110 Comments
- beejay, on 10/12/2007, -6/+36"What’s to say Nintendo hasn’t designed the system so the classic controller can only be used with classic games? Or more specifically, it’ll only become usable when in backwards compatibility mode. This’d mean..."
I love the wii as much as the next digger, but I'm getting tired of the speculation by unqualified bloggers. - dracula7, on 10/12/2007, -13/+33pretend its an editorial from ign if it bothers you so much
- Mrkamikaze, on 10/12/2007, -4/+237. New Zelda and Marios brothers Games
- Buelldozer, on 10/12/2007, -4/+22IGN comments have weight?
Gabe and Tyco don't think so.
http://www.penny-arcade.com/comic/2003/12/05 - masamunecyrus, on 10/12/2007, -4/+18He forgot #7.
7. The Name
Unlike the rest of the consoles throughout history, named things like "Genesis," "Jaguar," "Playstation," "Xbox," and "PC-Engine/TurboGrafx 16," and even "Revolution," the Wii's name is, well, simple. All of the afore mentioned names probably sound really good to you and/or I, but your parents aren't going to be caught dead playing an "Xbox." The iPod was largely successful because its name and appearance appeal to everyone. Had it been called the "Apple Jacknife," I'm sure it would still be the king of MP3 players in the 18-25 age crowd, but the older you look, the lower the sales would have been. The name just would have been too bad-ass. Likewise, a name like, "Revolution," may sound perfect to any of us digg readers, what with its sleekness, modernity, and the meaning behind the name, it's simply too young and wild for a business man, or perhaps even a female (of which it is clear nearly none of us understand. ^_^). It is this very reason that "Wii" is important. The name is simple, clean, and short. It comes with no preassumptions of what the product may be, and it can be advertised to all age groups. This entire attitude of "Wii," instead of "I" and instead of "OMG BADASS," will be extremely beneficial to the overall success of the Wii. - Nobi-Wan, on 10/12/2007, -1/+15Although I agree with Pharaoh, I don't see how someone willing to pay $600 just to play Final Fantasy can be considered the "voice of reason."
- Koopa, on 10/12/2007, -0/+14The blogger was wrong here. Smash Bros Brawl uses the Gamecube controller (and I assume the classic controller as well).
"We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been," said Sakurai. "The Wii hardware has sockets for the GameCube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet."
http://wii.ign.com/articles/707/707504p1.html
Not that I mind--it might get a little chaotic waving around wiimotes with 4 people in a game SSB. - Nobi-Wan, on 10/12/2007, -32/+44God, that one and this "article" are blogs and completely useless to anyone who wants real knowledge on the console. Can Digg users please stop linking to damned useless online diaries? If I want crap speculation on the console then I'll just go talk to the pimple faced chubby guy with the greasy ponytail at EB/Gamestop.
- Chompy, on 10/12/2007, -3/+15It's not about the hardware, it's about the games.
- oGMo, on 10/12/2007, -3/+13One thing will make or break the Wii: games. That's all there is to it. Nothing more, nothing less. Right now it looks like they're attracting developers; *this* is what is hopeful. Let's look at the points:
1. Motion sensor not optional.
It may not be optional for owners, but it's optional for developers. And nothing is guaranteeing developers make *good* use of it. It's something new, and the standards and conventions for such a thing are not hammered out yet. Expect some good stuff, but expect some real stinkers, too.
2. Developers will have to cater. "You give them no choice."
See above. A better point would have been "developers will *want* to cater," and "make it attractive to developers."
3. Wii will be cheaper.
At $250 it'll be $50 cheaper than the 360. This is no guarantee of anything; MS could drop the price point of the 360 by $50 to compete. Only the lineup will differentiate.
4. The DS has reestablished Nintendo credibility.
Since when is Nintendo not credible? And what about the GBA? The GBA is *still* more popular than the DS, and outsells *everything*. Everywhere. I don't think Nintendo credibility is a problem here. Their third-party lineup is, and this is still a problem with the DS as much as it was for the cube. And, consoles and portables are apples and oranges, as the GBA should show.
5. Nintendo not going just for hardcore gamers.
This is a crapshoot. People who don't play games may not want to play games because they're video games and have a perceived social stigma, not because the controller has more buttons. And given hardcore gamers who grew up with Nintendo are their biggest customer, it's doubly-risky.
6. Wii will be online.
Meh. So is everyone else.
What it all comes down to is games. Lots of them. Will the Wii come through? Will it have epic RPGs and B to AAA games coming out left and right? If so, it'll be an enormous success. If not, it'll be the GameCube and N64 all over. That's all there is to it. And I think Nintendo finally gets this. - Rayonic, on 10/12/2007, -4/+14@Koopa :
Indeed. Too many wiimotes swinging everywhere, in a crowded room, and you might end up in a Super Smash Your-Actual-Brother Brawl.
(Lame joke, I know.) - Butros, on 10/12/2007, -9/+19You're missing the point of digg my friend. The many decided what is appropriate for the front page. Not you. You llama.
- mozzer, on 10/12/2007, -2/+9jeez, i'm sure at some point this was about video games. the wii to be exact.
- StickyShoez, on 10/12/2007, -0/+5I think it was a well written point of view. It's not like he was claiming to know new facts, he has simply stated an opinion and used the facts (as accurate as anywhere else) to back it all up. Good job.
- RyanWilliams, on 10/12/2007, -7/+12It's not like a tried to dress up the fact that it was pure speculation is it? It may be unlikely, but it's still a very real possibility and as such worth pointing out. Bloggers are allowed to do that you know. :-/
I made the point because I have seen a lot of people on website/blog comments saying that the Wiimote will end up being ignored by the third-party arena and the classic controller used instead because of its familiarity.
Sorry if I caused any confusion there. - jmc730, on 10/12/2007, -1/+6"2. Developers will have to cater for the Wiimote"
I would say this isn't true. There is the classic controller as mentioned but it has already been confirmed that SSBB will use a gamecube controller. So I am sure Nintendo is urging developers to develop software for the wii-mote but I am pretty sure the call is left up to the developers
edit- Topher06 beat me to it - fatdog789, on 10/12/2007, -6/+11From now on, I will automatically mark as Lame or Inaccurate any articles discussing the success/failure of the PS3 or Wii until those consoles actually come out.
Random, meaningless speculation just clogs up Digg with pointless *****. - gamer82987, on 10/12/2007, -1/+5are u kidding me, the wiimote would be a great tool to play final fantasy.
i remember playing final fantasy 8 on my ps2 using the dvd remote, the remote was PERFECT for the job. the repetive battle sequence is prefect for just one hand to be used while i sit on my couch and eat with my other hand. - iluvatar, on 10/12/2007, -1/+5You think that 80% doesn't make you any money? Then how is Nintendogs the best selling DS game to date (although Mario is bound to eclipse it if it hasn't already).
And what about Brain Age? That game cost next to nothing to develop so the millions of units it sold is pure profit.
Yeah, the hardcore market is worth a lot of money, but the sheer size of the casual market can't be beat. - CptnObvious, on 10/12/2007, -4/+8@ Nobi-Wan
I realize a lot of stupid stuff comes from blogs but there is also good things as well. Blogs can be very insightful and very true however some aren't. Just because blogs got a bad name doesn't mean all blogs are bad. Heck I know a lot of people read Dvorak's blog and I read a bunch of blogs myself. It's up to you whether you to decide whether it's a good or bad blog but just because it says "Blog" don't automatically think "evil". - bpwwhirl, on 10/12/2007, -3/+7In response to YOUR number 5:
My wife doesn't play games because she can't deal with the buttons. She hardly touches console games, but she'll play PC Games like The Sims because they are simple to control. And she has openly stated that she is really looking forward to the Wii. I think you'd be surprised at the number of people who are finding this truly an exciting proposal. - somnus, on 10/12/2007, -5/+9"Idiot" fans are what make any product a success, dumbass.
- psbpv3o, on 10/12/2007, -3/+7The only two things in the article that really differentiated it from any other console were the controller and price.
- Hootyea, on 10/12/2007, -18/+22"pretend its an editorial from ign if it bothers you so much"
But IGN's comments have weight, because they've established themselves in the gaming market.
Joe Blow's Blog, has no validity. - mt066, on 10/12/2007, -0/+3I thought it was a nice article. Until I read this comment: "I don’t know about you, but that concept gets me pretty damn wet."
What!? - Hootyea, on 10/12/2007, -8/+11I dugg this. Unlike http://digg.com/gaming_news/Why_Nintendo_s_Wii_WILL_rock_Gamers_2_0 in which is a flawed interpretation of the Wii, yours brings up some good points.
- inactive, on 10/12/2007, -0/+3"I mean, the keyboard has a lot of buttons"
Why would the number of keys on the keyboard (and most mice, except gaming ones, only have a few buttons) be a reason for her to dislike a game where you don't even need to touch a keyboard unless you're typing your character's name? The Sims is about as simple as it gets. You can do almost *everything* with the left mouse button.
Compare that to how you control Brain Age and Nintendogs... almost entirely with the stylus. These games are selling incredibly well in the same demographics. So, obviously, there is a huge, untapped market for fun games with simple control schemes. Nintendo is trying to capitalize on this market while trying not to disappoint long-time gamers by making a controller that is simple in design and, yet, can still handle games with deep gameplay. - inactive, on 10/12/2007, -0/+3"Hopefully if developers do not make the games people want this could fail miserably"
hate much? Hopefully its a smashing success and changes gaming as we know it, you can only get graphics so good before you run out of things to improve on games. - the_atomic_ned, on 10/12/2007, -0/+3They're the ones paying $600 for a PS3
- SeVeRyourTies, on 10/12/2007, -1/+4"However, a lot of fans have deduced that instead of messing around with the Wiimote, developers will simply use the classic controller and continue doing things as they’ve always done."
I don't see why people would even suggest that a 3rd party would make a game that isn't developed around the Wii contoller. That defies the entire process of developing for the Wii. Except in the case of SSBB; which would be very awkward to play with a Wiimote. (Which isn't a 3rd party game anyway.) - oGMo, on 10/12/2007, -1/+4"Hopefully its a smashing success and changes gaming as we know it,"
But hopefully so were the N64 and the GameCube, but they weren't. Sure it'll be worth buying, if only for Mario, Zelda, and Metroid. Those alone have my dollars committed. But any more than that... we'll see. I hope, but I will need to see before I believe. - the_atomic_ned, on 10/12/2007, -1/+4The games are what make the system and I can guarantee you that at release the games will be garbage except one. "
Wow... How can you see your screen through your rectum? - Pharaoh777, on 10/12/2007, -11/+14Just because the many decide... does not make it right. Take the ban on gay marriage for example... Seems like someone lives in a Wikiality.
- oGMo, on 10/12/2007, -3/+6"If you don't like a story, digg it down, mark it as inaccurate, or whatever."
Um, if you actually read the original post, that's exactly what he said. Exercise those reading comprehension skills.
"Who are you to tell anyone they're not qualified to think?"
I'm telling you you're not thinking. With comments like the above, is it any wonder? If you'd like to start thinking, you might realize what I said above. Too many variables, too many cases, not enough facts, pointless speculation. QED. - tdogg241, on 10/12/2007, -1/+47a. Also new Smash Bros and Metroid and Mario Kart games, among others!
- oGMo, on 10/12/2007, -6/+9Let's summarize:
1) There are insufficient facts
2) You are not qualified to draw conclusions
3) Your predictions are meaningless - oGMo, on 10/12/2007, -4/+6Hear hear. There are so many variables and what-ifs and so little info that any speculation is silly. At this point we're speculating about what the variables *are*.
Talk about pointless. - EtherGnat, on 10/12/2007, -0/+2Most people care more about price than performance, DS online gaming seems to be working well, most people in the world don't have time to play videogames for hours on end, almost all the reviews say the games are fun, and most people outside of Digg don't know what the hell a "multimedia platform" is.
- inactive, on 10/12/2007, -5/+7You are the voice of reason.
- drog, on 10/12/2007, -0/+2"Only 512mb internal flash"
There are external slots
"not nearly as powerful as the other 2 consoles will be"
So get two consoles
"they dont have any experiance in the online world"
About as much as sony
"nobody wants to be jumping around there tv when they play games for several hours"
you don't have to jump (BTW it's "their")
"most of there games are crap"
that's subjective (again with the "their")
"no downloading extra content for your games"
which strikes me as a rip-off. Why should I have to pay for an extra level?!
"its not a multimedia platform such as the 360"
No *****, it's a game console!
I love my 360 but I think you're missing the point, nintendo is not trying to compete with sony or microsoft. - Jolene, on 10/12/2007, -1/+3"Problem is, this might not be an option. What’s to say Nintendo hasn’t designed the system so the classic controller can only be used with classic games? Or more specifically, it’ll only become usable when in backwards compatibility mode. This’d mean that even when developing fairly conventional games, utilising the Wiimote would be necessary. Therefore it’d be in the best interests of developers to at least use it well."
The classic controller will not be locked into backwards compatibility only, as prooven by the fact that Shigeru Miyamoto stated that the next Super Smash Brothers will only use the classic controller.
I don't think developers will be favoring the classic controller over the Wiimote that much. I think developers want to do something new, try to liven things up. *shrugs* but I'm not them so I couldn't really say for sure. - verifex, on 10/12/2007, -8/+10#8 - all the articles claiming the Wii will be a success.
- FrankieB078, on 10/12/2007, -0/+2I'll digg, but only because I am fan of video games in general. I am definitely not into the Wii ass-kissing that has been going down the past few months, but hey there will be fanboys won't there?
- gameboyhippo, on 10/12/2007, -0/+2Because it has to have guns and violence to appeal to adults, right? Not this 24 year old straight male adult.
- Toad008, on 10/12/2007, -0/+2some replies here: (Sorry for the length)
"Actually I don't think we have to worry about it. Kids who grew up with games are growing up and making it go away. It's generational, and before long it will be a moot point."
I agree, but generational can be a pretty long time. Companies I'm sure are happy they are showing a slow market size growth, but obviously they are going to try to increase that market any chance they get. Some Companies (Sony, Microsoft) are sticking to their "tried and true" method, which is working, but real slow and steady. Nintendo is trying to hurry things up a little, and making a more risky venture. I enjoy it, as competition is never bad, and new ideas gives more potential for fun.
I also have to disagree that games like Brain Age aren't bringing DS's to the more mainstream market. I actually had a long discussion with a friends mother last night, who is about 55, who is now playing Brain Age daily. She went on and on about the games she liked, when in the day she was seeing the best results, and how much fun she was having. She works at a senior citizen's home, and now is more interested and motivated to get "non-gamers" playing games than I am.
I think Brain Age was another great way to open the market more. You say "Brain Age has wide appeal... but then, Brain Age is basically the same thing as those supermarket puzzle books that have been around for ages. So people are "used" to them already." That's exactly the point. It makes it perfect for expanding the market. You give them a game that has rules they already understand, and an interface that is extremely easy to use, and non-gamers will be interested. Sure, it's the same as the books, but there's much less of a stigma with a person sitting working on a puzzle book, and the DS version is smaller, and easier to carry around, and you can fix mistakes without scribbling out the pen marks. It's not near the stretch as trying to convince someone to just try most other games.
Tying this back to the Wii, I think some of their titles (mostly Wii Sports) will give a similar response. The device isn't that expensive, I don't have to learn any fancy controls, or rules, I already know them all. And now I can do some neat things, like conduct my favourite Bach Overture, or play a game of tennis with my grandson in another state (or country for that matter).
And making games like Brain Age, and calling them not games just because they are different I think is very very bad. ( "We can appeal by making games not like games, but then is that really a solution?" ) Look at some other very entertaining games that were likely once considered stupid (Nintendogs, Harvest Moon, The Sims, Katamari) Are those games? I say yes, and I think many will agree with me. But when any of them were first announced, how many people were lining up for them? I don't think too many. They were not like games at their time. So is it a solution? Definitely! More variety! Do you have to play them? No. You can stick with whatever you want, your FPS, or RTS, or whatever. I want more new crazy different gaming experiences, so please don't get them to stop making my Harvest Moon, Phoenix Wright, Trauma Center, Into the Blue, and more. - Sukino, on 10/12/2007, -2/+4http://www.gamestats.com
5 Wii games in top 10 Most Wanted... no PS3 games - jellygraph, on 10/12/2007, -0/+2i totally disagree with his first point. people dont buy peripherals, because most games dont use them. and most games dont use them, because developers think its a risk. so, at the end of the day, its the developers fault, because they dont want to take risks - they hope someone else will do that for them. and i guess thats understandable, since they dont make as much profit for them to take risks.
but then theres instances where popular games can drive the sucess of a peripheral, to the point where it eventually becomes adopted as a standard. ie. street fighter was a powerful promoter of 6 buttons and arcade games eventually led to consoles re-adopting the analog stick - oGMo, on 10/12/2007, -0/+2"So how do we get the social stigma to go away?"
Actually I don't think we have to worry about it. Kids who grew up with games are growing up and making it go away. It's generational, and before long it will be a moot point.
Whether you can appeal to *existing* non/anti-gamers, is harder. As CDHarrisUSF points out, Brain Age has wide appeal... but then, Brain Age is basically the same thing as those supermarket puzzle books that have been around for ages. So people are "used" to them already.
However I want to see actual demographics for the DS before I actually buy the fact that lots of otherwise non-gamers are buying in. The commercials with a businesswoman sitting there playing a DS are laughable; the only people I've seen with DS's are the harder gamer geek crowd. *Not* non-gamers.
To answer the "can we appeal to non-gamers" question, I can only say "maybe". We can appeal by making games not like games, but then is that really a solution?
Also, does it really matter? Games aren't going away, they're definitely mainstream now, and non-gamers are a dwindling market. If Nintendo can capitalize now, that'll be great for them, but it's not going to be a long-term market. Non-gamers who start playing games aren't non-gamers anymore. ;) - inactive, on 10/12/2007, -4/+5Gabe and Tyco have weight?
- dvasj2, on 10/12/2007, -0/+1So who wants their wavebirds to work without the reciever on the Wii?
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