game-linchpin.com — What compromises have you made to balance your career and family? View in Crawl 4
game-linchpin.com — Part 3 of the series continues the saga of my career through the turbulent times during the transition from PS1 to PS2. View in Crawl 4
game-linchpin.com — this week we delve a little deeper on how we used to make video games before networks View in Crawl 4
game-linchpin.com — Making a long-term career in video game development takes effort and planning, here's an insight into what I've done so far View in Crawl 4
game-linchpin.com — Find out what a 15 year video game developer has to say. View in Crawl 4
game-linchpin.com — All video game development need documents and here are some tips to ensure your documents are read, acted on and kept up-to-date. View in Crawl 4
game-linchpin.com — Making 3D games requires a top-flight design, code and art team. Do you have what it takes? View in Crawl 4
game-linchpin.com — Why iPhone and iPad developers should stop moaning about the sale price of their games View in Crawl 4
game-linchpin.com — What can we learn from location based games? View in Crawl 4
game-linchpin.com — Games As A Service: Do You Really Know What It Means? View in Crawl 4
game-linchpin.com — In a guest post by Mike Reeves-McMillan, he helps you cope with the inevitable stress that comes with making video games. View in Crawl 4
blog.bodycountgame.com — the latest bodycount news from e3 View in Crawl 4
blog.bodycountgame.com — bodycount and e3 View in Crawl 4
blog.bodycountgame.com — 6 new e3 screenshots now released View in Crawl 4
blog.bodycountgame.com — pre-alpha e3 gameplay video View in Crawl 4