207 Comments
- wattznext, on 10/10/2007, -3/+129I'm so glad they put in inability to swim. That never made sense to me. I could swim when i was 2, but not mario or zelda? Sheesh
- SSCrow, on 10/10/2007, -5/+95Halo does not have unlimited Carrying Capacity.
You can hold two weapons. And a total of 8 grenades. - beerunifies, on 10/10/2007, -1/+70Dugg 'cause this *****'s on less than 3 pages.
- inactive, on 10/10/2007, -1/+65The irony with GTA SA is that if the game was accurate to real life, you wouldn't be able to.
- dagnabbit, on 10/10/2007, -3/+65I disagree with this one - Villains Who Follow a Predictable Pattern. It totally depends on the game. Mike Tyson's Punch Out was the exact same every time, but it was also one of my favorite games for the system.
In fact, they dissed a lot of really awesome games in this article. - emehrkay, on 10/10/2007, -3/+61what about health cures? has there ever been a game where getting shot really matters? a game where there isnt a pill or something that would cure lead to the stomach? they should make a game where if you get shot in the arm, your arm is useless until the game is over. forget fun, reality is where it's at
- ShadySpace, on 10/10/2007, -1/+57You not being able to swim in Psychonauts was a plot point, the main character having a detailed phobia of drowning.
- tchawla, on 10/10/2007, -0/+46Same with Oblivion. There's a weight limit.
- CaptShmo, on 10/10/2007, -12/+54I disagree with like 90% of these, video games are awesome, splitting hairs like this on things which appear in games we have all loved greatly in the past makes no sense to me
- stevenea, on 10/10/2007, -1/+40As far as I can recall I don't think paper boy had a password.
Also in GTA SA you can swim - triblinator, on 10/10/2007, -0/+38WTF? You can totally swim in contra, from day one. Otherwise *everyone* would die at that exploding bridge part. Remember the bridge on the first level? Remember not dying? That was because you could swim.
- bjs3171, on 10/10/2007, -1/+30i'd say they're probably poking fun at some of their favorites, more than dissing them.
- sam98597, on 10/10/2007, -2/+30Black people can't swim, don't you know?
- inactive, on 10/10/2007, -1/+29I agree, let's remove platforming and double jumping, and make all characters able to carry one item only. That will make games more fun once we populate the world with lava pits and enemies that all move the same way.
- directsun, on 10/10/2007, -0/+27Kudos
"You may be an intergalactic warlord stocked with a hand-held nuclear device and laser eyes, but if you think you can just step over a waist-high picket fence, you’ve got another thing coming, mister." - loganhid, on 10/10/2007, -3/+28Spinning Blades/Falling Blocks - This still exist. Just look at games like Price of Iran and Resident evil 4
- Homunculiheaded, on 10/10/2007, -0/+24Damn the 'Item Shop' guy, Fallout had it right, if you don't feel like paying, just shoot the bastard and take what you want anyway. I remember wanting to buy an item from someone near the end of FFVII, but I didn't have enough gil, I was like "Okay a.) I have this giant, giant sword and can summon monsters of untold power to do my bidding, and b.) I am about to save you and everyone else on the planet from absolute destruction! Can I please, please get some sort of discount at least".
- Netrilix, on 10/10/2007, -0/+24You can swim in Contra, at least in the level they show in the article.
- shawnanigans, on 10/10/2007, -0/+22How the hell can Frogger not swim. He? is an amphibian.
- rspeed, on 10/10/2007, -0/+21Not when you're a genetically-modified supersoldier wearing armor which substantially increases the wearer's strength.
- wattznext, on 10/10/2007, -1/+22I'm embarrased. Of course i meant LINK, not zelda. (i'm at work, sometimes my comments have to be added on the fly)
- pikpikcarrotmon, on 10/10/2007, -1/+22Mario can swim. In fact, whenever he's 2D, he can hold his breath infinitely. It's that nasty hole into oblivion at the bottom of every river that poses the greatest threat to the mustachioed plumber.
- chubbybubba, on 10/10/2007, -1/+21In Bioshock your guy can carry a whole arsenal full of weapons and ammo but only 500 dollars will fit in your wallet.
(taken from an unremembered commenter) - Moskie, on 10/10/2007, -0/+20Frog suit.
- Cannfodd3r, on 10/10/2007, -2/+20Price of Iran? So that's where Bob Barker went...
- skeeve, on 10/10/2007, -0/+17I think they have some decent points but they used some terrible example. Unlimitted Storage: Games still doing it: Elder Scrolls!?!?!? Since Morrowind at least (I didn't play the others) everything you carried had weight. You could carry until the weight got to be too much. That's one of the most realistic representations I've ever seen in a game. Also things like unuseable doors and invisible walls are not inherently bad. It's when they show sloppy programming that they are.
- Foamator, on 10/10/2007, -0/+16Except they said you can't swim in Grand Theft Auto or Jak and Daxter. In San Andreas you can swim, and you can swim in every Jak and Daxter game.
Innacurate. - neen, on 10/10/2007, -1/+16You can easily jump across the exploding bridge.
- tchawla, on 10/10/2007, -0/+15Super Paper Mario, for Wii.
- Shaflugi, on 10/10/2007, -2/+17Mario could ALWAYS swim.
- shmittay84, on 10/10/2007, -2/+16Maybe Zelda just needs swimming lessons.
- miggz06, on 10/10/2007, -0/+14In regards to how Link can hold so many items, if you watch the old cartoon, he has a magic sac that shrinks any item he places it it. Now thats B.A..
- nicko68, on 10/10/2007, -0/+14How about mine cart levels? Those were all the rage for awhile (e.g. Donkey Kong Country).
- Hobofuzz, on 10/10/2007, -0/+13The Rainbow Six games are kinda like that. You can get shot maybe 1-2 times before you die.
- CatalystGhost, on 10/10/2007, -0/+13Yeah, and the "floating platforms" make sense because it's either controlled by psychic powers or within a mindscape.... it's the goddamn point of the game...
- s1mph0ny, on 10/10/2007, -3/+15yeah, that's odd. When I was reading that section I was just thinking about how halo was one of the first major games to NOT do that. Their comment about how someone bulky enough to carry stuff being able to beat the other players to death is even more interesting. Halo was the first game to really do that. Somebody must have got confused on this one.
The gun-switch times in halo 2 are anything but too fast... when you include zooming, it would seem possible to actually do it faster in reality. - hmunkey, on 10/10/2007, -0/+12What's wrong with Cracked?
- Radar3D, on 10/10/2007, -0/+11Not when I can juggle! Now, if I'm ever carrying 9 grenades, bag 'em up!
- ICSU, on 10/10/2007, -1/+12Turtles died in TMNT in water. Yeah..
- melchoir555, on 10/10/2007, -1/+11The author is not writing because they thought these eccentricities should have been omitted from the beginning. The author is taking a walk down memory lane and pointing out the things we all thought were weird in video games as we grew up. The author is not saying they shouldn't have been; they are simply having a laugh at the absurdity of it all.
I myself remember thinking exactly the same thing on many of his points, but that doesn't mean I don't enjoy the games. - strictnein, on 10/10/2007, -2/+12Once people see too many articles from a certain domain name on digg, it automagically becomes cool to start burying them, solely because they come from a now popular source.
- mswaim, on 10/10/2007, -5/+15Hey, I'm the halfwit who wrote the article. I decided to respond to this one since you took some time to write it and it caught my eye while I cruised around looking for feedback to my article. Just wanted to say that obviously games are awesome partly because they are unrealistic. Why the ***** would I want to play a game that was like my life? In my life, people on the internet fly off the handle every time I write a commissioned comedy article and insult me personally because they happen to disagree with something I wrote in a night to try and be funny and make some money to pay for rent and food. I wish for once people would say ANYTHING about how the article was written, or whether they found it pleasant to read, rather than punch holes in the research I spent ten minutes on Google gathering as if that's the point of anything. If you ask me (and I'm just a bitter comedy writer), THAT'S missing the major point.
- Ninjapope, on 10/10/2007, -6/+16It's Paper Mario for the Wii.
What. Everyone was doing it, I just wanted to be cool. - Bokista, on 10/10/2007, -0/+10Re: #12 - Let's pull the platforms out of platforming games. That would make a whole lot of sense.
- scott12087, on 10/10/2007, -3/+13It's meant to be more of a joke than anything. It's just to get you thinking "Wait a minute, why ARE there floating platforms in all of the Mario games. That's not right." You'd think with all of the advances in gaming that we would have evolved out of that by now.
- EllasIsKing, on 10/10/2007, -0/+9they dont swim. the water is so shallow that they can touch the ground and walk.
- CapeKid, on 10/10/2007, -0/+9They still are. RE4 had one.
- metalgod79, on 10/10/2007, -0/+9Article has a mistake, Paperboy NES did not use a password scheme. I believe paperboy 2 does.
- inactive, on 10/10/2007, -0/+9Or an extremely expensive pair of flippers.
- slickriven, on 10/10/2007, -0/+8Only game I can think of that uses this mechanic... well sorta uses it is the Steel Battalion series on the orig Xbox, if your mech is destroyed, then the game is over, so either survive, limp off and rebuild (it is a mech, so understandable) or restart the game.... granted it cost you upwards of $100 for the game and controller, but still that was a cool reality.
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