Digg Dialogg: Trent Reznor
The voting period has ended and you’ve picked the top questions that Digg founder Kevin Rose asked Trent Reznor during this Digg Dialogg. Check out the interview below!
- Your business model still primarily involves selling music either digitally or physically. Why haven't you embraced advertising as a business model? (+710 diggs, view question, submitted by Kethinov)
- What is the most embarrassing song on your iPod? (+571 diggs, view question, submitted by lindbergrm)
- What advice do you have for up and coming bands who chose the internet for distribution over traditional channels? (+463 diggs, view question, submitted by chris4404)
- What tech gadgets, hardware, software, can you not live without? (+448 diggs, view question, submitted by kevinrose)
- Have the plans to release a Year Zero mini-series on HBO fallen through? Or can we still look forward to a video representation of the album? (+389 diggs, view question, submitted by halofourteen)
- What is your favorite thing you have seen done with your music by a fan of NIN? (+335 diggs, view question, submitted by JCrichton)
- What are some of your favorite video games? (+287 diggs, view question, submitted by christoscamaro)
- Will any of the records of your side project Tapeworm, with TOOL frontman Maynard James Keenan, ever be released? (+251 diggs, view question, submitted by metalchik)
- Since you are a tech artist, are you planning an online concert? (+251 diggs, view question, submitted by jacobo)
- Is there tension between art director Rob Sheridan and basist Justin Meldal-Johnsen over coverage of the Scientology protest? (+222 diggs, view question, submitted by YourMomsAnAnon)


It's good if we encourage him.
Sorry, provided I haven't misread any of the facts surrounding your service, I don't think your answer is correct at all because you seem to be assuming that your business model and advertising are mutually exclusive, which is fallacious.
Keep in mind, I am not suggesting Trent drop any of his existing sources of income. I'm merely suggesting that he should make use of advertising to monetize a section of his fanbase he's not currently monetizing at all. (He's letting TPB take those revenues from him.)
Regarding point 3) I'm suggesting setting up a label that doesn't work in an old, broken way like that. Regarding point 1) I think I'll just roll my eyes at you.
Two words come to mind when I think of ads:
1). Unprofessional
2). Desperate
Trent is neither of those things.
1) Advertising is evil
2) tpb has functioning costs to cover ( and they're not making money out of advertising but paying bills, refer to tpb trial for details). On a sidenote tpb is not the only tracker where one can find trent's tracks.
3) In the traditional record industry model, the money covering distribution cost goes to the industry and not to the artist. Except for famous artists, money comes from gigs and touring and not from selling records.
kthxbai !
You make a great point. Musicslu supports youtube integration so artists can upload samples and link them to their release page for fans to preview. Other than that, artists can make really low goals, or give away their music for free to gain a reputation, and then increase their goal as they gain more of a following.
On the bright side, if you're a fan and you're wary of a new band, you can place a low pledge and wait to see what others think--remember you only pay your pledge if the goal hits 100%, otherwise your pledge is refunded to you.
The model is scalable to both smaller indie bands, and larger, more established artists. But, like you suggested, gaining a following as a new musician often takes talent and hard work, no matter what the model is
Those who want to pay are encouraged to pay, yes, but those who don't cannot download the music on p2p until it's released. And the music isn't released until it hits its goal in pledges. In other words, there is nothing to share for free if the community doesn't come together to support the artist. But once the community does, the music is free to share under Creative Commons.
This model provides direct 2-way communication between fans and artist. A musician cannot overvalue/overprice his music, because if he does, goal won't be met. Fans, as a whole, cannot decide to not support the artist, because if they do, the music won't be released.
Another feature of this model, not mentioned in the video, is Goodies, which are essentially gifts from the musician to either a random pledger (like a lottery), or the top pledger (like an auction) when the pool hits 100% of its goal. Goodies can include autographed band merch, tickets, backstage passes, whatever the musician wants. This stimulates pledging to ensure goal is reached.
Musicslu is the only model that treats the concept of music as an entity which costs virtually nothing to reproduce, and therefore should have the benefits of such a thing, like free sharing, but still soley and directly support the musician. But you are correct, advertising and this model are not mutually exclusive.
Clearly one of the most pressing questions to Trent is his take on the music industry, piracy, and how it can all come together, and as owner and chief architect of Musicslu, I believe we have the answer.
Trent, will you join the underground music experiment? http://www.youtube.com/watch?v=4tfRxbqEUOw