAN make them? Its too easy for them to ruin this game with the Oblivion creators being involved. - dadioflex, on 10/12/2007, -1/+2"Oh and goto their forums and scare the ***** out of them by promising a boycott of future Bethesda games if they screw up Fallout 3 like Oblivion for PC gamers."
I sympathise but Beth are notorious for banning users who complain so I wouldn't recommend that. - charch, on 10/12/2007, -1/+2I’m a baffled by the hate shown to Oblivion and Bethesda. Reading the comments here, you’d think that Oblivion was a stillbirth. By most peoples’ standards, Oblivion was a great game, an instant classic.
Let’s remember:
- It’s the best-reviewed 360 game ever. http://www.metacritic.com/games/xbox360/scores/.
- The 360 version alone sold over 1.3 million copies.
- It’s won more end-of-year awards than I have time to compile. You can see some of them from the Elder Scrolls home page, here: http://www.elderscrolls.com/home/home.htm
With the possible exception of Irrational Games, I can’t think of a developer who I trust any more than Bethesda. - Zyphron, on 10/12/2007, -0/+1Actually, Legacy was not made by Bethesda, it was only published by them. The group making Fallout 3 is actually FROM Bethesda, and yes, it contains much of the core Oblivion team. This does not mean that Fallout 3 will be Elder Scrolls: The Fallout Chronicles, it just means that they have put their most experienced developers on this project.
As for the issues with Oblivion, yes it was not perfect. No, we did not get everything we had hoped for in terms of RadiantAI and Shadows, and some other things. However, does what we didn't get outweigh all that is there? I would say no. It is just silly to hold developers to have EVERYTHING that was in a demo in the actual game. If you think that, you obviously have no concept of how developing software actually works. Now, admittedly you could make the argument that they should not show things if they are not sure it will be in the game, but that is not what we all ultimately want. When Oblivion was being created, I loved watching all the videos and looking at screenshots that were released. I don't get angry if things change in the actual game, but I do like to look at them, and I am fairly certain I am in the majority. -
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